Skyrim Special Edition

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sa547

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sa547

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63 comments

  1. kiwifruitxx
    kiwifruitxx
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    Hi, the covered bridge at the bottom of the hill below Hillgrund's Tomb clips into the road sign.  Thanks
    1. BrotherShamus
      BrotherShamus
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      I'm having the same issue with several road signs... probably a conflict but unfortunately means I have to jettison this mod.  Looks very nice though otherwise!
  2. hadifelani
    hadifelani
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    • 0 kudos
    can you make this light?
  3. xDuva
    xDuva
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    is there any chance a patch for this and northern roads is gonna happen at one point? 
  4. Niteshade0
    Niteshade0
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    I was searching around to see if I wanted to change up my bridges overhaul choice as I've been using Skyrim Bridges and this mod is a strong candidate for changing up my bridge choice this time around.One thing I'm trying to troubleshoot that I know isn't specific to this mod(and maybe none of the bridge mods I've tried) but the Bridge from Riverwood toward Bleakfalls/Whiterun is giving me some wonky navmesh issues. Followers and npcs coming from RIverwood are stopping just shortly after stepping onto the bridge from any bridge mod I've tried and will double back and swim thru the river to cross but if coming from the Whiterun/Bleakfalls direction they can cross and navigate the bridge just fine heading into Riverwood.Would anyone have any possible solutions to this or have also encountered this that could help point me toward a solution?
    1. sa547
      sa547
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      This mod does not alter navmeshes. If necessary, in the load list, set this mod first before any other mod that changes the area around the bridges. Some mods such as Lux Via also have compatibility patches.
  5. Shade999
    Shade999
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    Hi, i have a question.When a landscape changing mod would move a bridge,would i have a normal bridge and a floating roof over the old bridge position or would it work?

    greetings
    1. sa547
      sa547
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      You will have to move the roof by editing it if someone's mod does change the location of the bridge; only a very few such mods modify the terrain and clutter because otherwise it would break other landscape mods.
    2. Shade999
      Shade999
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      Okay, good to know. That was very helpful. Thanks for your answer.
    3. Agammamon
      Agammamon
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      For anyone who comes in later, its possible to use the console to move out-of-place structure (but not activators, which isn't an issue here) by using the 'SetPos' commands.
  6. crstreeter742
    crstreeter742
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    • 12 kudos
    This is a great mod. Adds so much immersion when standing under during a rainstorm. 
  7. hacknslash52
    hacknslash52
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    Hello There!
    I am absolutely blown away by this mod. I live in the north central Maryland - south central Pennsylvania region and we have lots of covered bridges, all different and all beautiful. This mod has been a part of my load order almost since it's creation, so thank you very, very much.

    I just started a new play through using "The Great Town of Ivarstead" part of the Great Cities project and I noticed something that probably needs to be addressed, the covered bridge in Ivarstead is floating above the wooden bridge added by The Great Town of Ivarstead.. I'm not sure which mod needs a patch but (since I know absolutely nothing about modding) I thought that the folks who make this magic happen would like to know about it. I'm uploading this same comment in three different places, since I am so clueless, in the hope that it will get to the right artists (Covered Bridges of Skyrim`, of course, The Great Town of Ivarstead? and The Great Town of Ivarstead Patch Collection?). I tried tried to fix it myself and...well let's not go there

    I think it just comes down to the fact that the bridge to the 7000 steps is changed to a wooden bridge in The Great Town of Ivarstead.That's my totally unmodknowledgeable take
    1. sa547
      sa547
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      the bridge to the 7000 steps is changed to a wooden bridge in The Great Town of Ivarstead.

      You may ask the author to make a patch for it, as the Ivarstead bridge should be a stone bridge considering the importance of High Hrothgar.
  8. Snowfox08
    Snowfox08
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    Sad it's not every bridge covered...still thanks i like it:)
    1. sa547
      sa547
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      Which bridge gets to be covered is determined by its location, frequency of traffic, weather, and importance. Hence I don't place the roofs where there is much less frequent foot traffic, such as the bridge to Nilheim or that bridge leading to Hag Rock Redoubt.
    2. Wolfpack49
      Wolfpack49
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      I wouldn’t want all bridges to be covered. 
  9. corrales46
    corrales46
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    is this compatible with Skyrim Better Roads? 
    1. sa547
      sa547
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      Yes, absolutely. It doesn't make any changes, only plops roofs on bridges.
  10. Wyrmspleen
    Wyrmspleen
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    • 29 kudos
    Nice mod but unfortunately added big water seams around some of the bridges (Half-Moon Mill and more).
    1. Wolfpack49
      Wolfpack49
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      This mod doesn't touch water. Some other problem in your load order.