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Lurker animations with the HDT-SMP

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Lurker animations are broken when HDT-SMP is installed.
That seems to be due to the skeleton.nif having weirdly placed "NPC R FootBox" and "NPC L FootBox" under a "NPC" root Ninode.
I don't know if they really animate anything as is, or if moving them somewhere under "NPC Root [Root]" would work.
Removing the "NPC" branch at least lets the lurkers animate again.

1.1 Fix for ragdoll and looting
Removing the Footbox nodes broke the ragdolls.
Now I moved them as child under the normal foot nodes, and that seems to work.