About this mod

Come into the Whitestone Spire.
A new and unusual beautifully made player home built out of the peak of a mountain with a complex structure spanning various sections.

Permissions and credits
WHITESTONE SPIRE SE
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DESCRIPTION

The house is at the top of a peak east of Markath, the map marker should read Citadel on a Peak. It's free, just walk in and it's yours.

It's fully functional, navmeshed inside and out, and comes with conveniently placed General Stores storage, in the forge, near the rude merchant (he works 0600-2300, hence his name), right next to the entrance for a quick drop-off and even in your appartment. And you can store books. And it has non-general stores storage. And a few bags of gold. And gems, to kick-start the new dragonborn.

It has an alchemy station, enchanting station, forge, cooking spit and all the other crafting stations in the vanilla game.

The house also features planting plots from Hearthfire, existing food crops, alchemical ingredient spread throughout the decorative vegetation and a cave with every ore vein in the game. The main hall has weapons plaques and mannequins to show off your second favourite gear (i assume u'd be wearing your most favourite). And it has a shrine of Talos. I may add all the gods later on when I figure out where I can put them.

This is the updated version with all the latest changes implemented:

1. I have added new gateways to the interior to help access all areas of the citadel with greater ease. They use the main entrance as a hub and now no place in the Spire is more than two load screens away, if that. Also, the entrance hub has dwemer tubes near the main gate to the exterior; these are General Store containers for a quick drop off or pickup without having to enter the citadel proper.

2. Added a complete 9-god altar to the apartment as well as a hub with one-way doors to all major towns in Skyrim. I repeat, these doors are ONE WAY, you cannot return through them.

3. Redone the agricultural dome entirely. Beware, this mod silences Nirnroots, otherwise the agri-dome would be unbearably loud.

4. Redecorated the interior top to bottom, so I hope you weren't too attached to the old style.

5. Expanded the Main Hall to include more mannequins and weapon plaques.

6. Redecorated the exterior terraces a bit to make them more pleasant to the eye.

7. The Forge forge now counts as a Skyforge for all intents and purposes.


REQUIREMENTS

No Special Requirements for Skyrim Special Edition


INSRALL / UNINSTALL

Use any Mod Manager to Install or Uninstall.


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