- Fix XML issue for Guild Master Replacer (AKA "TGL" or "Thieves Guild Leader" in Bodyslide) affecting CBBE and CBBE Physics (thanks bobjones111).
Version 1.2.0
- Update for CBBE 3BBB "Amazing" 1.3.x - Add Triss outfits to "3BBB" group in Bodyslide - Update for Bodyslide 5.x.x - Adjust body partitioning on forearms to increase compatibility with bracers - Fixed XML errors for replacers - Optimizated XML and source NIF's for all - Added Hoods for Replacers that fit better with the triss outfit (Human characters only) (Nightingale hood is open faced and requires Improved Close Faced Helmets)
- Known Issues (workaround below) - (which I have been unable to fix due to the complexity of the fomod installer script) When installing with MO2 (Mod Organizer), the script fails to copy over files for the replacer outfits (specifically any that need to be renamed). If you aren't using any replacer, MO installs it fine. Vortex has no issues installing the replacers.
- MO2 Workaround for installing with Replacers - If you are willing to use Vortex to install with your choice of replacers, you can create a new archive out of the finished install files that is fully MO2 ready:
Anyone else having a problem with different breast sizes? the left breast is smaller than the right breast. I've not encountered this problem with any other armour mod.
all glove meshes have a gap in my cbbe body preset all is fine but when I put any glove it makes a gap between it and the wrist tried to reinstall cbbe and the armor but nothing seems to happen nothing edits the armors I chose, and the problem is for all gloves enchanted and unenchanted
It's been a while since I've updated this mod, but one thing I remember is that the gloves can be an issue for replacers. For example, vanilla Thieves, DB, and nightingale use "bracers", which take up both the hands and forearms spots. But the Triss outfit gloves take up only the hands slot.
So, if you are using this mod as a replacer for any of those, but have something that edits the vanilla version of any of those bracers and comes after the plugin from this file in your load order, the result would be a wrist gap.
If you have any of the following plugins, make sure there's nothing lower in your load order that edits the vanilla bracers above: TAR-DarkBrotherhoodReplacer.esp, TAR-GuildMaster1stPersonFix.esp, TAR-NightingaleReplacer.esp, TAR-ThievesGuildReplacer.esp
I Use CT77 Remodeled armor for CBBE with 3BA body just fine. (there are conflicts between that mod and this one) But when I Build this body even though it appears correct in the bodyslide and Nifskope, In-game It's unchanged and it uses the original UNP armor.
Can anyone think of a reason this would cause spinning wheel at main menu and then ctd in about 3-5 seconds. I know there can be so many reasons for a crash, maybe a bad download? But I've tried redownloading and never had a cosmetic or armor mod cause this.
For those that have the UNP version working with physics. Aside from XP32 Maximum Skeleton Special Extended - XPMSSE and HDT-SMP, were there any additional steps you had to take to get the physics working? Thank you.
I did this in Photoshop. First I had to open the dds in Blender to save it in another format, because my Photoshop don't support dds. Then I edited it, saved it in a tif format and converted it back to dds via a website. I don't know how many information was lost during this process, but to me it looks great and I now have 3 vials of blood on my thigh. ^^
127 comments
Version 1.2.1
- Fix XML issue for Guild Master Replacer (AKA "TGL" or "Thieves Guild Leader" in Bodyslide) affecting CBBE and CBBE Physics (thanks bobjones111).
Version 1.2.0
- Update for CBBE 3BBB "Amazing" 1.3.x
- Add Triss outfits to "3BBB" group in Bodyslide
- Update for Bodyslide 5.x.x
- Adjust body partitioning on forearms to increase compatibility with bracers
- Fixed XML errors for replacers
- Optimizated XML and source NIF's for all
- Added Hoods for Replacers that fit better with the triss outfit (Human characters only)
(Nightingale hood is open faced and requires Improved Close Faced Helmets)
- Known Issues (workaround below) -
(which I have been unable to fix due to the complexity of the fomod installer script)
When installing with MO2 (Mod Organizer), the script fails to copy over files for the replacer outfits (specifically any that need to be renamed). If you aren't using any replacer, MO installs it fine. Vortex has no issues installing the replacers.
- MO2 Workaround for installing with Replacers -
If you are willing to use Vortex to install with your choice of replacers, you can create a new archive out of the finished install files that is fully MO2 ready:
Step by step M02 Workaround by bobjones111
I was wondering if I could have your permission to port this mod over to xbox? You will be credited of course :)
all is fine but when I put any glove it makes a gap between it and the wrist
tried to reinstall cbbe and the armor but nothing seems to happen
nothing edits the armors I chose, and the problem is for all gloves enchanted and unenchanted
Did you ever figure it out?
I recently joined the DB and I noticed this same issue, Im trying to resolve it
So, if you are using this mod as a replacer for any of those, but have something that edits the vanilla version of any of those bracers and comes after the plugin from this file in your load order, the result would be a wrist gap.
If you have any of the following plugins, make sure there's nothing lower in your load order that edits the vanilla bracers above:
TAR-DarkBrotherhoodReplacer.esp, TAR-GuildMaster1stPersonFix.esp, TAR-NightingaleReplacer.esp, TAR-ThievesGuildReplacer.esp
First I had to open the dds in Blender to save it in another format, because my Photoshop don't support dds.
Then I edited it, saved it in a tif format and converted it back to dds via a website.
I don't know how many information was lost during this process, but to me it looks great and I now have 3 vials of blood on my thigh. ^^