205 comments

  1. nerdofprey
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    The new update has a lot of fixes I've been meaning to get to for a while now!

    Collision has been entirely removed from all the clotheslines, by popular request. It might not be 100% immersive this way but it will resolve the NPC pathing issues. The collision on those things was pretty bad to begin with, and didn't always line up with the shape of the laundry.

    I finally got around to "slimming down" the rug meshes, which were always kind of outrageous. They're not completely flat like the unofficial update that's been floating around for a while, because I still wanted them to look 3D, but they're about half as thicc as they used to be. I also slightly squished a few of the clothing/sheet meshes, if they looked too boxy.

    I took another pass at ALL of the textures... removed specular maps that never worked right anyway, used better DXT compression on all diffuse maps, resolved a couple of transparency bugs. I scaled down most normal maps and saved uncompressed, which might give you mixed results...

    I scaled down the resolution of a few textures... some of them were over 1k which was really not necessary for this mod, and didn't really make them look much better... You guys can let me know if anything actually suffered for it, but these were never really amazing HD textures to begin with, they were just inconsistent.

    I also rather quickly erased the painted logos from the wooden things... Those were a bit weird. They're still there in the normal maps, so if you squint at them there might be a faint appearance of a carved logo...

    I added cube maps to the metallic parts of the wash tubs, complete with custom environment maps so they will sparkle just right.

    No changes to the plugin at this time, but if anyone is feeling industrious, you can go through my texture sets and clear out any remaining references to specular maps. They're gone from the download and I think I cleared the references out of all the meshes, which is the important thing.


    Please note: I still don't use SSE myself, so I was only able to preview all these changes in Nifskope. Please report if anything turned out funky. The old texture download is still there if you need it.
  2. MilanKokyCZ
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    Hi there i want to ask if it is possible to make a compatibility patch for The People Of Skyrim 2 Main Version Pretty Please :)
    1. nerdofprey
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      On the TPOS2 page it says the author is taking requests for patches, so you'd be better off asking there. I'm not actively working on this and I have no plans to make any patches. I freely give permission for other people to make compatibility patches, as always.
  3. Tryggve
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    I totally love this mod - can´t play without, makes Skyrim much more lively - Thanks for this !!!
    1. nerdofprey
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      Thanks! Glad you like it!
  4. ForRedwall
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    Any plans for an XBox One port? :)
    1. nerdofprey
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      Somebody asked permission to port it and I said OK. That was a while ago, no idea if they're gonna do it. I'm pretty much fine with people sharing this around as long as credit is given to the people who have worked on the resources.
    2. ForRedwall
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      OMG I was about to comment this exact same thing, good thing I checked the comments and realized I already asked xD
  5. Balathustrius
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    This is one of my favorite mods ever. Love it.
    1. nerdofprey
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      Thanks!
  6. MCSmarties
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    Hello,
    I converted your mod to ESL with the Creation Kit to save space in the load order and it seems to work perfectly.




    Are you sure this works without problem? I just attempted to do so using SSEEdit 4.0.1 with the following result:

    Record [REFR:0202BC6C] (places 0LineStanding01dirtylight [STAT:0202555B] in GRUP Cell Temporary Children of IvarsteadExterior01 [CELL:000097A0] (in Tamriel "Skyrim" [WRLD:0000003C] at 18,-16)) has invalid ObjectID 02BC6C for a light module.
    You will not be able to save this file with ESL flag active
    1. nonolepetitrobot
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      In any case, I haven't noticed any visual bugs after several hours of play.
  7. nonolepetitrobot
    nonolepetitrobot
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    Hello,
    I converted your mod to ESL with the Creation Kit to save space in the load order and it seems to work perfectly.

  8. kvintanzil
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    hello! i love this mod but i use dawn of skyrim, it says 100% compatible but i have some clipping issue..
    here is the picture to see what i mean https://i.imgur.com/2pGSDiY.jpg
    the laundry is on top of the fire! and the water is also inside the fire's place, am i the only one with this problem? how do i fix it? thank you

    also at this place https://i.imgur.com/IRDow7T.jpg
    there is an invisible wall, my character can't go through it and have to go around it.. do you know what's the problem and how do i fix it? thank you
    1. nerdofprey
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      That info is really from old skyrim. These other mods have been updated and remade for SSE, and this one really hasn't. I don't know if/when that might happen. You can console disable laundry that ends up in weird places. People are always free to post patches.
  9. Jellygrass2245
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    Will you at anytime be adding physics to your laundry?
    1. nerdofprey
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      Not likely
  10. Garymmorris5976
    Garymmorris5976
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    The link is on description page under requirements, its a Texture & meshes replacement for this mod so it will have Different forms to help with performance.

    Thought I would put this here as this is an older mod & there is a tendency not to look at the drop-down list & this is an update by another author on a different page.

    I've added it to my Laundry list.
    1. nerdofprey
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      Thanks for the heads up, I guess. That dude never contacted me to discuss any of these fixes, just went ahead and put up his own mod. Never even sent me a link to it. This is not against the rules, strictly speaking, since these assets are free to use and abuse as people see fit, but it's a bit rude.

      It's true that this mod was made several years ago, and I was pretty new to modding and could have done a lot of stuff better. I also still exist, and will listen to feedback and post updates if necessary, so it makes me a little grumpy when somebody doesn't even send me a note before putting up a new mod page announcing "that dumbass nerd of prey doesn't know how to make mods, here's a better version."
    2. nerdofprey
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      Dude even stole MY screenshots, after bragging about how his version looks better.
    3. nerdofprey
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      I'm going to update this mod today, driven purely by spite.
    4. nerdofprey
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      I have updated it with a better update than that dude's update.
    5. Garymmorris5976
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      By Talos Laundry Battle royal, I can feel the immersion is strong with this one truly is this not Skyrims most epic Laundry mod...
    6. peter4real
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      Pfuscher is actually a nice guy, if you talk to him you probably can reach a consensus and share some ideas. I'm sure he wasn't thinking of hijacking anything, he just was adding his improvements to your wonderful mod.
    7. nerdofprey
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      I think a lot of what I do and say in regards to modding makes more sense if you understand that I am a very silly person.
    8. peter4real
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      Ahh now that you said your silly it all makes much more sense move along. move along.
    9. DAVIDINTEL
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      Garymmorris5976, Best comment ever!

      Perfect touch to add to Skyrim, laundry lines make me feel nostalgic!
    10. Leafchip
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      I'm installing after reading through this banter.
  11. fibrewire47
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    ty so much, but do we need this mod now since you updated this
    https://www.nexusmods.com/skyrimspecialedition/mods/20346?tab=posts
    1. nerdofprey
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      No!
    2. fibrewire47
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      hi Ty, one problem is there. I have seen a laundry stand with clothes across the river in riverwood, you can remove that
    3. nerdofprey
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      No!
    4. fibrewire47
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      was it intentional, because its out of bounds of the village. Its it a bug?
    5. nerdofprey
      nerdofprey
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      Nothing I added is unintentional or a bug. In a lot of cases I arranged stuff with ETAC in mind because I used that, but I didn't make it a requirement. Occasionally this resulted in some laundry outside of towns if you don't use any kind of expansion mod.

      If it's bothering you, you can always disable it with the console.
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