Skyrim Special Edition

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dylbill

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dylbill

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About this mod

Allows you to equip multiple rings and amulets, and set a limit for how many in the MCM.

Requirements
Permissions and credits
Translations
  • Russian
Changelogs
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Description
This is another mod that allows you to equip multiple rings and amulets. I wasn't happy with the ones available for SSE so I made my own.
This one is different in that you can limit how many of each type you can equip, and has the option to display multiple rings, up to 10. It's also scripted,  so it works for rings and amulets added by other mods. See the compatibility section for more details.

How it works is that when you equip a ring or amulet, it removes said ring or amulet slot mask, unless you've reached your limit. If you try to equip another after you hit your limit, the last ring or amulet you equipped will be unequipped. When you unequip a ring or amulet, it adds its slot mask back, so it will display on your character if you equip it again. If the the auto display extra rings option is checked, it will display rings on other fingers, if they use the vanilla ring models. If you want a modded unigue ring to display, equip it last and it will display on your right index finger like normal.

Extra Display rings
As of version 1.9, The extra ring displays only use 1 extra equipment slot. You can choose from 61, 54, or 49 in the MCM. I would recommend keeping it on slot 61, if possible though because slot 61 is already enabled for 1st person by default. If using slots 54, or 49 there are optional esp's you can download where 1st person is enabled for the playable races, but this can conflict with other mods. Another method for enabling 1st person is to find your mod that edits races, open the esp in the creation kit, and enable slot 54, or 49 for your race in the body data tab. See image below:
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Change Logs: 
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LE version can be found Here.

Compatibility
This mod uses vanilla slot dependencies to detect rings and amulets, so this mod will detect rings and amulets from other mods, as long as they use the vanilla slot dependencies. Because of this, this mod will conflict with other unlimited rings/amulets mods. If another mod removes slot dependencies this mod won't be able to detect those pieces of jewelry. You can use this mod with Immersive Jewelry, but if you switch rings to the left hand, this mod won't be able to detect those.

Known Issues
While using this mod, don't equip or unequip rings/amulets too fast, or it might make the mod lose track of your rings and amulets. You can use the reset jewelry lists option in the MCM if anything goes wrong.

Quests that force you to remove all items from your inventory, such as going to prison, will cause problems with this mod. If possible, unequip all rings and amulets before an instance like this occurs.

For rings and amulets you craft and enchant yourself, use different jewelry base types. You can only equip one base type at a time. So instead of making two silver rings, make a gold and a silver ring.

Requirements
SKSE64
SkyUI
UiExtensions is required for versions 2.1 and above.

SkyUiLib Is required for versions 2.0 and below.

Installation
Extract to your data folder, check in your load order, choose settings and activate in the MCM.

Update Instructions - Please Read!!!
If updating to version 1.4 or higher from a previous version, follow these instrunctions:

1- Un-Equip all of your rings and amulets and De-activate the mod in the MCM.
2- Open the console and type "Help MCM" without the qoutes.
3- Use the page up and page down keys to search for a quest called "Jewelry Limit MCM"
4- Note the quest ID and type in the console: StopQuest <Quest ID>  Should look something like: StopQuest 090012C9
5- Make a new save
6- Download and Install the update
7- Load your game and repeat steps 2-4 only this time type StartQuest <Quest ID>  The ID will be different this time, so you do have to search for it again.
8- Wait for the MCM to register again. A good way to speed it up is to change a setting in another MCM menu.
9- Activate the mod again in the MCM. You'll have to re-do your settings.

If you already have version 1.4 or higher:
1: Un-Equip all jewelry
2: De-Activate mod in MCM
3: Make a new save
4: Install Update
5: Active mod in MCM.

UnInstallation
De-activate in the MCM and uncheck in your load order.

My other mods