Skyrim Special Edition

File information

Last updated

Original upload

Created by

quantumbutterfly

Uploaded by

bernardtp

Virus scan

Safe to use

Tags for this mod

About this mod

An alternate potion crafting system without replacing vanilla alchemy. Use one, the other, or both, with no conflicts! Port of the original mod by quantumbutterfly.

Requirements
Permissions and credits


ABOUT
Alchemy Redone provides an alternate potion crafting system without replacing or altering vanilla alchemy, making it compatible with anything that touches the vanilla alchemy system or perks. You're free to the use the mod's new system or the vanilla one interchangeably as a result.

FEATURES
  • Portable crafting stations!  Alchemy Redone adds five new craftable and buyable crafting stations which you can carry with you.

    • The Crucible turns raw materials into poison reagents
    • The Alembic turns raw materials into beneficial reagents
    • The Retort turns reagents into concentrated potions
    • The Flask turns reagents into concentrated poisons
    • The Mortar and Pestle reduces some minerals to reagent powder.
  • New potions!  Alchemy Redone adds new, powerful potions and poisons. Higher alchemy skill unlocks new formulas. These new potions are more concentrated than the vanilla potions, but also require more raw materials and more work at the alchemy table.
  • Craftable perks! As you grow your alchemy skill, you'll unlock new perks. Alchemy I can be found in loot, but the rest will require careful investment. Note that some perks will also unlock formulas.
  • Non-replacer!  Use the vanilla Skyrim potion system at will, including portable alchemy kits from other mods!
  • Convenient!  Distill raw ingredients into light, portable, multi-use reagents!  Alchemy Redone's super-concentrated potions and salves are a fraction of the weight of vanilla potions, and since they're new items, they're fully compatible with anything that alters vanilla potions.
  • Full vanilla functionality!  No changes were made to the vanilla alchemy system; you still have full access to everything. If your perk tree includes Concentrated Poison or Green Thumb, you'll still have those benefits with Alchemy Redone.
  • Safe and stable!  Scripts only run when you activate the Alchemy Redone apparatuses, then end. Cleaned with TES5Edit 3.1.1!
  • Compatible with mods that change the vanilla alchemy system (ex. Phitt's Alchemy Overhaul, CACO) or perks (ex. Ordinator, SPERG)!  Completely separate intermediates and potions ensure that you can use your favorite overhauls alongside Alchemy Redone.

NOTES
  • Some items will show up as loot, so a bashed/smashed patch would be recommended.
  • Crafting stations/tools can be forged by your own hand- you'll need malachite and Dwarven ingots.
  • Crafting stations/tools can be bought at alchemy shops and some court wizards. Some formulas can be bought outright as well.
  • A complete set of tools can be found at Fort Kastav in the Captain's Quarters (coc FortKastav02).
  • If you feel you did not receive a perk, don't panic! The perks are added invisibly (no message or sound). Second, make sure you meet the requirements. The recipes should be locked behind said requirements, but one or two may have slipped through the cracks.
  • Known issue: Aqua Benedicta and Aqua Maleficarum should not be available at alchemy shops.
  • Known issue: Elixir is not spelled correctly in some cases.

DISCLAIMER
This is a port of Quantumbutterfly's Alchemy Redone  I am not the original author and can't really provide support, but I have tested the mod and everything is working as intended. I will leave the Comments section open regardless for questions, discussion, and
feedback. The mod has been re-saved in the CK to Form 44.