This mod adds glowing "mystical" signs and road signs to Skyrim. Perfect for those that use darker nights mods or for those who just want to brighten things up a little, like me. Enjoy!
Requirements
This mod does not have any known dependencies other than the base game.
опция A. MIGS - Glowing Vanilla with Point The Way
Permissions and credits
Credits and distribution permission
Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
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Modification permissionYou are not allowed to modify my files, including creating bug fixes or improving on features under any circumstances
Conversion permissionYou are not allowed to convert this file to work on other games under any circumstances
Asset use permissionYou are not allowed to use assets from this file under any circumstances
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou are not allowed to earn Donation Points for your mods if they use my assets
Author notes
- For translations, retextures or any different variation of the mod, you need to ask for permission first.
File credits
Mystical Illumination SE - Glowing Signs
First and foremost i would like to thank MaidenUSA for the name "Mystical Illumination". I foolishly and originally named the mod "Neon Skyrim" and people were quick to tell me it sucked. But i listened and changed the name, so don't hate the mod anymore! Thanks again to MaidenUSA for the cool new name and thanks to all who give the mod a try!
Secondly, i would like to extend a HUGE thank you to NerevarineKhajiit for making the MIGS - Mystical Installer! He took the time and put in the effort to help all of you make your installation experience much easier. So again, thank you, NerevarineKhajiit. I suggest all of you who make good use of the installer to go give him so Kudos.
:Special Thanks:
I'd like to extend a special thanks to Brumbek for allowing me to edit his outstanding SMIM sign meshes. You can download his mod here: Static Mesh Improvement Mod - SMIM ...and i strongly urge that you do so. As a matter of fact you need to because the textures needed for the compatible signs are not included in my file. So again, thank you, Brumbek.
It took almost 3 years since he gave me permission to make a compatible version, but i'd like to heartily thank the Legendary Arthmoor for allowing me to make the Point the Way versions. Now that PtW has become a part of MIGS it has become even better. Please, if you like the PtW integration go give Arthmoor some kudos. Get his original mod here: Point the Way.
Once more with feeling! I'd would like to thank Autan Waspeez for allowing me to create the Signs of Skyrim Edition of MIGS. If you want more interesting signs then this version is for you. Please be sure to give him kudos if you like this edition. Get his original mod here: Signs of Skyrim.
I'd also like to thank Dorkirt for providing the original PSD files for his mod. He saved me so much time and frustration and i'm very, very grateful. Thank you, sir. BTW, you must download his mod for my translated glow maps to work properly. Get it here: Carteles en Espanol -spanish signs- by Dorkirt.
The high-fives never stop! It's time to add Jokerine to the list. Thanks so much for giving me permission to make a compatible version of your mod! Get the original mod here because it is a requirement! The Bloody Tankard - Halloween Decorations and Food by Jokerine.
The thank you list keeps "expanding"! Thanks to MissJennaBee for allowing me to MIGS-ify Expanded Towns and Cities! Get the original mod here because it is a requirement! Expanded Towns and Cities by missjennabee.
DISCLAIMER I am not the original author of this mod. This mod is the work of the super cool EvilDeadAsh34 and I have obtained written permission from the OG author to use, port, maintain, modify and develop this mod for Skyrim Special Edition. Even then, if the OG author finds this mod in violation of any of their terms, they have the right to BURN IT DOWN!
Original Mod: https://www.nexusmods.com/skyrim/mods/15664?tab=description
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DESCRIPTION
This mod adds mystically illuminated glowing signs and roadsigns to Skyrim. Perfect for those that use darker nights mods or for those who just want to brighten things up a little. It also features glowing signs for all Inns, General Goods, Alchemy Shops, Meaderies, etc. Basically any shop that has a hanging sign glows now.
This can be considered 'lore-friendly' as Skyrim is a land of alchemical advancements and I am sure they could come up with glow paint or a powder that adds glow. Either way, this can be considered 'not lore-friendly' for quite obvious reasons.
REQUIREMENTS
- If using Signs of Skyrim version from the installer, then make sure to have Signs of Skyrim SE installed and allow this to overwrite.
I first started this mod in late January and the idea originally came about during my first playthrough when i didn't discover the Riverwood Trader until i was about 20 hours into the game, i also later found the alchemy shop in Markarth at about the 200 hours mark when i was wrapping up the game and had been to Markarth 100 times before... ugh. Then there was the issue of the road signs, sure there are high-res super nice looking ones out there but there was still one problem. I couldn't read them when i was trotting by unless i was right on top of the sign. Mix in some darker night mods and you have a recipe for not being able to see much of anything. Needless to say i thought something needed to change and i got the "bright" idea to make the signs glow so i couldn't possibly miss them. I finished this up and thought people would probably also enjoy it as much as i did. So i decided, why not share? Enjoy.
CHANGELOG
- All textures in the mod updated to 2K resolution. - All glow maps udated to 2K resolution. - All normal maps updated to 2K resolution. - Meshes optimized for Skyrim SE.
INSTALL / UNINSTALL
- Install or Uninstall using a mod manager
FOR ENB USERS ONLY
I believe i finally figured out the values in the enbseries.ini that affect the glowing of signs.
See below for my current settings...
The value most specific to the glows that i got results with were IntensityDay and IntensityNight. If you use the settings i listed below you most likely won't need to use "Mystical Illumination - Glowing Signs for ENB". The only drawback i can see is that windows at night won't glow super bright, They'll just glow like normal windows, Not a biggy for me but just be warned that your nighttime window glowing will be affected too. So, tinker with the NIGHT settings below to achieve the sign brightness you want.
- This should be compatible with any road sign retextures that keep the same lettering sizes and proportions as vanilla. That means the lettering in the retexture have to line up exactly to vanilla. Otherwise you will have a ghosting effect.
- Please be aware that there are a few normal/non-glow-map textures in MIGS that can be overwritten by other mods.
- Any mod that overwrites the exact same meshed will obviously conflict.
COMPATIBILE MODS
Static Mesh Improvement Mod - SMIM
Installation instructions: 1. Install SMIM 2. Install MIGS 3. Allow MIGS to overwrite the SMIM meshes.