File information

Last updated

Original upload

Created by

Desmera

Uploaded by

Ionas177

Virus scan

Safe to use

Tags for this mod

About this mod

A blended compatibility patch that combines the intense storm effects, audio, and unique weathers from True Storms with those of Aequinoctium. Comes in two separate versions for your visual preference.

Requirements
Permissions and credits
Aequinoctium - TrueStorms Compatibility Patch

Yet another merged compatibility option for True Storms, this time featuring Aequinoctium Weathers and Seasons. I've personally been enjoying Aequinoctium quite a bit in my most recent playthrough, as it encompasses all of the same seasonal and visual features as Obsidian, but is definitely the more colorful and fantasy-like of the two. Moreover, Aequinoctium is the culmination of all of Arindel's other fantastic weather mods, including Rustic Weathers and Mythical Ages, and it certainly shows. I would highly suggest checking it out if you were looking to inject a bit more color into your weathers while keeping to the same scope and scale as Obsidian. And yes, it is true that Aequinoctium does come with its own patch for True Storms, but as stated in its description it only serves to replace the audio and particles of the stormy weathers with those from True Storms. As with all of my previous patches, this aims to go just a little bit further by also merging some of the visual aspects of both mods along with those audio and particle systems, for some added customization of all of your stormy weathers :) I hope you'll enjoy!

Features
  • A complete merge of all audio from both Aequinoctium and True Storms, including 40+ thunder sounds as well as all ambient and interior rain sounds. Special care was taken in distributing the sounds throughout Aequinoctium's weathers to provide as much variety as possible, so no two storms should look or sound alike.
  • Redistributes all of True Storm's unique weathers into Aequinoctium's regions, taking special care to uphold Aequinoctium's unique seasonal system by only adding some of True Storm's unique weathers in regions where they would fit. This means no rain or heavy fogs in snowy places like Winterhold, for example.
  • Revamps the Solstheim regional data to include all variations of unique ashy weathers provided by True Storms, and tweaks the overall rarity of all Solstheim weathers to add more variety to the region. There is also an optional Wet&Cold patch that integrates all of the unique ash weathers that it adds as well, for all of your ash-related needs :)
  • Comes in two versions for visual preference. Both versions contain all of the above features, they simply change the aesthetic of your stormy weathers by tweaking things like ambient lighting, coloring, fog settings, etc. None of Aequinoctium's other distinct features have been altered.

Here's a general overview of the visuals provided by the two versions:
-Obscured-
This version retains most of Aequinoctium's aesthetic for stormy weathers while selectively incorporating some of True Storms lighting and particles for a bit of extra storminess. I spent quite some time working with the fog levels in all of the stormy/rainy weathers to smooth out harsh fog lines where they were sorely present (the blizzards are a good example), as well as introduce a bit more background fog where it was previously lacking, to 'obscure' the distant landscape a bit more without making it feel too overwhelming. If you just wanted a nice blend of True Storms audio, particles, and weathers with very minimum altering to the core visuals of Aequinoctium, then this is the version for you.
-Abyssal-
This is the version that incorporates a lot more of True Storms base aesthetic, while darkening up the lighting and smoothing out the hazy fog affect to make it feel a lot stormier without being too 'in your face.' I also replaced the original rain audio from True Storms with that of Aequinoctium, which will make thunderstorms in particular feel and sound a lot heavier. If you like the original aesthetic of True Storms, or simply would like your storms to be as dark and ominous as possible, then this might be the perfect version for you :)

The video below showcases both versions in action to help you decide on a preference. I was using a lighting overhaul (ELFX) and an ENB (SkyrimSE Re-Engaged) for both the video and the screenshots, so please keep in mind that your version might look different depending on your own ENB and mod setup. I also included a few extra shots of the really cool Solstheim weathers added specifically by True Storms that are carried over by the patch, which I find to be one of its main bonuses. They are at the end if you'd like to skip ahead to see them :)




Installation and Load Order
The patch requires both Aequinoctium and True Storms to be loaded like this in your load order:

Aequinoctium.esp
TrueStormsSE.esp
Aequinoctium_TS_Patch_Obscured.esp
OR
Aequinoctium_TS_Patch_Abyssal.esp

If you are updating to a newer version, simply uninstall the old one and install the newer version. This is completely safe to do mid-game.

