Skyrim Special Edition

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Last updated

Original upload

Created by

RGMage2

Uploaded by

DissonantValues

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Safe to use

About this mod

The Dungeon Crawler's Ultimate BackPack. The backpack for the guy or gal who just won the boss fight and cleaned out the dungeon. You took everything there was to take and now you're overloaded, and at times like this you need a little help. And it isn't really ugly, it's beautiful.

Permissions and credits
Changelogs
The original mod for OldRim can be found HERE

Also available on Xbox One HERE 

Original Description: 

There are Six Versions of the backpack available:  5 enchanted and 1 un-enchanted

5 of the versions can be constructed at any forge, the Super Cheat +2000 version can only be added by console command.




Construct at any forge under leather:

Plus 50 carry weight costs 3 leather and 3 leather strips
Plus 100 carry weight 
costs 3 leather and 3 leather strips and 1 filled grandsoul gem
Plus 150 carry weight costs 3 leather and 3 leather strips and 2 filled grandsoul gem
Plus 200 carry weight costs 3 leather and 3 leather strips and 3 filled grandsoul gem
 
Un-enchanted version 
costs 1 leather and 1 leather strip


***Extremely Ultimate +2000 version***


Can also be obtained by console command - FormID 387d


Equips to slot 57 so if you have anything else that equips to that slot they can't be used at the same time.

Should work with all body types - male and female.

If you want to get them with console command just open the console and type:
Help Ugly and you will see the two FormIDs.  Use console command player.additem formid# followed by the quantity you want.  

It will look something like player.additem 10000D63 1 with the #1 on the end being the quantity


Known issues:  after equipping or un-equipping the enchanted version of the backpack in the inventory window you wont see a change in your carry weight until you close the inventory window and re-open it.


P.S. I'm just hoping I didn't screw anything up.  I haven't uploaded anything in a few years and I've forgotten how to do a lot of it, so fingers crossed. -RGM

Nota Bene: All credit for this mod goes to RGM, I merely updated the meshes for SSE and saved the ESP in the proper format for them since they're unable to run SSE