Skyrim Special Edition

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Created by

Hellbeast

Uploaded by

smilebuddha

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117 comments

  1. ramonomar
    ramonomar
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    I think it's safe to assume that it doesn't work with AE? Tried and it seems to be not working
    1. usernamesux
      usernamesux
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      That is correct. Any mod that hasn't updated the DLL file after AE came out wont work with AE. 

      SKSE Plugin Status shows a good amount of SKSE mods that are compatible with current versions

      As of writing, another update has just landed so all your SKSE DLL mods will need an update to be compatible with the current Skyrim version
  2. IGIsenpai
    IGIsenpai
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    Hello, great mod ! :)

    Is there option to tweak how strong shine is ? I like Dim option pulsating, but it is to strong for my taste. Is there some cfg where I can change things ? Btw it wold be neat if we could change pulsating frequency too :D

  3. zhuabaobao123
    zhuabaobao123
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    Hope to be fixed Mineral veins and gold coins?Abnormal lighting?Installed ?Glowing Mineral Deposits??This is a before and after picturehttps
    ://postimg.cc/gallery/HWs2Pfw
  4. Gygax82
    Gygax82
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    is it normal for this to make ore veins and septims shine?

    i only have the levers/chains selected as they are all i have issues with finding and this is the only mod i can find(used to ahve one on classic that just messed with switches) that makes them easier to see but its also affecting other things with no way to stop it happening in the MCM

    so am i destined to have shiny coins and ore veins against my needs or is there a way to stop the shine?

    EDIT: found my original glowing switch mod from Classic Skyrim!
    https://www.nexusmods.com/skyrimspecialedition/mods/10731
    in a wave of incomprehensible competence i went through my old LE download history and bam found it and just went looking for a SE version and it was there all along
    1. smilebuddha
      smilebuddha
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      See the SKSE\Plugins\STCustomItems.ini.
  5. Minimax94
    Minimax94
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    what's new in the last update ? (11th feb)
    1. Rebel2DaGrain
      Rebel2DaGrain
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      According to the change log it was updated for current SKSE, nothing else.
  6. gh0ztbuster
    gh0ztbuster
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    • 2 kudos
    The author has been inactive for over a year and I can't live without this mod so I figured out how to compile it for myself. Figured I'd share it. Please continue to endorse smilebuddha's mod pages and download his update when it becomes available.
    My page: <PAGE REMOVED>

    P.S. Thanks for the update.
  7. Drake0713
    Drake0713
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    If this doesn't work for you due to skse updates I recommend:
    Loot Vision and/or Glowing Objects
    It changes the meshes to glow instead of using scripts to accomplish the same effect
    So it might overwrite some things like SMIM but it'll keep working regardless of updates
  8. Skinjack
    Skinjack
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    So any chance of the modder updating this for 1.5.80? I haven't seen any activity by him since January, so I'm hoping he's taking the time to spend on this mod and has just been too busy to notify anyone. :) Its a wonderful mod and I didn't realize it hadn't been updated until I took the plunge and moved to 1.5.80. Unread Books Glow is a good alternative, but it just doesn't encompass many things like this does. Like keys. Spent two hours in a dungeon once looking for a key to get out that I had accidentally bumped off the table.

    EDIT: So I saw you updated to the most recent version of SKSE. Sucks, because I guess that means no official update for 1.5.80 now that you've gone past it. I haven't updated yet. Really hate when Bethesda forces changes on me so I've been running offline for a while now. I miss this mod. Nothing else out there compares.
  9. MONSTERaider
    MONSTERaider
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    I'm still hoping the modder didn't give up on this amazing mod! it's really underrated and should be endorsed more.
  10. wintersbreath
    wintersbreath
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    • 4 kudos
    Unable to use after the update!