Make sure you only choose one of the four versions provided. The optional Water's Edge Fix versions are identical to the original main files, they simply incorporate LoD7995's fix in with the merge for those users that can't stand seeing those blocky water edges. If you are using one of those versions, you no longer need to load the original Water's Edge Fix plugin.


Compatibility
This patch basically combines Aequinoctium and True Storms into a single weather mod, so it will not be compatible with any mods that alter region or weather records. A few good examples are:
-All other weather mods.
-Darker Nights - Incompatible as of right now. However, the author of Darker Nights has always been very good about releasing patches for all other weather mods, so it may be an option soon. Please keep in mind that Unforbidable has over 100 plugins to maintain for Darker Nights and its related patches, which is a ton of work and requires a lot of time to upkeep, so please don't be too overly demanding on the patch front :)
-Water's Edge Fix - Two extra versions are included as optional files that are identical to the two main versions, only they also directly incorporate LoD7995's Water's Edge Fix. The only reason I've included two more separate versions instead of including the fix directly into the original versions is because, as stated in LoD's description, the water's edge fix works by drastically decreasing the amount of fog in all weathers. So, for those that don't mind losing the foggy aesthetic in a lot of their stormy/foggy weathers, then this is a great option. However, I know that a lot of people are willing to deal with that blocky water edge in order to keep their foggy weathers (myself included), so I made sure to keep the original files untouched with all their fogginess intact :)
-Audio Overhaul  - Incompatible due to some sound edits AOS makes to the region data, but I've included a compatibility patch to remedy this. This patch can safely replace all other AOS patches that you might have been previously using for Aequinoctium, True Storms, or both.
-Sounds of Skyrim - All versions  - All Sounds of Skyrim plugins are incompatible due to some sound edits that they also make to the region data. I've included a compatibility patch for Sounds of Skyrim Complete, but please do keep in mind that this patch will not work for any of the standalone SoS versions (like The Wilds). This patch can safely replace all other SoS patches that you might have been previously using for Aequinoctium, True Storms, or both.

-Wet & Cold - Almost fully compatible, it only changes weather records for ash storms in Solstheim. I've created a compatibility patch to ensure that Wet & Cold's effects will be registered in all of Aequinoctium's and True Storm's unique Solstheim weathers, which can be found here.
-Minty's Lightning  - 100% compatible with everything, as it only adds its own new effects into the game. However, there are a few unique stormy weathers in True Storms that would not receive the new lightning effects without a patch, so I've created one here to carry those over. Aequinoctium does not add any of its own unique stormy weathers, so you are safe to use the standalone version of the Minty patch with this setup.


Highly Recommended Mods
Lightning During Storms Sse (Minty lightning)
Wonders of Weather
Morning Fogs SSE
ETHEREAL CLOUDS - Special Edition

ETHEREAL COSMOS - Special Edition

My Other Mods

Dolomite - TrueStorms Merged Compatibility SSE
NAT - TrueStorms Merged Compatibility SSE
ObsidianWeathers - TrueStorms Merged Compatibility SSE
MythicalAges - TrueStorms Merged Compatibility SSE
RusticWeathers - TrueStorms Merged Compatibility SSE
VividWeathers - TrueStorms Merged Compatibility SSE
ELFXWeathers - TrueStorms Merged Compatibility SSE


Once again, HUGE thanks to Arindel and fadingsignal for these wonderful weather mods! :)
And another big thanks to LoD7995 for figuring out the water's edge fix and allowing me to incorporate it directly into these patches! Thanks a ton!