About this mod
Super Cool Item Auto Loot.Support 17 item types for you to custom loot. && A Carry-on booty Container && A Carry-on Shop for sell rubbish with no gold value limit && 12 Binded Classified Container which can remote open any time && Crafting Workstations Link
- Requirements
- Permissions and credits
- Changelogs
For Achieve more of my ideas:New faster Scan logic,Better use experience etc.
Feature:
1. 4 loot type as you like:Manual /Auto into Player's Inventory /Auto into Carry-on Booty Container/ Auto into Classified Container
2. Support 17 Clearly classification item types for you to custom loot(Include Skyrim+3DLC and All Mod's):
1) Armor
2) Ammo
3) Book
4) Ingredient
5) Key
6) Potion(Include Food)
7) Scroll
8) SoulGem
9) Weapon
10) OreIngot
11) AnimalHide
12) Gem
<---Above include those In the ground/Container/Corpse--->
13) Container
14) Harvest Flora
15) Harvest Tree
16) Corpse
17) Can Catch/Take Activator: Include Butterfly,Bee,Fish,Firefly,Dragonfly,Crimson Nirnroot,BarenziahsJewelry,Ore Mine
3. For Weapon/Armor, You can set: min gold value, min damage ,min armorrate , min V/W , Enchantment surely loot.
4. Support Empty Corpse immediately delete to Avoid save file expand
5. 5 Carry-on Container
6. 12 Binded Classified Container which can also open remote
7. Crafting Workstations Link:Booty /12 Binded Classified Containers
Item Loot Explain:
A. Manual Loot
Press Shortcut Key [NUM+],Loot <Relevant Item> to Player's Inventory
B. Player's Inventory(Auto)
Auto Loot <Relevant Item> into Player's Inventory
C.Booty Container(Auto)
Auto Loot <Relevant Item> into Booty Container
D.Classified Container(Auto)
Auto Loot <Relevant Item> into Classified Container
<Relevant Item> Explain:
Around Player in setting Range , Priority order "Surely Loot">"Surely Not Loot">"Set Type"
Weapon/Armor/Ammo: A) Enchantment Weapon/Armor
B) Min Weapon Damage, Min ArmorRate
C) Min V/W Value
D) Min Gold Value
The above four conditions satisfy any one of them,it will loot
5 Carry-on Container(Press <NUM-> to open Or Open in Player's Inventory with Misc Object ):
1. Booty Container: All the items that auto loot by type C is in here.
2. Surely Loot Container(As a white list):Put in item from Player's Inventory. All Items those in it will surely loot
3. Surely Not Loot Container(As a Black list):Put in item from Player's Inventory. All Items those in it will surely Not loot
4. Super Gift:Whoever uses it will know.
5. Sell Goods:
First step, "Prepare Sell goods", transfer items those you want sell from Player's Inventory into "Sell goods" container/"Get all from booty container "/ "Get all from 12 Binded Classified Containers"
Second step, "Sell All", The gold that your sell goolds worth will add to you.It is influenced by the "Speech" skill's level and alose gain
"Speech" Skill's experience influenced by sell golds.
12 Binded Classified Container(Press <NUM-> to open Or Open in Player's Inventory with Misc Object<Classified Container> ):
Use Step:
1. Aim a Container with Crosshair
2. Open MCM->"Super Loot"->"Classified Container" page, you will see the Crosshair Container's FormID
3. On Right:"Classified Container Bind ", Which type you want bind,Just "Click" the type name.Then You will see Crosshair Container's FormID display after that type name.
After Above 3 Step, "Classified Container" bind success.
After Bind types those you want,you will get:
A. If you choose loot type to Type D, all the Corresponding item will auto loot into binded container.
B. You can remote open the binded container any time by Press <NUM-> Or Misc Object in Player's Inventory. Transfer items between Container and player's Inventory.
Notice:
1. You can bind multi types to one container.
2. If you don't want to bind some type, just Aim a none Container ObjectReference, then Do step 3.All the items in that type will transfer into player's Inventory
3. If you bind one type from a old container to a new container.All the items in that type will transfer from old one into new one.
4. Use with Assigned Storage will Get a Greater User Experience
Crafting Workstations Link:
By default,Workstations Use Items in Player's Inventory.But If you Enable <Crafting Link> Toggle in MCM->Misc Set , It will link the items those in booty and 12 Binded Classified Containers to use in workstations.
To reach this, I must close and reopen the crafting windows,It's not a bug.
Know Bugs:
1.Auto loot will loot all your choosen type items,also include the quest item.when this happen,some quest will can't contiue.
solution way:when some need self deal quest start,use <Manual Loot > model
I try solve this in 1.0.2:quest item will not loot.
2.In the opening quest,after rush into the tower,the time climb the top step,game will frozen.
solution way:in initial menu,type "~" into console model,type <Set MQQuickstart to 3> or <Set MQQuickstart to 4> ,then new game, this will skip the opening direct enter the Helgen Castle to avoid the bug
Notice:
Because of the Game Core,the mod which has Skyui Menu,if update version add new option,it always can't be seen or doesn't take effect.
So My Suggestion:
1.install the mod in a clean save with no superloot mod installed before.
2.Follow these step to update new version from old version:save game-> unstall the old version.-> load game->save game->use "FallrimTools" to clear:remove unattached instances & remove unattached elements-> Install the new version->load game
ADV: use with ShiningTreasure will Get a Greater User Experience.