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About this mod

Allows outfit and home management for 10 concurrent followers. Each follower may have five unique outfits defined for different situations such as adventuring, home outfit, sleep outfit, a variety outfit and a nude outfit. Home AI packages can be defined so that followers can use a custom player home.

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Simple Follower Manager

A simple and lightweight mod I created for my personal game. I do not myself use the larger and more featured AFT or EFT, simply because I never bring along more than 1 companion at a time, due to the imbalance in game play that results.

I wanted a simple management system to allow me to give my followers custom outfits for different scenarios, whether they were out adventuring, at home relaxing, sleeping. The outfit will automatically switch whenever required. This has a very light papyrus load, there is no 'polling' that occurs, it simply occurs when skyrim itself does an outfit evaluation (whenever the actor changes cell).

I also wanted to move my followers in with me to any custom player home or a default home, and actually use the home. Therefore this mod allows you to specify 'areas' for your followers to sleep, relax, eat, bathe. Once the areas have been defined simply asking a follower to live with you, will instigate individual AI packages, each of the 10 slots has it's own schedule so followers will eat/sleep/bathe/relax at different times of the day.

Why only 10 slots?

Personally I don't typically have more than 5 or 6 followers living with me at any one time. So I did not need any more than 10 slots.

How to use:

Talk to your follower and you will have a new dialogue option "Manage with SFM". Selecting to manage the follower will then open up the outfit and home dialogue options.


Does not require SKSE64. Can be anywhere in your load order. It does not have any assets or modify any default quest/asset.


SFM could be used as a resource for those creating custom followers to add a simple, flexible and lightweight way to manage the followers outfits or living arrangements. In fact I use the same mechanisms in the soon to be release Faye custom voiced follower. The source code is provided in the BSA file if you wanted to see how to achieve this without requiring SKSE64.