750 comments

  1. MyGoodEye
    MyGoodEye
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  2. MyGoodEye
    MyGoodEye
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    MAJOR UPDATE brings us to VERSION 1.06

    You like DARKER NIGHTS?  Maybe you love CLIMATES OF TAMRIEL'S NIGHT LEVEL 3? 

    Great!  Make CLARALUX LIGHTS brighter in-game!


    SCYTHE42 joins me on the 'team' and adds his incredible coding mojo.  

    Major improvements to the scripts and functionality.

    Dramatic increase in stability for lower-end computers (or users with far too many mods already).

    Change the LIGHT LEVELS of all EXTERIOR LIGHTS in-game to suit your tastes.  Completely compatible with all WEATHER MODS.

    Adds organic VARIANCE for LIGHTS and GLOWS.  No more "same size, same brightness lights".  Also optional and user-configurable.

    Adds 1000s of new LIGHTS and FIXTURES - all optional and user-configurable.

    We've also added optional DRAGONBORN and DAWNGUARD fixtures for your enjoyment.

    The CLARALUX TESTING FACILITY now allows you to make all your real-time/in-game adjustments SAFELY and immediately.  No more walking in and out.

    Much more INFO here


    UPDATE PROCESS :

    If you have a previous v.9x version installed in your game, please GO HERE and READ IT. Updating is simple, but it'd be best if we remove all the old instances first

    -----

    Thanks all!
  3. rex10125
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    Hope can someone help me, but is this mod stable? When I used it in Legendary Edition, the game frequently ctd and lags like hell. Will this edition be the same case? I have a pretty decent rig, but I just want to make sure that no conundrums happen. Sorry if I sound rude

    Edit: Never mind. Already tested it. Runs smoothly with Genesis and all the populated series. I don't have many script heavy mods, so that might be the case. With this in mind, can I add Sands of Time alongside Warzones? Sands of Time is quite script heavy, so is it safe to add it in conjunction.? I really like to combine the two of them
    1. kolostalker
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      I’d like to know too there’s no such thing as too many enemies, especially for the VR version where I can fire 40 arrows during my time slowing dragon shout.
    2. hehodas@hotmail.fr
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      Got the two, rarely more than 1/2ctd every 1/2 hours, alongside 180+ other mod. So i guess it's fine.
    3. Mortsllem
      Mortsllem
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      1-2 ctd every hour or so? For SSE? Not sure if you're joking dude, but that is atrocious. I've not had a single CTD in the 23 or so hours i've played and i'm using junk like Frostfall and unofficial conversions like Civil War Overhaul and Requiem. The entire point of SSE for me is it's more stable and doesn't CTD
  4. DragonDisciple
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    http://warzones.skyrim.modunion.com/warzones-console-commands/ is not working right now.

    Anyone have the commands to turn of individual warzones?
  5. thunderlord2200
    thunderlord2200
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    @MyGoodEye where can i find the download for VERSION 1.06, on the download area it is showing a file thats older from 2016
  6. OgamiGoro
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    Dammit, I can't believe I only found this AFTER I completed the Civil War questline!

    Ah well. Will bookmark this for next game. If I do a replay, I'm def installing this!
  7. JVF4
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    I went to the broadsky quarry, there were stormcloak soldier defending the place but no imperial soldiers to help me, I was the only one. Isn't there supposed to be a battle? Or do I have to enable this with the easy settings mod for warzones.
  8. sorrywerefull
    sorrywerefull
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    Does anybody know how to get this working? I installed it and the mcm entry never shows up and no big fights ever happen.
    1. hehodas@hotmail.fr
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      It doesnt have a mcm in sse
  9. kolostalker
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    It doesn’t seem to need the latest SKSE or SkyUI so I assume this works with the VR version too?I have SKSE VR
  10. nanashi50
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    Can we just take the MCM scripts from Oldrim and use it with this?

    Edit: Maybe not? I tested real quickly by copying over just the MCM Script from the LE version and did "setstage ski_configmanagerinstance 1" to make sure, but no Warzones MCM was showing up.
  11. DsevenO
    DsevenO
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    Mod seems to function as advertised, the only issue I'm running into is the "black face bug". I looked up one of the npcs that had the bug in SSEEdit and it they had no conflicts whatsoever, so I'm at a loss as to what to do. As the game has progressed, essentially every npc from this mod has the black face bug.
    1. StereoKing
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      Had that issue on a different mod but this fix I found on google worked for me:

      -open console
      -select the NPC with black face using your mouse cursor
      -enter "setnpcweight 20" without brackets
      -if the NPC's still has balck face, stops moving or does anything else unusual change the value from "20" so something else. 20 usually works
    2. DsevenO
      DsevenO
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      Late reply on my part, but thanks for the advice. I'll give it a shot.
  12. Ailfryd
    Ailfryd
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    Yeah so recently I found a pretty serious issue with this mod. Many of the forsworn it adds are immortal. They are marked as essential npcs and can't be killed. I don't think this is a result of a mod conflict though it is possible, did someone else experience this ?


     
    I have the same issue with the Imperials and Stormcloaks. Did you find a solution?
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