About this mod
Adds a new weapon type to the game, Two handed Maces (aka Warmace). They are heavily based off of the warhammers and will use warhammer perks in game
- Requirements
- Permissions and credits
Adds a new weapon type to the game, Two handed Maces (aka Warmace). They are heavily based off of the warhammers and will use warhammer perks in game.
They should be implemented into the leveled lists like in vanilla but for the later game ones you will probably have to craft the daedric and dragonbone ones.
[Warmace types]
Iron
Steel
Orcish
Dwarven
Nordic
Elven
Glass
Stalhrim
Ebony
daedric
Dragonbone
[Features]
-New Weapon Type Warmace
-All models have custom collision models.
-Works with any perk overhaul mod
-Any texture mods do work with this mod
-LeveledList Integration
-Molag Bal warmace model for those who wanna use it but are a 2 handed based character (Uses base molag bal warmace and (will get rid of the original mace in process) in the crafting recipe and is not implemented into the leveled lists for this reason)
[Requirements]
-Game version 1.5.53+
[Changelog]
[Version 1.0 Pre-Alpha] (Unreleased)
-basic in-game implementation for testing custom Collison models
[Version 1.0 Alpha] (Unreleased)
-Added Crafting and tempering recipes
-Added Warmace Keyword (to be honest it does nothing)
-Ramade Molag Bal Warmace Original was too long
-Fixed weird issue with Steel warmace head disapearing randomly
-Fixed glow on daedric warmace not being on model
-Model Tweaks if needed for positioning on holding animation
[Version 1.0 Pre-Beta] (Unreleased)
-Do one more Model pass and tweaks if needed
-In game testing for Leveled lists
[Version 1.0 Beta] (Unreleased)
-Finalized Edits if needed
[Version 1.0] (Official Release)
-Initial mod release on Nexus
[Version 2.0] (Current release)
+ESL File type support (Bethesda light plugin, Will not count against your 255 plugin liimit)
+Off-center Activation Text bug FIXED
-Removed Auto Decay Script
+FOMOD installer support