Other user's assetsSome assets in this file belong to other authors. You will need to seek permission from these authors before you can use their assets
Upload permissionYou can upload this file to other sites but you must credit me as the creator of the file
Modification permissionYou are allowed to modify my files and release bug fixes or improve on the features without permission from or credit to me
Conversion permissionYou can convert this file to work with other games as long as you credit me as the creator of the file
Asset use permissionYou are allowed to use the assets in this file without permission or crediting me
Asset use permission in mods/files that are being soldYou are not allowed to use assets from this file in any mods/files that are being sold, for money, on Steam Workshop or other platforms
Asset use permission in mods/files that earn donation pointsYou must get permission to earn Donation Points for your mods if they use my assets
Author notes
This author has not provided any additional notes regarding file permissions
File credits
ZenithEevee :Creator of the original tweaks EnaiSiaion : Creator of Ordinator
Donation Points system
Please log in to find out whether this mod is receiving Donation Points
Changelogs
Version 2.0
moved the effects to a perk already in the original Ordinator perk tree, to resolve possible compatibilies issues with perk respec items.
Removed obsolete entries and flagged as ESL. if updating from the earlier version, you'll want to start a new game
Version 1.0
1.0 : Initial upload
Based on the mod by ZenithEvee. The perk "Staff Channeler" in the enchanting perk tree, will now also boost your weapons enchantments by 1% by enchanting level, in addition to its original effects.
A similar perk is added to npcs through the removed-from-perk-tree-but-still-present Recovery perk. All Npcs with at least one rank of the perk will have, while wielding a staff, their weapons enchantments being increased by 1% per level in their respective school (seeing as npcs rarely level in enchanting.)
P.A.Q. (Possibly asked questions)
Q: The staff/weapon still display vanilla damage. A: For the perk effects to show up, you need to equip your staff.
Q: Is this compatible with mods that adds new enchantments (Summermyst, etc)? A: Now, it is! Or at least, it will have the same issues the normal ordinator mod will get(since I copied the conditions of another ordinator perk)