This looks fantastic! Adds a real retro-futuristic element to the HUD. xD
Thing is, I still don't know what all the Icons stand for as I never received a cheat sheet pack-in defining them (even from the original mod).
Anyway, great update for this feature, looking forward to it. Thanks for putting in the work, I know (all too well), animation is farmore far work than it looks like in the finished product.
Does this need updated for AE or am I good? Also can you add a meter for how long our reanimated corpses last? I know there is one for atronachs and I was hoping there would be one for necromancy too but there isn't. You could probably just re-use the same icon as the atronachs but I like necromancy so I hope that can be added.
Hey ElSopa. Thank you for this great mod! I have one question. I used this before and it worked fine but now for some reason it only shows 1 effect at a time. Any idea why? I use SkyHUD, moreHUD, Customizable UI Replacer (Dragonborn Preset), Immersive HUD. Can those somehow effect your mod? Thanks once again. :)
having a problem with the widgets not showing up, I only get normal celtic icons, shame I really enjoyed this mod for original skyrim legendary edition.
I am having the same issue as others with MO2. I've used your mods in the past and love them. For some reason the SkyUI icons are showing while using MO2. I reported to MO2 on DQ.
105 comments
Thing is, I still don't know what all the Icons stand for as I never received a cheat sheet pack-in defining them (even from the original mod).
Anyway, great update for this feature, looking forward to it. Thanks for putting in the work, I know (all too well), animation is farmore far work than it looks like in the finished product.
a must have
10/10
WHAT AMAZING MOD MY FRIENDS,MY GOD.
opening inventory has never been this fun, LOL.
Im not sure about those mods, I dont know if they affect the active effects icons