Skyrim Special Edition
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DrPharmDawg

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DrPharmDawg

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About this mod

Genders in Skyrim serve no purpose. This is a simple mod that aims to change that in a non-intrusive, non-game-breaking, yet lore-friendly manner.

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Genders Are Boringly Indistinct

Choice of gender does nothing beyond provide more options for aesthetics (hairstyle, bodyslide, etc.)
Gabi adds some minor tweaks based on gender as well as race to provide some additional diversity in characters. The goal is to provide meaningful distinction without adding game-breaking or over-powering abilities.

Gabi is not intended to (nor does it) encourage or prevent certain play styles. The bonuses are intentionally small for this reason.


Gabi applies its changes via a single perk. This perk is added to the character (following character creation) using a simple script that runs once and stops. NPCs receive the perk by way of SPID (Spell Perk Item Distributor). As such, SPID is a requirement in order for NPCs to receive the perk's benefits. No race records are altered to ensure maximum compatibility.

The perk will update if changes are made to the character (if RaceMenu is used to change race or gender the perk will adjust accordingly).
The bonus is by default not listed on the Active Effects menu to prevent additional clutter on that screen.
As of v8.1.0, these can be toggled via MCM.

Vampire races are included.

Version 8+ Changes:
 - Concepts for bonuses were pulled directly from lore (see quotes).
 - Gender tweaks are primarily based on conditions within the concept, and differ only in magnitude rather than the bonus themselves for consistency.
 - Improving balance between both genders within each race as well as between races themselves was a major focus for v8.
 - Bonuses have also been adjusted with the goal of complementing any Race Overhaul (and compatibility) in mind.
 - In a couple cases (Imperial, Khajiit) the bonus is tweaked to not work on the same race to reconcile NPCs not directly benefitting from the bonus.
 - Custom Race support: Utilize the MCM to choose a race to apply it's gender bonus.

Altmer: "… most strongly gifted in the arcane arts of all the races..." >> Spell Cost
  • Male: Spell cost is reduced by 5% while out of combat, and 10% in combat.
  • Female: Spell cost is reduced by 10% while out of combat, and 5% in combat.

Argonian: "… hardy race with scaled skin…"; "… known for their resilience…" >> Physical Resistance
  • Male: Damage taken from piercing and slashing weapons is reduced by 5% and 10% respectively.
  • Female: Damage taken from piercing and slashing weapons is reduced by 10% and 5% respectively.

Bosmer: "... best archers in all Tamriel..."; "... have a nearly chameleon-like ability to hide..." >> Ranged and Stealth Damage
  • Male: Bows ignore 10% of armor and sneak attacks do 15% more damage.
  • Female: Bows ignore 5% of armor and sneak attacks do 30% more damage.

Breton: "... magical elite..."; "... capable mages with innate resistance to magicka..." >> Magic Resistance
  • Male:  Incoming spell magnitude is reduced by 10% while blocking, and 5% while attacking.
  • Female: Incoming spell magnitude is reduced by 5% while blocking, and 10% while attacking.

Dunmer: "… superior warriors and sorcerers..."; "… skill with a balanced integration of the sword… and destruction magic…" >> Sword and Fire Damage
  • Male: Inflict 5% more damage with piercing weapons, and 10% more with fire spells.
  • Female: Inflict 10% more damage with piercing weapons, and 5% more with fire spells.

Imperial: "... well-educated and well-spoken..."; "... proved to be shrewd diplomats and traders..." >> Bartering
  • Male: Buy prices are reduced by 5%, and sell prices are increased by 10% (except with other Imperials).
  • Female: Buy prices are reduced by 10%, and sell prices are increased by 5% (except with other Imperials)

Khajiit: "... known for high intelligence and agility..."; "... make them very good thieves..." >> Stealth Skills and Fall Damage
  • Male: Thievery skills (lockpicking, pickpocket, and sneak) advance 10% faster, and fall damage is reduced by 40%.
  • Female: Thievery skills (lockpicking, pickpocket, and sneak) advance 5% faster, and fall damage is reduced by 80%.

Nord: "... incredible resistance to cold and magical frost..."; "... fierce, strong and enthusiastic warriors..." >> Physical and Frost Damage Resistance
  • Male: Power attack damage taken is reduced by 20%, and frost damage taken is reduced by 5%.
  • Female: Power attack damage taken is reduced by 10%, and frost damage taken is reduced by 10%.

Orc: "… unshakable courage in war and their unflinching endurance… "; "… are among the finest front-line troops..." >> Power Attack Damage and Stamina
  • Male: Power attacks inflict 20% more damage while consuming 10% less stamina.
  • Female: Power attacks inflict 10% more damage while consuming 20% less stamina.

Redguard: "… most naturally talented warriors…"; "… physically blessed with hardy constitutions…" >> Melee Skills and Power Attack Stamina
  • Male: Melee skills (one-handed, two-handed, and block) advance 5% faster, and power attacks require 10% less stamina.
  • Female: Melee skills (one-handed, two-handed, and block) advance 10% faster, and power attacks require 5% less stamina.


Gabi is compatible with all mods.
V8+ was designed with race overhauls in mind, and intended to compliment any currently available race overhaul.

Due to the way this is implemented, some effects may not show directly (or where you might expect). For example, the Nord's frost damage reduction effect does not directly impact the frost resist actor value. A perk is used to reduce the amount of damage instead, and therefore if you have a mod (or lookup via console) you will see the vanilla result (50%) instead of the additional bonus provided by Gabi (55% to 60%). Damage taken will indeed be reduced by 55-60% though.


SkyRem Character Series
Genders: Genders Are Boringly Indistinct
Races: Race Abilities Enhanced
Attributes: Attribute Value Application
Classes: Class Overhaul Re-Imagined
Epochs: Epochs Life Skill Adjustment

SkyRem Immersion Series
Economy: Evolving Value Economy
Activations: More Immersive Activations
Encounter Zones: Improved NPC Encounter Zones
Loot: Loot Overhaul - Rarity & Abundance
Indigence: Indigent Residents In Skyrim

SkyRem Gameplay Series
Perk Trees: Masterly - Intuitive Skill Tree Integration
Standing Stones: Constellations - A Standing Stones Improvement
Magic and Enchantments: <<Current Project>>

SkyRem: Skyrim Roleplay Enhancement Mod Guide
SkyRem Guide: A guide based on the SkyRem concept