About this mod

Adds 4 fully-voiced, marriable khajiit followers (3 male, 1 female) to the world, each with their own unique quests, backstories, personalities, and playstyles. Also includes a semi-hidden quest with a unique reward.

Permissions and credits
Changelogs
You can find the non-SE version of Khajiit Will Follow by clicking the link here:
KWF for Oldrim
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UPDATE (3/30/19):
Khajiit Will Follow has been updated to 4.1. This udpate adds a patch for compatibility with The Forgotten City mod by TheModernStoryteller.

The patch adds follower dialogue to TFC to make it more immersive and rewarding to bring your follower along with you on your adventure. For financial and logistic reasons, it currently only supports the three male followers now, but support for Ma'kara will be added in a future update. See below for notes.

Note: Your follower MUST be in the KWF follower alias for the patch to work -- that is, you must recruit them using the KWF option, NOT any recruitment options added by other mods. If you don't know whether your follower is recruited correctly, you can enter "sqv KhajiitWillFollowDialogues" into the console and look for the "Follower" alias to see if it is filled. Or, dismiss them and choose the "Come with me. I need your help." option.
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***Questions? Please take a second to go through the readme in the Docs tab and the walkthrough videos in the Videos tab before asking questions.***

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New in this Version (March 2019)

This patch adds support for bringing your KWF follower with you on your adventure through The Forgotten City mod, by TheModernStoryTeller. For financial and logistic reasons, it currently only supports the three male followers, but support for Ma'kara will be added in a future update. Features:

- 615 lines of dialogue
- 20+ unique scenes which will play automatically as you progress
- 120+ unique hellos -- talk to your follower at various points during various quests to get their thoughts on the situation. The more you talk to them, the more they have to say!
- Three different endings based on your actions during your playthrough of The Forgotten City


Notes:
-- Your follower MUST be in the KWF follower alias -- that is, you must recruit them using the KWF option, NOT any recruitment options added by other mods. If you don't know whether your follower is recruited correctly, you can enter "sqv KhajiitWillFollowDialogues" into the console and look for the "Follower" alias to see if it is filled.
-- PATCH REQUIRES BOTH KHAJIIT WILL FOLLOW AND THE FORGOTTEN CITY
-- Load Order: Place this patch below KWF and The Forgotten City
-- This patch assumes 1) you are not inside The Forgotten City when you begin, and 2) That you are not teleporting out of The Forgotten City until you have completed the mod.
-- This patch does suffer from the SayOnce bug, which sometimes causes 1-time hellos to incorrectly become valid again when you first load in after opening Skyrim. If you experience this bug, just save and reload your save to fix it.
-- As mentioned above, Ma'kara is not currently supported, though I do plan on adding support for her in a future update.
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What's next? I'll be adding in The Forgotten City support for Ma'kara in the future. Additionally, I am going to work on the base mod's structure, reworking some of the systems to clean them up and hopefully squash some bugs. I'll also be removing KWF followers from the follower count, so you should be able to recruit them all at once, no problem. Lastly, the next big content update will likely concern main quest comments/conversations, and potentially patches for other mods (eyes are on Inigo, Vigilant, and Moonpath to Elsweyr, though I haven't received a reply from the creator of Inigo as of this writing).
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Khajiit Will Follow is a mod that adds four fully voiced, marriable khajiit followers, each with their own quest, backstory, personality, and playstyle:



Bikhai is a sword and board warrior type who is currently in Whiterun looking to join the Companions.


Nanak is a magic-using scholar
 who takes great pride in being more intelligent than you. He is currently
in Solitude reading up on the history of Skyrim and its people.


S’ariq is a dual wielding sneak thief who is currently awaiting execution in Riften after a not-so-successful heist.


Ma'kara is a dual wielding alleycat who grew up on the streets of Balmora in Morrowind.
She has come to Skyrim in search of her missing brother, and was last seen leaving Darkwater Crossing.


Features
-- Fully voiced, with over 3400 lines of dialogue, each follower with lines unique to them.


--Full support for both follower and marriage events.

-- Comments on the weather, locations, weapons and magic you have out, items you have equipped, factions you’re in, and on and on. The more you talk to your follower, the more new things they’ll have to say, but critically, they’ll mostly only speak when spoken to (I’m looking at you, Mjoll).

-- 2 new weapons, 5 new armors, 1 semi-hidden quest, and 1 new spell for you to find and save the world with!

-- Unravel the mystery of Chatur'jo, but whatever you do, don’t make him angry! 

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Note: Installs like most other mods: Use NMM, open game, play forever!


Let me know what you think! I've tested this mod pretty extensively, but let me know if you have any problems, and I'll do my best to help you out.

Current plans for the future of this mod: Additional female followers; Additional quests specific to each follower; additional conversations for Ma'kara; Horse riding or something. IDKLOL?
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