Skyrim Special Edition

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XenolithicYardZone

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XenolithicYardZone

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About this mod

Pack mule! Hear my voice and come forth. I summon you in my time of need.
Translation: Teleports your lost follower to your location.

Permissions and credits
UPDATE:
Added an esl version. Use it to save an esp slot.


NOTE:
This mod isn't related to the other two mods named Get Over Here. It isn't a port or modification of either. I wasn't even aware of them until Nexus informed me that the mod name was already taken. So instead of renaming all my mod files, I just added 'SSE' at the end. Not the greatest solution I'll admit, but it works.


INTRODUCTION:
I made this tiny mod because I got fed up with my followers not keeping up or getting completely lost at times. Most follower overhaul mods have some kind of option to teleport followers to your location especially when a fight starts but since I am not using any on my current save, I had to do something about their lollygagging. Plus, it also comes in handy if, or rather when your doorways and narrow passages are being blocked.

This is a very rudimentary mod that does one thing and one thing only. If you're using any follower overhaul mod, no need to bother with this. But if you aren't and you have follower lag, then this represents a simple workaround. So far I've tested the mod with Lydia, Jenassa and Teldryn Sero, and they all teleport just fine to the player's location. Even works with Hoth but I don't know about other custom followers.


DESCRIPTION:
The mod's basically two books, a spell tome and a power tome which teach you the teleportation spell and power respectively. Both do the same thing but I prefer using the power since it doesn't require switching between the spell and my greatsword while I am busy trying to behead some annoying fool. Also, no unnecessary visual or sound effects have been added since all you're doing is keeping your follower close, not conjuring a Dremora Lord from Oblivion.  


INSTALLATION:
Mod manager - Double click and install. 
Manual (but why?) - Extract the mod and drop it in your data folder. 


PROCUREMENT:
Normal way - Right there on top of the crates behind the first guard in Whiterun (refer to images 4 & 5). 

Console - Open the console, type 'help spell' or 'help power', find the id of Get Over Here Spell or Get Over Here Power, then type 'player.addspell id'. 
Alternatively, find the id of the books, add them using 'player.additem id' and read them.

AddItemMenu - Use AIM's power, open GetOverHere.esp, add the books and proceed to read them.


FOOTNOTE:
There are similar mods for classic Skyrim but I couldn't find any for SSE (maybe I haven't searched well enough) so I made this from scratch. If you like the mod, then kindly endorse. If not, then please move along. Just kidding. Thanks for looking. So long.