732 comments

  1. MyGoodEye
    MyGoodEye
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  2. MyGoodEye
    MyGoodEye
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    MAJOR UPDATE brings us to VERSION 1.06

    You like DARKER NIGHTS?  Maybe you love CLIMATES OF TAMRIEL'S NIGHT LEVEL 3? 

    Great!  Make CLARALUX LIGHTS brighter in-game!


    SCYTHE42 joins me on the 'team' and adds his incredible coding mojo.  

    Major improvements to the scripts and functionality.

    Dramatic increase in stability for lower-end computers (or users with far too many mods already).

    Change the LIGHT LEVELS of all EXTERIOR LIGHTS in-game to suit your tastes.  Completely compatible with all WEATHER MODS.

    Adds organic VARIANCE for LIGHTS and GLOWS.  No more "same size, same brightness lights".  Also optional and user-configurable.

    Adds 1000s of new LIGHTS and FIXTURES - all optional and user-configurable.

    We've also added optional DRAGONBORN and DAWNGUARD fixtures for your enjoyment.

    The CLARALUX TESTING FACILITY now allows you to make all your real-time/in-game adjustments SAFELY and immediately.  No more walking in and out.

    Much more INFO here


    UPDATE PROCESS :

    If you have a previous v.9x version installed in your game, please GO HERE and READ IT. Updating is simple, but it'd be best if we remove all the old instances first

    -----

    Thanks all!
  3. buttnipples
    buttnipples
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    All my npcs are equipped with bows, its fairly annoying? I want more melee action. It could be another mod but does anyone else get this experience.
  4. Demonlord091
    Demonlord091
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    So is this mod dead and abandoned? No chance of proper support anymore?
    1. butula13
      butula13
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      Probably. The author still logs into the nexus, but hasn't updated any of their files in close to a year.

      Pity too, this is a tremendously fun mod.
  5. applecoy
    applecoy
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    i am so confused by this mod. I add it, and the place on map appear, but theres never more then 3-4 people there. I played this as my main mod in Skyrim vanilla, but in SSE the numbers just never seem to appear...
  6. drift123
    drift123
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    Is there a fix for the floating npc bug or a way to allow more mods with NPC scripts?
    1. Nuorus
      Nuorus
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      No there's not in a traditional way. The game engine can not support too many NPCs in a certain radius from you. This causes them to float. I had the same problem. I have 5ish mods to increase the amount of NPCs in the game and had massive problem with the floating NPCs. I decided to uninstall this mod and one another to lower the amount of NPCs. I think you could keep this mod + few others but as soon as the NPCs starts to float remove one more mod till they stop.

      Hope next Elder Scrolls has better engine :/
    2. drift123
      drift123
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      Yeah I'm not actually using this mod but I am using Skybirds, and that appears to be the culprit as it increases my average script latency by 50 ms when installed. Around Whiterun sometimes I see a frozen NPC or a horse flying around like a jet. Do these sound like the symptoms of an overloaded scripting engine? The only other mods I can think of in my load order that would impact NPC count are Immersive Citizens and Realistic Animals and Predators. However both those mods do not increase my average script latency.
  7. NameNumber12859104
    NameNumber12859104
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    Is there a way to stop enemies from cowering?
  8. VertyxxC
    VertyxxC
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    Great mod but not for me because it is a bit too hectic for my taste especially since I have mods that make combat harder so I end up dying a lot with this mod
  9. nimkal
    nimkal
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    I mean, would battle simply be impossible with Wildcat and higher difficulty? I once had to reload a couple times just facing 3 skeletons running at me. Imagine an army lol
    1. RedMen77
      RedMen77
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      Its a bonkers mod. Use with OBIS and Immersive Patrols and I guarantee you'll be getting mad at the game from time to time. LoL. Whiterun hold is a Warzone :D

      It has a massive effect on the game and how you play it. Running with 2-3 followers is a must if your playing at Adept or higher from level one. I stoppped using this mod though earlier this year. After the updates from Bethesda and SKSE etc there are just too many bugs with the mod. I have it on tracker though in the hope the team that made this mod wil update it at some point.
  10. j1mm
    j1mm
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    must this mod be played before civil war or can i play it after?

    game freezes when riding to riverwood.
  11. Nuorus
    Nuorus
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    • 38 posts
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    Really like this mod but had to uninstall it because near Whiterun NPCs keeps floating constantly killing important NPCs like the Stable master causing me not being able to buy the horse. The problem is the game engine not being able to support many NPCs. I have few mods to add more NPCs like traveling merchants/guards etc but the amount of this mod adds ruins Whiterun area. Other areas are just fine. What makes my case worse is open cities meaning even more in that area than normally.

    Endorsed.
  12. RogueHelios
    RogueHelios
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    • 63 posts
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    Hey so I love your mods man, but I've been having performance issues and have been trying to see what I could uninstall in my save to help my rig run it better. I know there are instructions to uninstall, but I've been looking high and low for ANY list of the armors, weapons and items generally in the mod to make sure i dispose of them before I uninstall it and Assault Attack. Do you know where I could find this list?
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