Skyrim Special Edition
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PatchesTheClown

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PatchesTheClown

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About this mod

Changes all the static firewood stacks to containers that disappear when emptied

Requirements
Permissions and credits
Translations
  • German
Changelogs
Dynamic Firewood Stacks


Changes all the static firewood stacks to containers.

  • Small/Medium/Large/Huge stacks have 5/13/32/72 firewood
  • Stacks disappear when you take all the firewood
  • Empty stacks respawn after 7 game days

Patches

No Scripts Patch
Disables the scripts attached to the firewood container. Empty stacks won't disappear and will restock on cell reset. Requires a new game if main file is already installed.

JKs Skyrim
Converts stacks added by JKs Skyrim to Dynamic Firewood Stacks

Falskaar
Converts stacks added by Falskaar to Dynamic Firewood Stacks

Helgen Reborn
Converts stacks added by Helgen Reborn to Dynamic Firewood Stacks

Expanded Towns and Cities
For Riverwood only. Converts stacks added by ETaC to Dynamic Firewood Stacks

Blackthorn - A Buildable Town in the Rift
Converts stacks added by Blackthorn to Dynamic Firewood Stacks

Legacy of the Dragonborn
Converts stacks added by LotD to Dynamic Firewood Stacks

Arthmoor's Villages
Converts stacks added by Arthmoor's Villages to Dynamic Firewood Stacks.
Requires:
  • Darkwater Crossing
  • Dawnstar
  • Dragon Bridge
  • Helarchen Creek
  • Ivarstead
  • Karthwasten
  • Keld-Nar
  • Kynesgrove
  • Rorikstead
  • Shor's Stone
  • Soljund's Sinkhole
  • Whistling Mine

Beyond Skyrim: Bruma
Converts stacks added by BS Bruma to Dynamic Firewood Stacks


Open Cities
Converts stacks added by Open Cities to Dynamic Firewood Stacks

Load Order:
[Patched Mods]
Dynamic Firewood Stacks.esp
Dynamic Firewood - [Patched Mod].esp
(Optional) Dynamic Firewood - No Scripts Patch.esp


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