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NordwarUA

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DanielUA

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485 comments

  1. DanielUA
    DanielUA
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    If you installed mod on an existing save and your guards are wearing parts of new armors and parts of old armors, select every guard in console and type resetinventory.

    If some NPCs are naked, also use resetinventory.

    ESP should be loaded as low as possible and even below the Bashed Patch, otherwise guard's outfits will be screwed.

    Immersive Armors is compatible, but you must use MCM to disable "Varied guard helmets" option. You also might disable Heroic Stormcloak Armor distribution.

    After the hold is conquered during the Civil War, guard armors stay the same.

    Location edits in the Full ESP are very small - mostly it's like "a guard armor thrown on the table in guard house".
  2. TheVortexianEmperor
    TheVortexianEmperor
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    Does this work with master of disguise?
  3. Whatever246
    Whatever246
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    love it
    just curious anyone using this and Legacy of the Dragonborn? compatible?(do mannequins show proper hold guard armors)
  4. TracyJackson
    TracyJackson
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    So I have the mod installed, but during the opening scene of the game, I noticed that Ulfric's body is missing? He only have his head, hands, and feet/boots showing, the rest of his body is empty. So basically just a floating head and hands. Any idea what might be conflicting? I only have the Minimal ESP installed.
  5. patchworkmannn
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    Makes roleplaying an imperial great! (Stormcloak… not so much)whether you align yourself with the capital or whiterun or even fancy yourself the new champion of windhelm after the civil war: The elite armors look amazing. Pairs well with immersive armours, falkreath armour/hedge knight armours blend well with this mod. Earns a permanent spot on my loadorder

    *whispering door and wolf queen awakens quests for elite armours
  6. Horazius
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    So i downloaded the mod and installed it via Vortex. No crashes, no errors. So far. As i recognized: The Boots and Gloves of all of the Guards are invisible. Got anyone an idea, what i did wrong? Re-downloading and re-installing seems to change nothing. (Have the german translation also installed tho. Don't know if that changes anything)

    EDIT: Yeah. I have loaded it at the lowest point even possible in my load order. Still no success. Even deleting the JoP Patch doesn't help at all. Made it even worse (also the chestpiece was invisible)
    1. jayr848
      jayr848
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      Did you try with this mod below your Bashed Patch? Might be something in the Bashed Patch that is screwing up the armor.
    2. Horazius
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      If you could explain me what the batched patch is? Because i did it at the lowest point of load order and i think, with this option, i put it behind every patch you could have mentioned
    3. jayr848
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      A bashed patch is made with the program Wrye Bash. Did you use console and select the guard and type resetinventory as mentioned in the sticky above?
    4. Horazius
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      As I said, the armor is equipped, but it seems it turns everything invisible. Like you can't see blank hands or foots, just everything is invisible. Also if i try to equp those items
    5. DanielUA
      DanielUA
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      Stop using german translation it is probably outdated
    6. Horazius
      Horazius
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      Thank you! Couldn't even think the translation is the cause to this problem. Thank you so much. Now it's working fine.
  7. Shredy777
    Shredy777
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    Love this mod! Exactly what we needed to make the world a bit more immersive, realistic and unique. But we desperately need a patch for Nordic NPCs (NORDIC Skyrim guide) Overhaul Mixed. Black face bug all over the place :(
  8. Cyrodildoh
    Cyrodildoh
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    One of the finest and most thorough appearance mods on the Nexus, and I have been modding for years with gigs of LE and SSe textures, nifs and enhancements.
    This type of mod is why the Skyrim modding community is so vibrant. I worked on this a similar project for a while, and you exceeded even my fantasy wish-list. The style, color choices and details are all superb. Nothing reused from the base game - all superb, original and inspired work.

    I also want to praise and encourage you, knowing how much work behind the scenes it was to design, model and texture all the various "uniforms", each unique and yet all within the same era/genre.

    Finally, I see some technical problems raised earlier by others. As of version 5.5 there are no discrepancies in the armor weight/rating. Using an additem script-mod to open the entire esp and grab gear in-game -- each and every armor article along with the values appear to be relatively correct and balanced. It's possible I missed one or two things, but it looked fine.

    My most sincere and deep thanks. You made my month. This will always be first place in future load orders.

    To modders/gamers with any issues. DanielUA says to load it LOW in the load order. He means this: really really low. If its not basically last, it can quite easily get screwed up or overwritten.
  9. Ts0DC
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    is this compatible with immersive armours ?
    1. boomer77
      boomer77
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      I am using immersive armors and haven't had any issues.
    2. Z3al0t
      Z3al0t
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      it works fine for me with IA, the only down side is that some NPCs don't get the IA armor, like Ralof for example, he doesn't get his heroic stormcloak armor anymore but a regular rebel armor, pretty much like in vanilla.
  10. Z3al0t
    Z3al0t
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    This is a wonderful mod, looks amazing and fits quite well with the nordic theme, I'm enjoying it lots.
    I did however came across some "problems" if you can even call them that..
    a) the most notorious I found, as stated by others, is that the heavy gear has a lower defense rate than the light gear. this is the only significant thing I found.
    b) when some equipement is sold to merchant they stay there forever and won't refresh out of their inventory (I've only seen it in Belethor so far since he's the only one I sold some stuff to) their inventory refresh normaly but the gear remains in there (in my case whiterun's armor)
    c) the anchor point for the shields is offset so they look kinda crooked on displays
    d) the compatibility patch works perfect but I'd argue an adition for Immersive Armors might be nice, as others pointed out.

    and that's about it for some 5 hrs running around with it wich is rly minor tbh. and the helmets looks great on kajhiits!! That never happens! lol
    thx so much for you work mate.
  11. Tihzz
    Tihzz
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    Any chance we can get an ESP that removes the use of the new shields? I would like to use CC's Shields with this Armor Replacer.

    Thanks
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