About this mod
A collection of assorted gameplay tweaks aimed at Legendary difficulty play, with an MCM menu for controlling, enabling, or disabling them.
- Requirements
- Permissions and credits
- Changelogs
This is primarily a collection of tweaks I've made when I ran across something that just didn't feel right while playing Legendary mode, along with a few others that I threw in just because.
Controllable via the menu:
- Version 1.5: Adjust the amount of extra time that passes while traveling
- Version 1.5: Mage robes can be made invisible at the tanning rack.
- Version 1.5: Optional addon plugin to do the same for Summermyst mage robes.
- Version 1.5: Added the ability to select a daylight preference of "diurnal" or "nocturnal" for any character. Being undead overrides the preference, of course.
- Adjust the number of summons granted by the Twin Souls perk
- Adjust the number of enchantments granted by the Extra Effect perk
- Adjust the poison buff granted by the Poisoner perk
- Craftable and temperable invisible invisible armor
- Adjust cell respawn time
- Allure gives a bonus regardless of which gender you're dealing with
- The first perk in each magic tree grants magnitude and duration bonuses that scale with your skill level
- Adjust the timescale
- When leaving a named location, a significant amount of time passes, simulating a larger Skyrim and longer travel times
- Fast travel time is also increased
- If you're a vampire (or any undead, actually) and fast travel time adjustment is enabled, fast travel will always result in arriving between sunset and midnight
- Bulk smelting recipes
- Archmage enchantment on necklace, ring, and invisible robes, craftable at forge using archmage robes as ingredient
- Hooded archmage enchantment on circlet, craftable at forge using hooded archmage robes as ingredient
- Dragons are enabled once the user reaches a certain level (15 by default), even without doing the Defending the Watchtower quest
- Adjustable chance for human flesh or human heart when a human dies (without messing with the forms of all the different human NPCs)
- Version 1.5:
Replace the poison cloak of Ebony Mail with a wide area debuff to poison resistance while sneaking
Not controllable via the menu:
- Version 1.5: Added crafting recipes for a dart launcher crossbow and darts, which do 1 damage but can deliver poisons.
- Blessings from worship last for 28 days (an engine bug makes them last even longer, actually)
- Greybeard Robes are enchanted with Blessing of Talos, and disenchantable
- Greybeard Hood is enchanted with Fortify Speechcraft, and disenchantable
- Greybeard Boots are enchanted with Fortify Carry Weight, and disenchantable
- Dark Brotherhood armor and clothing is disenchantable
- Human Heart and Cyrodillic Spadetail create more powerful Frenzy and Fear potions, respectively