Skyrim Special Edition
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Created by

Woodtortiose Skinwalker21 chase

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sailchase

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About this mod

imho you should not use this anymore, instead use wSkeever"s Dynamic Things Alternative
https://www.nexusmods.com/skyrimspecialedition/mods/60741

overwrite original esp

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A mod port of Woodtortiose's mod Harvestable Mammoth Skulls. It allows you to harvest mammoth tusks from any mammoth skull.
Ported by Skinwalker21.

LE mod
www.nexusmods.com/skyrim/mods/65454

SE port
https://www.nexusmods.com/skyrimspecialedition/mods/16943


Fixed some minor bugs and made compatible with JK's Skyrim.
take it or leave it, no support

1 the base ref ids for the 4 skull records that fill all those hundreds of skulls all over are messed up, no idea what that is maybe just on my end.
2 winterhold jarl longhouse has some strange injected ownership record from USSEP makes my game crash if i touch those jarls tusks xD.
3 it makes JK's Skyrim crash when entering Winterhold cause of that skull infront of the bridge to the college.

so i fixed all of that. - renumbered the ref ids, removed the winterhold jarls longhouse cell edit from the esp and made it JK's Skyrim compatible
i asked Skinwalker21 if i should upload it somewhere, he said go for it so here it is :)