Skyrim Special Edition

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NasiGorengCumi

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NasGorTelorCeplok

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  1. NasGorTelorCeplok
    NasGorTelorCeplok
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    Settings for this mod

    ;Set camera's speed in ms, decrase = faster, min 100 default 500
    ;Will affect the zoom and rotate speed except switch pov
    fCameraSpeed=500

    ;Set the camera's lock-on feature, 0 = off, 1 = on
    bLockOn=1

    ;Force camera to first person, 0 = off, 1 = on
    bForceFirstPerson=0

    ;Force the camera to third person, 0 = off, 1 = on
    ;Don't set this to 1 if bForceFirstPerson is 1
    bForceThirdPerson=0

    ;Make the transition between 1st and 3rd person more smooth, 0 = off, 1 = on
    bSmoothTransition=1

    ;Switch between player and target in 3rd person cam
    ;Will switch to "fake" first person if there is not enough room for 3rd person cam
    ;Imitate Witcher 3 dialogue style, kinda
    ;You have to set bLockOn to 1 and bForceFirstPerson to 0
    ;Make sure to disable this feature if you don't use, set to 0
    ;1 = on, 0 = off
    bSwitchTarget=1

    ;Set position for "fake" first person camera related to switch pov feature
    ;X is for right-left position, positive will move right
    ;Y is for forward-backward position, positive will move forward
    ;Z is for upward-downward position, positive will move upward
    ;These values are for "humanoid" actors
    iHumanCamOffsetX=0
    iHumanCamOffsetY=5
    iHumanCamOffsetZ=5

    ;Same as above, except these for non-humanoid actors
    iCreatureCamOffsetX=0
    iCreatureCamOffsetY=0
    iCreatureCamOffsetZ=15

    ;Enable headtracking while player in conversation, 1 = on, 0 = off
    bHeadTracking=1

    ;If you use other headtracking mod, and want to combine with this mod's headtracking
    ;then set the value below to 0. Otherwise, I recommend just leave it to 1
    bConversationHT=1

    ;Enable letterbox/black bars while in conversation, 1 = on, 0 = off
    ;Might be incompatible with ENB
    bLetterBox=1

    ;Set the thickness of letterbox
    uLetterBoxThickness=175

    ;Set the speed of letterbox lerping animation, min = 1, default = 5
    ;Increase for more faster, decrease for less faster
    uLetterBoxSpeed=5

    ;Set the message notification's position when letterbox is on
    ;For x, increasing will move to the right
    ;For y, increasing will move to the bottom
    ;Default values for 16:9 aspect ratio
    iMessagePosX=-601
    iMessagePosY=-400

    ;Hide the topic holder while npc is talking, 0 = off, 1 = on
    bHideDialogueMenu=1

    ;Set position of 3rd person camera,
    ;X is for left-right with positive will move cam right and negative will move cam left
    ;Z is for up-down with positive will move cam up and negative will move cam down
    ;Y is for depth with positive will zoom in and negative will zoom out
    iAddOverShoulderPosX=45
    iAddOverShoulderPosZ=-5
    iAddOverShoulderPosY=0

    ;Set zoom for camera,
    ;u1stZoom is for non-dragon npc, decrease it for more zoom-in and increase it for more zoom-out
    ;u3rdZoom is same as above, except for 3rd person camera
    ;uDragonZoom is for dragon npc, same as above
    ;Default value for uZoom is 50, and uDragonZoom is 125
    u1stZoom=50
    u3rdZoom=75
    uDragonZoom=125

    Thanks for reading :) :) :)

    Edit: Updated
  2. snowfeld
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    I really want this mod to work and it has, pretty well, in the past, it's a great concept and I really appreciate the thought and work that it must have taken.

    Unfortunately, in my game, when exiting conversations the camera jumps to either a straight up view or a straight down view (PC's head). It could easily be a conflict somewhere but I can't localize it and if this has been previously discussed, I apologize.

    Any suggestions would be very much appreciated.
    In any case, thanks for the mod!
    1. NasGorTelorCeplok
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      Do you use Improved Camera?
      I think there are several options from Improved Camera to make it compatible with this mod. Unfortunately, I forgot which options

