Skyrim Special Edition
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130 comments

  1. BusinessGoose
    BusinessGoose
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    4-6-19: Still alive, just have limited time and I'm not playing Skyrim atm and I've made a personal decision to not let Skyrim mods stress me out at all. I'll get to the bugs one day, but likely only when I start playing Skyrim again (which is inevitable). FYI, when I make mods, I try to do a playthrough before I release it, and I wasn't getting any of the bugs other people are describing. I likely can't fix bugs that I can't reproduce, so if you can provide repro steps for the issues you're seeing then that would be helpful.
    11-16-18: Hi all, just a quick update during my lunch. I've been swamped with real world stuff and haven't paid much attention to modding (or video games for that matter) for the past few weeks. No worries, I'm not permanently gone or anything and I will work on the bugs soon (soon being a relative term, as always). Feel free to comment, I'll definitely get to it at some point. Thanks!
  2. MainMeniac
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    One question, does this mod merge incantations from the mod with the vanilla game?
    example : ( Greataxe : 1 spell + 7 shock damage )
    normal... ( greataxe : 7 shock damage )
    or is it simply done by the mod? replacing the default game enchantments?
  3. bunnyboi02
    bunnyboi02
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    Great mod!
  4. starwarsfan5129
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    the dark souls pendent reference is enjoyed
  5. Drax8
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    Looking to see if anyone has an answer to this... Is there a way to "forget" a spell you've enchanted a weapon with? For example, I enchant a Steel Sword with Ice Spike. Later I find a new  spell, Ice Lance ,and I enchant an new Steel Sword with Ice Lance. However the mod still makes me toggle between Ice Spike and Ice Lance, when I only want to use Ice Lance. Does that make sense?

    Regardless, It's a wonderful mod and perfect for  my Frost Death Knight build.
  6. CeticDragon
    CeticDragon
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    Does this work with a controller? Asking for a friend
    1. Drax8
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      Yes it absolutely does, flawlessly.
  7. stephen27898
    stephen27898
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    The spell keeps vanishing after a second but the noise remains, can you not have it as simple as take spell, assign to to a set button and have it cast from that button rather than having to assign it and having all this button combos its so awkward.
    1. Vhaltyrr
      Vhaltyrr
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      All you need to do is enable toggle to cast. If you want a more streamlined, one-press-one-cast mod, try using Cast Blessed.
  8. dillpicklesoup
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    I'm not sure I'm using on-block spells correctly. I set it up to cast Healing on block, but it only casts for a split second and then stops. Is there something I'm missing?
  9. ProMasterBros
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    This mod looks like great fun. I've been craving for a VR version for so long, are you still planning to implement VR functionality?
  10. akosigelo1
    akosigelo1
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    This works fine with weapons. However, I can't seem to add spells on accessories. Does anyone know which spells are applicable to accessories?
  11. SirRocketHeroToThePeople
    SirRocketHeroToThePeople
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    Awesome looking mod, but can't seem to get it to activate, does it work it Alternative start mods? Like the Realm of Lorkhan. Looks awesome and really wanna play it, let me know thanks :D