Skyrim Special Edition

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Rougeshot

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rougeshot

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103 comments

  1. rougeshot
    rougeshot
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    Hi Everyone,

    I hope you all enjoy "Tyrannical Trolls"!!!

    Please feel free to send me as many images or videos of your Tyrannical Trolls as you like, I truly enjoy seeing your encounters!

    And don't forget to check out my other mods as well, keep tracking my profile for any updates and future releases, I'm sure you'll enjoy them all!
  2. rougeshot
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    Hi Everyone,

    I seem to get the same question over and over, will you make an "All in One" mod?

    The answer is yes, eventually. I will create an AIO mod once all my mods have been published seperately. This is because I'm uncertain as to how many creatures will be overhauled. Once I'm satisfied with how all the creatures in Skyrim look, then I will be ready for a "All in One" mod.

    Please be patient and until then have fun and enjoy the mods as they come!
  3. rougeshot
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    Hi Everyone,

    I just released a vanilla size version of "Tyrannical Trolls"

    This was created for users who have been experiencing issues with their trolls getting stuck in doorways!

    Only choose one main file!

    In Addition I just released an official port to Enderal, for those that haven't yet played it, I HIGHLY RECOMMEND IT!
  4. SpergFerguson
    SpergFerguson
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    Hitbox is terribly small you can only hit them if you target the legs
  5. ChefeElJefe
    ChefeElJefe
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    With this changing the look of the trolls, does this work with Maximum Carnage?
  6. MercuryXIII
    MercuryXIII
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    Just a heads-up for VR users, but it seems like there is an issue with this skeleton replacer and PLANCK. Planck active ragdoll ends up much smaller than the visible model, making hit detection problematic. It also an issue for other skeletons from savage series, but it only with Trolls and Spriggans (out of what I tested) that is bad enough to be really noticeable.

    Otherwise, amazing mod.
  7. RoninWoof
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    I really want to use this mod, but it appears to NOT be compatible with "Simple Dual Sheathe" mod.
    https://www.nexusmods.com/skyrimspecialedition/mods/50049

    Since this mod overwrites XPMSE, it causes whatever weapon in your left hand to become permanently attached to your characters feet when using SDS.

    Simple Dual Sheathe even has a warning on it's page that reads:

    "Be careful with mods which overwrite races with custom skeletons. Left-hand weapons and
    staves appearing underneath the character (at the skeleton root) means
    that the required nodes are missing from it's skeleton. Check the base
    skeleton installation and if the character's race has any overrides
    pointing to non-xp32 skeletons."

    If I uninstall "Tyrannical Trolls" or even just let XPMSE completely overwrite it, the players skeleton and weapons function normally. If I let This troll skeleton overwrite XPMSE then it messes up the players left hand weapon placement with SDS.
  8. Zerren
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    Hi im using the XP32 skeletons and it makes mods similar to this redundant i saw in the comments you could overwrite but i tried reinstalling and it dousnt give me that option do i have to manually do it and where do i do it if so?
    1. deleted90965448
      deleted90965448
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      just make sure that all of rougeshot skeleton should overwrite xp32
  9. Sukerusuima
    Sukerusuima
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    can this be used with immersive creatures?
    1. rougeshot
      rougeshot
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      Should work fine together.
    2. Sukerusuima
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      I know this is a late reply but thank you for the answer
  10. Vasey105
    Vasey105
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    Is this compatible with maximum carnage?
    1. rougeshot
      rougeshot
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      Should work fine as far as I know.
    2. Datness
      Datness
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      In vortex, it is suggested to give priority to Maximum Carnage, is it right ?
  11. Johau
    Johau
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    I think this mod gets disabled by XP32 maximum skeleton plugin. Is there a way to make it not do that?
    1. dylanmh3
      dylanmh3
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      in MO2 go to the conflicting files tab on this mod and right click and hide the files in the XP32 mod that conflict with it.
  12. DarthTyranus66
    DarthTyranus66
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    Why not add them as a new mob instead of replace?
  13. tps4525
    tps4525
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    Hello, great mod. Does this work out of the box for Enderal SE?
    1. rougeshot
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      There is already an Enderal Version,
      You can find it in my profile, have fun.