Skyrim Special Edition
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RogueRifler

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RogueRifler

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About this mod

You know how most of the enemies you fight in encounters are less than a third of your level and how bosses are barely higher than your level? This mod changes that. It can also be tuned via a MCM.

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Description

This mod changes how leveled enemies are spawned so that way you fight fewer trivial encounters. This mod doesn't modify encounter zones, so you can still freely explore as you wish, it just makes the level scaling for leveled encounters make a bit more sense. You will no longer run into enemies that are a third of your level provided that higher level versions exists. There is a MCM so you can tune these settings however you wish, and an ESL is provided so this tiny mod doesn't eat up a standard mod slot. You will still occasionally run into very low enemies once in a while. These are placed enemies that do not scale, usually skeletons.

Recommended Mods

This mod has FISS support. This allows you to save custom MCM configurations so that way you don't have to re-enter your settings on each new play through.

FISS

This mod doesn't provide harder enemies for you to fight and there are so few of them in vanilla Skyrim that you're going to want mods that add them. I recommend the following mods that provide additional enemies:

High level enemies

Immersive creatures and its official patch

OBIS (note, leave OBIS disabled in the MCM. You'll get all of the new enemies without the ridiculous spawns. Enable OBIS in the MCM if you want your bandit encounters to be clown cars of pain and suffering)