I get asked about this occasionally and so I have copy/pasted this from the old mod page. Please note these are old screenshots from old Skyrim, and these mod links will also be for Old Skyrim.
I know I used a lot of textures from Alternatives - Solitude in the Solitude screenshots. I use the stand-alone roof texture from Vivid Riften and all the extra decorations are from JK's Skyrim.
In most screenshots, I used True Vision ENB with depth of field turned off, and Purity for weather/ lighting.
Hey! I searched for a mod like this but I live in a custom player home (Riverside Lodge). Now I'm curious if it's possible to add clothelines and laundry to my home? 🤔
I know your post is a couple months old by now, but I thought I would offer a solution. There is a mod called "Jaxonz Positioner" that lets you select nearly any mesh in the game with the console, or dynamic in game, and make copies or take to inventory those meshes. While it is never recommended to REMOVE meshes placed in game unless you know what you're doing, Jaxons Positioner is great because it just duplicates the mesh on the spot and gives you a uniquely identified copy, so it shouldn't break anything. Jaxonz Positioner Converter Remastered at Skyrim Special Edition Nexus - Mods and Community
I waffled about a bit on whether I needed this mod, and just gave in.. boy I'm glad I did. It's great seeing the little immersive bits of everyday life scattered around Skyrim! I really love this. Thank you so much!
There were an abundance of patches available thanks to the kindness of other modders so it's been pretty plug and play so far. I ESLified and ESM-flagged it and now it will always be a part of my load order. <3
really cool and very lovely immersive idea. but scared this will conflict with way too many city/village mods. but one of those things i really missed since beginning when i started back in 2011. thanks for making and sharing!
While this mod is compatible with dawn of skyrim from a placements standpoint, it doesnt actually replace any of the meshes that dawn of skyrim uses(and they desperately need replaced). Before i learn how to use Base Object Swapper like a GOAT, HAS ANYONE already created such a patch?
Why don't you upload it to new mod? Every people are waiting your upload. Thanks for your sharing! Especially riverwood and falkreath areas must remove it. There places always have heavy fps drop. and is it compatible with "Immersive Laundry - Arthmoor's Darkwater Crossing and Kynesgrove Patch" mod?
I don't know exactly what cells I deleted, but I think I left only around 35% of the original laundry. As for patching, you can load patches up on xedit and see if the original records that are being patched still exist in xedit. If not, then deldte the records in the patch.
Does this cover forts Neugrad and Amol? The laundry is messed there and just hanging in the air or the rope is not attached to the wooden supports as it should.
Could be. It's a long time ago I made this redux, could be I removed some entries without removing others, resulting in floating laundry. Sorry about that.
343 comments
I get asked about this occasionally and so I have copy/pasted this from the old mod page. Please note these are old screenshots from old Skyrim, and these mod links will also be for Old Skyrim.
I know I used a lot of textures from Alternatives - Solitude in the Solitude screenshots. I use the stand-alone roof texture from Vivid Riften and all the extra decorations are from JK's Skyrim.
In most screenshots, I used True Vision ENB with depth of field turned off, and Purity for weather/ lighting.
I just forgot where I saw him))
Jaxonz Positioner Converter Remastered at Skyrim Special Edition Nexus - Mods and Community
Pair THAT mod with the following, and you can easily move an manipulate nearly any object in the game!
Object Manipulation Overhaul at Skyrim Special Edition Nexus - Mods and Community
It's great seeing the little immersive bits of everyday life scattered around Skyrim! I really love this. Thank you so much!
There were an abundance of patches available thanks to the kindness of other modders so it's been pretty plug and play so far. I ESLified and ESM-flagged it and now it will always be a part of my load order. <3
I converted your mod to ESL with the Creation Kit to save space in the load order and it seems to work perfectly.
Thanks for your sharing!
Especially riverwood and falkreath areas must remove it. There places always have heavy fps drop.
and is it compatible with "Immersive Laundry - Arthmoor's Darkwater Crossing and Kynesgrove Patch" mod?