Installed in mid game way after Blood on Ice... got the house for a price but not the Thaneship although I've "helped" people of the city more than thrice. A knee way, thanks for the possible possibility not to have to wait for the end of the (any) war which I hate.
I have no Ulfric edits... but yes, I had joined the Stormcloaks, done Jagged Crown, and just began Message to Whiterun. I thought it be the case, no big deal, just don't want to die supid (grin). Thanks for your mod and prompt answer. Surf's up, dude. Or dudette.
I had the same problem, blood on the ice completed and everyone helped but ulric only gave me the join the empire dialog. setstage favor254 10 in the console then noticed all the objectives were met and told me to talk to ulfric. still wouldn't, so setstage favor254 25 gave me the axe of eastmarch and the thaneship.
Yep, I also had to use those console commands. The first to start the "help people of Windhelm" quest, and the second to get the Thaneship after doing so. I had added this mod in mid-playthrough after completing Blood on the Ice.
I just looked this up in xEdit and it seems there might be a problem with the condition. The GetQuestCompleted condition is set to run on "Target" when it should be "Subject".
I"ve bought the house, but I can't seem to become thane ... I've done a ton of quests for the people. Should I just continue to do kill quests for the steward?
Oh, I thought that with this mod, you can become thane without the Civil War quest. Well, at least I don't have to kill peaceful giants, haha. Thanks. :)
So if I'm understanding a few comments right here, does this work more like the thane of Riften where it's more timed than getting a "help X number of people" quest? Ulfric has refused to talk about anything other than the civil war.
For me, I saved Ralof (Stormcloack) at the start of the game, instead of Hadvar (Imperial), and I had a dialogue option to mention to him that I saved him, then he tells me to come back while he checks, then when I come back, I have the Thane option dialogue.
I don't know if there are other dialogue options if I instead saved Hadvar at the start.
Work smoothly with new save. The existing save stuck at the thane part. And this mod allows you to purchase the house before the blood on the ice. Do not purchase it before the quest to avoid encountering any unknown bugs possible.
This mod worked for me the first time I tried it. But for my current game, after I completed Blood on the Ice I'm not getting the purchase dialogue from Jorlief. Looking at the completed quest, the "examine the crime seen" box isn't checked, as I made a bee line to the house. All of the other boxes are checked. That is the only thing I can find for why the mod isn't working, although it could be something else. I wouldn't think that something as minor as that would crash the mod, after all the quest is completed. It's too late to fix that in game. Is there any way to recover?
This bottom line is that this mod worked for me, and so I endorsed it.
Some notes: I converted the ESP to an ESP-FE; an xEdit script indicated that changing the flag was the only thing necessary to perform the conversion. I installed this mod not long after completing Blood on the Ice. I visited Jorlief and the offer to purchase dialog option was available and usable.
I was not able to receive the Thaneship offer from Ulfric, although I should note that I have not started the civil war quest or even the main quest (i.e., at least not so far as even trying to kill the dragon in Whiterun and so forth). That said, I have completed more than five of the favour quests needed to finalize the offer. Speaking with Ulfric requires I take the Stormcloak side and evidently proceed with whatever quests Ulfric's lieutenants would have me do. So I left all that alone.
Also of note is there is a mod conflict with USSEP. This mod blocks a condition added by the unofficial game patch where the patch appears to place some kind of marker on a chest. I cannot say if this missed condition is important or not, but it is what it is.
Finally, thanks you for this mod. I do not expect that I will even attempt to participate in the civil war quest line in this current play through, but being Ulfric's thane was never a priority. Having Hjerim is important to me, so, again, thank you.
Sorry to necro - in case this ever gets picked up, I *think* that USSEP conflict on 000a7b2f relates to:
"
When purchasing the cleanup option for Hjerim to get rid of the murderer's mess (MS11), entering the house could cause a black screen and full freeze if the chest had anything added to it by the player. Even if it was the original contents. The chest has now been unlinked from the enable parent marker and will remain behind when the mess is removed. (Bug #14035) (BGS Support #16605)
" With the fix described here: https://afktrack.afkmods.com/index.php?a=issues&i=14035.
I'll drag the USSEP thing into a patch and see if it throws up on me next playthrough.
Does the proper functioning of this mod require installing it before completing BOTI? I found it and installed it after and Jorlief isn't offering the dialogue option for buying Hjerim.
i have done the civil war, ulfric's body is gone but the others and the steward is still there i have the home and i am thane but there is no dialogue for furnishing it ... can this mod restore the furnishing dialogue ...?
Same problem, I believe it's a Vanilla issue, after some Googling I came up with open console and type "completequest ms11" and "completequest ms11b" to make sure you have them logged as completed. That worked for me. Fingers crossed that I didn't mess anything up, house is purchased and furnished so it seems ok! (Also I'd been trying to wake up poor Jorleif in the middle of the night... maybe he just didn't like that.)
80 comments
A knee way, thanks for the possible possibility not to have to wait for the end of the (any) war which I hate.
I thought it be the case, no big deal, just don't want to die supid (grin).
Thanks for your mod and prompt answer.
Surf's up, dude. Or dudette.
setstage favor254 10 in the console then noticed all the objectives were met and told me to talk to ulfric.
still wouldn't, so setstage favor254 25 gave me the axe of eastmarch and the thaneship.
I don't know if there are other dialogue options if I instead saved Hadvar at the start.
Disregard: This was my mistake.
https://www.nexusmods.com/skyrimspecialedition/mods/29508
Some notes: I converted the ESP to an ESP-FE; an xEdit script indicated that changing the flag was the only thing necessary to perform the conversion. I installed this mod not long after completing Blood on the Ice. I visited Jorlief and the offer to purchase dialog option was available and usable.
I was not able to receive the Thaneship offer from Ulfric, although I should note that I have not started the civil war quest or even the main quest (i.e., at least not so far as even trying to kill the dragon in Whiterun and so forth). That said, I have completed more than five of the favour quests needed to finalize the offer. Speaking with Ulfric requires I take the Stormcloak side and evidently proceed with whatever quests Ulfric's lieutenants would have me do. So I left all that alone.
Also of note is there is a mod conflict with USSEP. This mod blocks a condition added by the unofficial game patch where the patch appears to place some kind of marker on a chest. I cannot say if this missed condition is important or not, but it is what it is.
Finally, thanks you for this mod. I do not expect that I will even attempt to participate in the civil war quest line in this current play through, but being Ulfric's thane was never a priority. Having Hjerim is important to me, so, again, thank you.
"
- When purchasing the cleanup option for Hjerim to get rid of the murderer's mess (MS11), entering the house could cause a black screen and full freeze if the chest had anything added to it by the player. Even if it was the original contents. The chest has now been unlinked from the enable parent marker and will remain behind when the mess is removed. (Bug #14035) (BGS Support #16605)
"With the fix described here: https://afktrack.afkmods.com/index.php?a=issues&i=14035.
I'll drag the USSEP thing into a patch and see if it throws up on me next playthrough.