Skyrim Special Edition
0 of 0

File information

Last updated

Original upload

Created by

Dthen

Uploaded by

Dthen

Virus scan

Safe to use

Tags for this mod

27 comments

  1. born2burne
    born2burne
    • premium
    • 0 kudos
    Locked
    Sticky
    It looks like it doesn't really teach you the enchants but grants you access to them. The difference is that if you uninstall this mod, the "learned" enchants disappear too. Or at least that's what happened to me. Figured I'd learn them and remove the mod... but the enchants disappeared too! Probably not a big deal... just don't remove it.
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      This is correct. It's a limit of what SKSE can do, there's a function to teach the player an enchantment, but it doesn't get saved to the save file. The workaround this mod uses is to run the same script teaching you every enchantment every time you load a save game.
  2. mfvicli
    mfvicli
    • premium
    • 104 kudos
    Locked
    Sticky
    Working. I have included a patch for Thaumaturgy.

    Link | Patch
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      Thank you! May I include your patch as an optional download (with credit)?
  3. Brandon007
    Brandon007
    • premium
    • 108 kudos
    Does this work on Summermyst and Wyntermyst Enchantments to? :O
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      Nah, not at the moment. It shouldn't be a difficult patch to make, all I need to do is add the base Summermyst enchantments to a form list in xedit, just haven't gotten around to it yet. Soon.
    2. fuzzydude14
      fuzzydude14
      • premium
      • 0 kudos
      Yes, can you please incorporate Summermyst soon?! Nice mod btw
    3. Largeheadphones
      Largeheadphones
      • supporter
      • 0 kudos
      When you say soon...
    4. vardath
      vardath
      • premium
      • 3 kudos
      ...
  4. Curtainosphere25
    Curtainosphere25
    • supporter
    • 12 kudos
    Thaumaturgy got updated... how to patch it with latest stuff

    Edit - Ignore. Patched it up with newest enchants.
  5. WhoNose
    WhoNose
    • premium
    • 16 kudos
    This works great!  (SKSE 2.2.3 1.6.640)

    It was always a pain to find and disenchant all the enchantments I wanted to use on a new character.  What a time saver!

    (Now I can just concentrate on disenchanting a few non-vanilla enchantments that I like such as Basic Boots of Speed V1.0 (I love running faster than default))

    Thanks so much for this mod Dthen!
  6. XtasyBoy
    XtasyBoy
    • supporter
    • 0 kudos
    This mod not only requires SKSE but also the Unofficial Skyrim Special Edition Patch, so I recommend installing it too.
  7. PoIariS
    PoIariS
    • member
    • 4 kudos
    As of July 30, 2020, today. This mod works perfectly for me. My other enchantment mods are: All Armor Enchantment, Unlimited Weapon Enchant, and Multiple Enchantments - Ordinator Patch. All of them are working smoothly for me, and I haven't encountered any problem. If this mod doesn't work for you, check your other enchantment mods that may be causing an error, or your skse.

    Thank you for making this mod! :)

    UPDATE: December 30, 2021 (yes I'm back to modding Skyrim again till it breaks) and this mod stiiiiiill works!!!! ALWAYS check your mods if this isn't working for you. Make sure that NO OTHER MODS are OVERWRITING this. Otherwise, I don't really have any clue to what's goin on with your game.

    My enchantment mods are: All Unchantments unlocked, Unlimited weapon enchant, Multiple enchantments - Ordinator, Visual Animated enchants. They are all compatible and I haven't really encountered any bugs with 'em.
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      That's reassuring to hear, thank you.
    2. TheOldKhajiit
      TheOldKhajiit
      • premium
      • 2 kudos
      August 26 2020. i cannot get it to work?!
  8. thisguyisgonnalose
    thisguyisgonnalose
    • member
    • 0 kudos
    this does not work.
  9. Buddytwo
    Buddytwo
    • member
    • 2 kudos
    This mod is posted in Skyrim Special Edition, but there is literally only one dependency listed on this ESP (Skyrim.esm). Skyrim Special Edition has Skyrim.esm, Hearthfire.esm, Dawnguard.esm, Dragonborn.esm and Update.esm all running with priority. If these are not all made dependencies, won't that guarantee one of the esm that has any spells or items modified from the skyrim.esm overrides this esp?

    Last I checked, esm automatically take priority over esp.
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      Hey, you might actually be on to something there. Maybe that's why it hasn't worked for some people. I haven't noticed any issues myself, but I also barely tested this mod whatsoever.
  10. GPChadachai
    GPChadachai
    • premium
    • 0 kudos
    Handy mod, Thank you.
  11. moddywashere
    moddywashere
    • premium
    • 1 kudos
    I've uninstalled/reinstalled 6 times, i do have script extender, i made 2 new characters and even tried creating a new mod list so this is the only mod active... still i don't have ANY enchantments when i start a new character... any known issues with anyone?
    1. Dthen
      Dthen
      • supporter
      • 19 kudos
      Hmm ... this is quite the puzzle. I redownloaded the mod from the Nexus to make sure that I didn't break the download somehow, but it seems to still be working for me.

      I can't think what wouldn't be working. The only thing I can think of that could cause this would be if SKSE weren't installed or the game were not being launched using skse64_loader.exe. You can check SKSE is working properly by opening the console (from the main menu is fine), typing "getskseversion" and pressing enter.

      If SKSE is actually running properly, then I'm afraid I'm really not sure what could be wrong. :(
    2. Berzerkernox
      Berzerkernox
      • premium
      • 4 kudos
      Same here.
  12. Mcc368
    Mcc368
    • premium
    • 0 kudos
    i just downloaded this mod and tried to launch my skyrim. in task manager it loads up and closes before skyrim opens. even after removing it from vortex the game still doesnt open