      Try searching some previous posts.
    2. PRieST47
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      So you don't have to search:
      Switched the setting from "bSwitchPOVMatchCameraRotX=1" to "bSwitchPOVMatchCameraRotX=0" (in improved camera .ini ) which solved the problem of camera skipping to sky/ground.
  3. Felisky384
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    Thank you for this awesome mod. I backported this mod to LE.
    https://www.nexusmods.com/skyrim/mods/102103
    1. NasGorTelorCeplok
      NasGorTelorCeplok
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      Thank you
  4. pirulitomaldito
    pirulitomaldito
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    I found out that if you have a mod like True Directional Movement or any other mod that have head tracking you will have a bug where your dialogue options won't show sometimes. To fix it you have to disable the headtracking option on the MCM, i did that and is working fine with TDM now
    1. Chromedbustop
      Chromedbustop
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      Thank you for this.  I was having this problem and your solution fixed it.
    2. sjwnamjoon
      sjwnamjoon
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      brooooo thank u for this i was wondering wtf was going on. bless u.
    3. YawnEZ
      YawnEZ
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      Bro thank you so much.
    4. SpyroShock
      SpyroShock
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      Ugh, it feels like I'm the only person in this entire comment section who didn't have any luck at all with this solution
    5. ahbab99
      ahbab99
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      I'm looking for this exact thing rn, can't check it today, but if it works tomorrow... oh boi am I gonna be happy!
    6. Skixo0
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      Try turning the head tracking of in the ini files
    7. ChrisPBacoNnNn
      ChrisPBacoNnNn
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      THANK YOU 
    8. JakGreymoon
      JakGreymoon
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      I've been having this issue a YEAR, it's simple a fix! It's caused my quests and other encounters to mess up when I have to back out of a forced conversation. I came onto this mod page specifically to find if the bug was patched and found it's just a mod conflict thanks to you! Appreciate it!
    9. DaydreamingDay
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      Should be made sticky
  5. KemurDuhLemur
    KemurDuhLemur
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    I have head tracking off for True directional movement, but im still getting no dialogue options sometimes when I talk to people. Anyone know a fix ?
  6. beaverfeaver12
    beaverfeaver12
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    Amazing work with this, SE has needed it for awhile, thank you! Is there any way to make the camera zoom out smoothly?
  7. alvl4ninja
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    I have downloaded a mod collection online. I have followed all of the steps. Vortex has kicked me back 0 errors, however when I go to launch the game I am met with an error for Conversation Camera. If I launch the game in this state it will hit a black screen and then crash. If I disable the mod the game will launch. I have tried to reinstall and even delete the mod and redownload/install. Nothing fixes this error. Is there any fix or a work around?
    1. hoodmisawa28
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      same i had same issue, you disable what mod if the game launch?, let me know if anything works i been stuck for days
    2. LinkolnD26
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      The problem is the interaction between this mod and SSE Display Tweaks. In your load order, Display Tweaks should always overwrite AlternateConversationCamera (as well as mods like SkyrimUpscaler and NoCamColl_2_SE if you have them). Also, SmoothCam and Improved Camera should be in your download order after the above.....Also check that all the mods I specified correspond to your version of the game
  8. alternis99
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    Anyone experiencing an issue where when the camera switches from the player to the NPC, it has the take a moment to load the NPC's facial details, like first it's just a smooth head with black eye holes, then the facial details load like eyebrows and hair, then the eyeballs load. Does anyone know what could be causing this and how I could fix it?

    Also, the pinned post "Settings for this mod", where do I access these settings? I'm kind of a noob when it comes to modding and computer stuff :/
    1. Manister1000
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      I'm experiencing this too as well, it's not that game breaking but it's really annoying and immersion breaking.

      did you fix it?
    2. CaptainGreenCoin
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      OMG yes i have the same problem
    3. ShadowDabAss
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      Try https://www.nexusmods.com/skyrimspecialedition/mods/19310?tab=description
  9. Gegnorioz
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    When in first person, is it supposed to move your hands (if using weapons or magic) with the zoom-in or zoom-out?
  10. pendandelion
    pendandelion
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    Found another possible solution to "dialogues not showing up when talking to npc" I disabled "dialogue mode" in "directional movement" in "TDM" MMC.
  11. deleted195971177
    deleted195971177
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    Whenever I'm having a conversation in 3rd person, when the NPC is talking, the camera focuses on the back of my character's head, when my character speaks, the focus is on the NPC's back of the head. How can I fix this? Tried many tweaks in the ini file, without success. I have improved camera and also TDM but not headtracking installed. 
    1. lumber04
      lumber04
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      ..same here :-(
    2. MoacirB
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      Does anyone know how to fix this issue? I'm having the same problem here

      Edit: For those wondering how to fix this, I found out a solution. In True Directional Movement MCM there is an option for dialogue. Just disable that.
  12. aerinanxietyx
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    Unfortunately had to remove - causes issues with the worldFOV vs weaponFOV. It locks them together so you're unable to change FOV's independently even from .inis

    Otherwise - this mod is great, works really well and beautifully incorporated. Definitely suggest downloading!
  13. 00TheDarkKing00
    00TheDarkKing00
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    Downloaded this, fully uninstalled it, and upon a new game NPC's won't look at my when I walk by nor will they look at me when I initiate a dialogue. I think maybe this mod caused it but I'm not completely sure. Has anyone else experienced this by any chance?

    EDIT: Fixed it. Was not this mod's doing at all. The culprit was True Directional Movement.I just removed it and it fixed my issue completely.
  14. JustSixoul
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    Is this compatible with Convenient Dialogue UI? I've had issues with the topics not appearing and camera not switching but I thought that the Dialogue UI mainly changed the way the topics look.