Skyrim Special Edition
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Teabag86

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Teabag86

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  1. Teabag86
    Teabag86
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    With the removed cities of Dawnstar, Riverwood and Rorikstead these patches from JK's Skyrim are no longer required
    - Better Docks, Bring Out Your Dead, Clockwork, Thunderchild

    JK's Skyrim patches for Arthmoor's Dawnstar and Rorikstead won't work with this mod combo.

    Do not use the JK's Skyrim patch for eFPS - Exterior FPS boost as you will be adding occlusion planes to the now removed buildings in Rorikstead. If you are savvy with SSEEdit you can simply edit that patch to remove the edits to Dawnstar, Riverwood and Rorikstead.
    The same applies to Landscape Fixes For Grass Mod so some assembly is required.

    For those using the JK's Skyrim - Dawn of Skyrim - Patch tailored patches of Holidays and Blowing in the Wind are available for this combo.

    Here's the recommended load order
    Spoiler:  
    Show
  2. Teabag86
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    Main file has been updated for ETaC verison 0.6+ for Morthal!
    The update removes Morthal from JK's Skyrim, in addition to the previously removed towns Dawnstar, Riverwood and Rorikstead.
    The patches have been updated accordingly with some changes.
    NSUTR and CFTO only patch JK's Skyrim and must be used in addition to the ETaC patches available for these mods.
    The Holidays Patch is an all in one and includes JKS and ETaC towns. There is also a combined version including DoS if using that combo.

    *Note if you update on an existing save there maybe some oddities with the removal of persistent records in Morthal (ie doors). I would recommend to only update when you are ready to start a new game.
  3. dvdaed
    dvdaed
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    To be used in conjunction with with ETaC (0.6+) NSUTR Patch. File is .esp/ESL Flagged.
    
    WHAT DO?
    Is this because I'm using ETaC 7?
  4. KaioGamer
    KaioGamer
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    Hey bro, wish u could update the patch for ETac 0.7 + JK Skyrim + Down of Skyrim too.
    want use both 3 mods.
    the old patch works but need old version of Etac and make is a little problem, since others mods with already updated patchs for it ask for latest version. 
    1. l4kr411
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      Found the guide from ETac creator himself on the ETac LE site:
      UPDATING MASTERS FOR THE v0.7 UPDATE
      So should you need to update any other patches or files you might have from the .esm master to the .esp master for the v0.7 update, here's a quick little tutorial. It's super painless, I promise. 

      • Have Wrye Bash:

      • Open it; Check your list for any ETaC files that have a red check-box next to their names:

      • Click to highlight said file and go to it's "Masters" list; 

      • Look for another red check-box (specifically, "ETaC - RESOURCES.esm) (note: right click on an empty area in the Masters pane and click "Allow Editing" first; 

      • Right-click and select "Change to..."

      • In the dialog box that comes up, select the new "ETaC - RESOURCES.esp" from the list and click "Open"

      • File should now be green; Hit "Save" and that's it! You're done! Hooray!
      Here are some screenshots for you - Steps #1-5Step #6; and Step #7. Hope this helps!
  5. Wolffiezin
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    Infinite main menu loading...
  6. Daihok41
    Daihok41
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    I kinda feel silly here. Do I just load this patch after jk skyrim and etac in the load order and thats it or is there more to it?
  7. LordGurig
    LordGurig
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    Hello. This patch gives me a loading screen on startup without a menu.
    1. ThaiDai
      ThaiDai
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      Same. Anyone find a solution?
    2. IamHoneyMonster
      IamHoneyMonster
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      Same. The patch is for Etac 0.6. The Etac creator has moved their mods to AFK mods so nexus doesn't have latest Etac. Which is Etac 0.7.7. This patch no longer works. 
  8. Avvoltoio
    Avvoltoio
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    I wanted to ask if I use this patch, how should I deal with etac and jk patches patching the same thing?

    ex. JKs Skyrim - AI Overhaul Patch and ETaC - Complete AI Overhaul Patch or JKs Skyrim - Fishing patch and ETaC - Complete CC Patch Fish etc.

    Do I have to use both or only one should be used and which one?
  9. myginds1974
    myginds1974
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    Please update ETaC Complete - JK's Skyrim - CFTO Patch, so it can run with the new ETAC update :) thanks for your good work
    1. kevinmig
      kevinmig
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      +1
  10. Nekro457
    Nekro457
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    I can't seem to make both Etac and Jk's work together, i'm having land shredded in Dawnstar and Riverwood and npc's refuse to walk around, maybe because it's messing with their AI nodes (I'm using AI overhaul).

    Some help would be appreciated
  11. angrytwilight
    angrytwilight
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    Well, I use the patch but still get buildings flickerd in Dawnstar.

    Edit: I forgot to disable eFPS. My bad.
  12. lancemagiclance
    lancemagiclance
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    Hullo. I don't see other people commenting about this, but I followed the instructions for JK's + ETaC + DoS, and I also grabbed the patch for Holidays with this trio. But the Holidays patch has a master of ETaC - RESOURCES.esm, while the actual ETaC RESOURCES file I wound up with is an .esp. Snafu on my part? Or easily remedied, I hope?

    EDIT: Ohhh, I see ETaC got a Feb '22 update. Changelog says "Switched ETaC's Resources.esm to an esm'ified .esp file vs. actual .esm file." Unfortunately I don't know much about the implications/options here.