Skyrim Special Edition

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DarkWolfModding

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DarkWolfModding

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About this mod

I am proud to present a totally remade version of my Auriel's Holy bow mod for Skyrim Special Edition. This mod adds a really cool looking glow to the Auriel's Bow from the Dawnguard DLC
In the redux version of the mod you need to complete the DLC to get the original version of the bow, then you need to go to a smithing forge and

Permissions and credits
*2020 Mod Rerelease being worked on, Made from scratch, New Materials for bows (more shiny/metal like) Possible MCM Menu config instead of crafting*
*HUGE credit to Alana12 for allowing me to use her 4K textures for auriel's bow in my mod.

PS: Images showing the bow colors go from Vanilla(left), Silver(Middle), Black(Right)

MOD DEMO BY ME (for Version 3.0):


[Description]

  I am proud to present a totally remade version of my Auriel's Holy bow mod for Skyrim Special Edition. This mod adds a really cool looking glow to the Auriel's Bow from the Dawnguard DLC

  In the redux version of the mod you need to complete the DLC to get the original version of the bow, then you need to go to a smithing forge and create the NOGLOW version then you can create one of the 6 glow versions. You can also create a non glow version from any of the glow versions to change the glow to a different one whenever you want. The recipes only require the bow nothing else.

  Original mod here: http://www.nexusmods.com/skyrim/mods/35912/? (Not updated this version, if I do decide to update it for the 32bit skyrim it will be a totally different mod page)

[Features]

  -7 Glow colors of the bow
  -Completely Remade Glow map
  -Completely Remade from the ground up for special edition

[Bow Glow Colors]
-Red
-White
-Light Blue
-Dark Blue
-Orange
-Purple
-Green


[Supported Systems (Links below change log)]
 -PC (Version 4.0)
 -Xbox One (Version 3.0 Rev 2)

[Change Log]
    [Version 1.0 SE]
         -Initial Release

    [Version 2.0 SE]
         -Bows made temperable  (thanks to SoulDrinker1259 on Bethesda.net for telling me they aren' t temperable)
         -Bows now require Elven Smithing perk to Upgrade/Create

    [Version 3.0 SE]
         -Completely remade (mainly for myself to organize the ID's in the CK)
         -Fixes all crashing issues with Version 2 when tempering and equipping the bows)
         -Fixes the issue of the bows disappearing when dropping (didn't test every bow yet but they all should be fixed)
         -All of the bows should have a unlimited enchantment (Not the vanilla Auriels Bow, you will need to convert them to the new ones for that) (haven't played the DLC on SE so I don't know if the sun darken effect works on them, It should they are direct copies of the vanilla auriels bow stats.)
         +Adds 2 new textures for the base bow (Black and Silver)
         +Adds Green Glow (Now all glow colors from the original 2013 version of the mod are on this version)

    [Version 3.0 SE Rev 1]
         +Adds 3 new crafting recipes I forgot to add so you can switch the bow textures at any time with any of the non glow versions

    [Version 3.0 SE Rev 2]
         +Added a chest with the original Auriel's bow under the whiterun bridge (in the entrance). The key is on the last boss of the DLC and on top of the chest (in case you already have done the DLC), (This is for people that are updating from Version 2.0 SE so they still can get the original Auriel's Bow)

    [Version 4.0 SE]
*NOTE I tried doing a scoped bows compatibility patch but was having issues, Will Upload it at a later time

                 + Fix* Sunhallowed and Bloodcursed arrows now work correctly with the new bows (if it doesn't un-equip and re-equip the bow and arrows, or try to save and reload) (must complete dlc for it to work) 
                 - Remove Key to open backup chest. (Chest now checks if you have completed the quest and will unlock if you have)
                 + Complete Redesign of the glow map
                 + FOMOD Installer
                 +Option to use Old(2016 version of the glow map) New (2017 glow map) or Legacy (original 2013 version) of the glow maps
+ Completely new screenshots All in 1440p with the game running at max graphics
                  + NEW 4K Textures (Originals by Alana12)
                + Changed mod category to Weapons
                + Changed Mod name from "Auriels Holy Bow REDUX" to "Auriels Holy Bow REDUX - 4.0 SE"


[FAQ's]
Q: Has the sun darken effect been fixed yet?
A: Yes as of version 4.0 SE both the bloodcursed and sunhallowed arrows have been fixed to work with the bows.

Q: This mod uses Scripts why does it not require SKSE64?
A: While yes it is true it does use scripts it still works without SKSE64 (I would of not been able to fix the bloodcursed and sunhallowed arrows not working with the new bows without a script, There was just no way around it), But I strongly advise you to use SKSE64 when it is released.

[Mod Links]
    [PC]
      http://www.nexusmods.com/skyrimspecialedition/mods/2069?
      https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3011062

    [PS4]
        Sadly will never be supported as it uses external assets :(
    [Xbox One]
      https://mods.bethesda.net/#en/workshop/skyrim/mod-detail/3011084