SPID file allows easy exclusion of specific NPCs and reduces load of dialogue conditions (thanks to BoundHands)
Version 1.5.0
Master level trainers for alteration, enchanting, heavy armor and light armor are slightly more common
NPCs with the voice MaleAccentedCommoner (e.g. cart drivers) no longer offer training as the audio is messed up
Version 1.4.1
Fixed bug in speech training
Version 1.4.0
Different dialogue lines now rely on the same scripts for easier updating
Cost function changed to be more intuitive
Cost increases immediately after training
High level block trainers are more common
Version 1.2.0
Hunters and fishermen can now train you
Removed edits to lockpicking XP for compatibility reasons.
Version 1.1.0
Training cost now shown in dialogue lines
Added compatibility with Immersive college of Winterhold
You can no longer ask for training in areas considered to be dungeons
You can no longer ask for training while trespassing
You can no longer ask for training in the Thalmor Embassy
Trainer disposition now affects training cost, configurable via MCM
Cost calculation now includes additional modifiers: exp and mod
Only sensible races (i.e. playable races) offer training
Clavicus vile no longer offers training
Dremora class no longer offers training
Fixed bug preventing trainers galore from entirely disabling vanilla training system (thanks to USSEP)
Trainer analysis script optimized for faster run speeds.
Version 1.0.0
Total rebuild of mod
Training cost now scales with your skill as well as the trainers proficiency
Class still typically determines training offered, but some custom trainers have been added
Version 0.4.1
You can no longer ask dogs for training
Version 0.4.0
Added an option in the MCM that determines whether gold spent on training goes into the trainer NPC's inventory, or just disappears.
Version 0.3.0
Added configurable cap for master trainers.
Added MCM option to enable vanilla training system in parallel with Trainers Galore's system.
"I've taught you everything I know" dialogue is now suppressed by default, training options will just disappear once the cap is reached.
Version 0.2.0
Only trainers with voiced appropriate lines can tell you that they have taught you everything they know, for other trainers that skill option just disappears.
New option in MCM to entirely disable "I've taught you everything I know" lines, in which case skills just disappear from dialogue once the cap is reached.
Version 0.1.0
Trainers now only use lines their voice has been recorded saying (no more missing training audio).