Version 1.7.1 is out! No more save bug, underscores from cell IDs have been removed.
If you can't find the stash of Emberbrand Wine, just use the TCL command to go through the Abandoned Fishery! (I tried several fixes to move the barrel spawn point - but using TCL always works).
Safe to upgrade mid playthrough, just overwrite.
Please upload your screenshots! I'd love to see them :D
I opened this mod on CK and there everything is fine, but on the game, the exit is a bit higher than it should be. Using console extended, I see that there is no further edits than the mod itself. I can not understand why this happens.
So the Abandoned Fishery looks like this for me. I'm not exactly sure what to do about this. I've tried reinstalling but that hasn't fixed the problem. I'm not sure what could be causing this because I don't have anything else installed which changes Raven Rock.
I don't think this is compatible with Seasonal Landscapes. I am testing and only have Seasonal Landscapes and this mod, the cleaned patch and patches for Embers XD and USSEP and getting dodgy raised seams at the path up the hill when leaving from past the guards barracks and where the captain is fighting the ash spawns in the distance. Here's a pic
Spoiler:
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I can jump down but its difficult if going into town especially for followers.
I have uploaded a patch here (only dealing with landscape issues for now; additional seasonal form swaps will be added later): Jonado's random patches. This is only needed if you install the optional Solstheim plugin from Seasonal Landscapes, of course.
This is a nice mod but for some reason when I am in Raven Rock my game progressively loses frames until it becomes a slideshow. Somehow I found out that using "killall" (command that kills every NPC in the area) completely fix the issue, so I am pretty certain theres some NPC using scripts to the point that it destroys my game, but after looking everywhere I could not find what is causing this. That, and also one of the unique houses added by this mod is kinda buried by the ground sand.
Has anyone else had issues with the window texture from the slitted windows added by this mod, just showing up without textures? There are also a bunch of rocks/Redoran ruins in the ruined buildings on the right side of town (towards the Earth Stone) that have the same issue - just textureless grey. I tried without texture mods and without QRR, and it definitely seems to be this mod. Any advice? I can't seem to figure out how to fix it, and I would really love to use this mod.
I was working on this problem myself and it turned out to be a shader issue, not textures. Installing Shaders of Solstheim - Ash and Moss fixed it for me. Leaving this here for others.
252 comments
If you can't find the stash of Emberbrand Wine, just use the TCL command to go through the Abandoned Fishery! (I tried several fixes to move the barrel spawn point - but using TCL always works).
Safe to upgrade mid playthrough, just overwrite.
Please upload your screenshots! I'd love to see them :D
Using console extended, I see that there is no further edits than the mod itself. I can not understand why this happens.
images
That, and also one of the unique houses added by this mod is kinda buried by the ground sand.