"This is the change list:
-cleaned navmesh edgelinks
-removed additional identical to master records
-Forwarded fixes in Windhelm from USSEP (preferred pathing fixes)
-connected non connected door reference for Riften Bakery
-navmeshed water stairs
-fixed sunken lean marker in Lavinia's house
-set proper 3rd person model for 2 weapons
-added relevant Bash tags
-created patch for Interesting NPCs (moved Riften Doorways down to accomodate Interesting NPC shop)
-created patch for Cutting Room Floor (forwarded navmesh preferred pathing from Cutting Room Floor)
-created patch for 3DNPC and CRF together
-corrected UV on labradorite mesh
-added missing polished labradorite textures
-added facegen meshes and textures
-bsa packa
Cheers
zedas"
UPDATE: so I added general stores support from what I remember of the old mod and added in a few new things as well. (I also got nernie's permission) To update, just replace the old esp with the new one (Vortex should handle it automatically). However, just to be safe, you may want to check manually if it doesn't install right. Drop a comment for limited support (I'm still new to modding, so I won't promise to solve any problem that comes up) Sorry if the new screenshots are a little dark (I use enhanced lighting and fx so it may be a little darker than in your game) I added an enchanter to the grey quarter house becuase it just felt right. I personally use campfire so in the riften house, I typically drop an enchanters circle between the wall and those crates. I also use a mortar and pestle from campfire to take care of my alchemy needs in those houses. I feel I've kept with the spirit of the original mod.
Sidenote: I use the Dremora gem mod to make the dresser in each house by the bed an armor menu. I'd recommend the same to anyone else.
This is a Basic conversion of Nernie's Thief pack. I
Short description (check OG description for more detail): this mod adds a bunch of thief related outfits, weapons, stealable gems, etc. as well as two basic houses. I pair it with the live anywhere mod, and normally add in an enchanting table, and alchemy lab to each house. As of the time of typing this, live anywhere hasn't been officially ported, so I'm using a version I converted myself.
If you have oldrim, please consider downloading the original mod, and endorsing it. It's really transformed my game for me.
(if link doesn't work for you, then copy and paste)
Nernie: https://www.nexusmods.com/skyrim/users/866434
OG thief pack: https://www.nexusmods.com/skyrim/mods/22730?tab=description
Install: *Should* be nmm/vortex compatable, but if that doesn't work, extract the files ( all of them) to your SSE data folder if that still doesn't work, hit me up, and I'll see what assistance I can offer.
Compatibility: if it was compatible with the original, it's compatible with this