Skyrim Special Edition

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Created by

Luke Fabello

Uploaded by

LukeFabello

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About this mod

Adds 21 uniquely enchanted pieces of jewelry in the "misc" category that can be crafted at an anvil or forge. 13 of the items can be disenchanted to learn their unique enchantment and are noted as such. These enchantments can be applied to any piece of armor you own with no wear restrictions.

Permissions and credits
JEWELRY OF POWER

 
Jewelry of Power is now available in 5 different versions! The default version of this mod is now about half as powerful as the original uploaded version. You can still find the original version in the files section which is now known as the "Overpowered Version - Unlocked"
    
DEFAULT Version - Most enchantment values are still achievable in the vanilla game with potions and enchanted gear for a more balanced experience.

MINIMALIST Version - Even more realistic version for those who want the closest to vanilla as possible while still maintaining unique enchantments.

REALISTIC
 Version -
A more realistic version with most enchantment values obtainable or even surpassable in the vanilla version. For those who want a more 'realistic' experience.


SUPERPOWERED Version - This version is for those who want higher bonuses than the DEFAULT version but feel that the OVERPOWERED version is too strong. 

OVERPOWERED Version - The original version of this mod with many enchantment values unobtainable in the vanilla version of the game. They won't make you invincible, but you can "feel like a god" with this version.

  
By default, the crafting recipes for all Jewelry of Power items are not available until you complete the related faction questline. Downloading the "Unlocked" version of this mod will unlock all recipes immediately and the recipes use more common items. The unlocked versions also include 6 additional recipes to craft flawless gems from 3 of their lesser counterparts.
   
If you get bored with a certain version, or would like to try a different style, simply download and replace your existing file and all the values will automatically change on the gear in your game (except for pieces of gear you have enchanted yourself)  

Listed below are the bonuses from the different pieces of jewelry. The DEFAULT version values are listed in white followed in parentheses by the MINIMALIST version in grayREALISTIC version in yellow, SUPERPOWERED version in purple and the OVERPOWERED version values in green.

DEFAULT (MINIMALIST/REALISTIC/SUPERPOWERED/OVERPOWERED)

Ring of Magnus (College of Winterhold)
  • All spells cost 50% (20/30/75/100)% less to cast. 
  • All spells are 50% (20/30/75/100)% stronger.
  • Increases your magic resistance by 50% (20/30/75/100)%.
  • Creates a ward while blocking that protects against spells up to 150 (75/100/175/200) points.

Ring of Nocturnal (Thieves Guild)
  • Grants permanent invisibility while sneaking.
  • Sneaking is 100% (50/75/175/200)% better and movement is muffled.
  • Lockpicking and pickpocketing skills are 50% (25/40/75/100)% better.
  • Buying and selling prices are 40(25/30/50/50)% better.
  • You can sell any item to any merchant even if it's stolen
  • Any spells you cast are silent to others.

Ring of Sithis (Dark Brotherhood)
  • Grants permanent invisibility while sneaking.
  • Sneaking is 100% (50/75/175/200)% better and movement is muffled.
  • Health, Magicka and Stamina regenerate 250% (75/100/500/2000)% faster.
  • Hits have a small chance to instantly kill.
  • Any spells you cast are silent to others.
  • Avoid death once a day.

Ring of the Harbinger (Companions)
  • All combat skills are increased by 50% (25/40/75/100)%.
  • Armor rating increased by 50 (20/30/75/100) points.
  • Heavy and Light Armor skills increased by 50 (20/30/75/100) points.
  • All Weapons swing and move 50% (20/30/75/100)% faster.
  • Grants additional transformations for werewolves.

Amulet of Speed (Main Quest)
  • Increases movement speed by 50% (20/30/75/100)%.
  • Disenchantable

Amulet of the Void (Dark Brotherhood)
  • Health, Magicka and Stamina regenerate 250(75/100/500/2000)% faster.
  • Avoid death once a day.
  • Disenchantable

Amulet of Waterwalking (Automatic Unlock)
  • Walk on the surface of water.
  • Disenchantable 

Crafter's Amulet
 
(Automatic Unlock)

  • Created potions are 150(75/100/200/300)% stronger and always pure.
  • Weapons and armor can be improved 150(75/100/200/300)% better.
  • New enchantments are 50% (20/30/75/100)% stronger and two effects can be applied.
  • Disenchantable

Dragonborn Ring (Main Quest)
  • Time between shouts is decreased by 50% (20/30/75/100)%.
  • Disenchantable 

Expedition Necklace (Automatic Unlock)
  • Increases carrying capacity by 9000 points. (same value for all versions)
  • Can be worn with any other necklace or amulet in the game. (does not carry over when disenchanting)
  • Disenchantable

Invisibility Necklace (Thieves Guild)
  • Grants permanent invisibility while sneaking.
  • Sneaking is 100% (50/75/175/200)% better and movement is muffled.
  • Any spells you cast are silent to others.

Magic Amplification Ring (College of Winterhold)
  • All spells are 50% (20/30/75/100)% stronger.
  • Disenchantable 

Necklace of Commerce (Thieves Guild)
  • You can sell any item to any merchant even if it's stolen.
  • Buying and selling prices are 40(25/30/50/50)% better.
  • Disenchantable

Night Eye Necklace (Automatic Unlock)
  • Improved night vision.
  • Also adds a tome for a Night Eye spell that can be found in 10 different locations in the early stages of the game.
  • Disenchantable 

Sorcerer's Ring (College of Winterhold)
  • All spells cost 50% (20/30/75/100)% less to cast. 
  • Increases your magic resistance by 50% (20/30/75/100)%.
  • Disenchantable

Spellbarrier Necklace (College of Winterhold)
  • When in combat, creates a ward that protects against spells for up to 150 (75/100/175/200) points.

Spellblock Necklace (College of Winterhold)
  • When blocking, creates a ward that protects against spells for up to 150 (75/100/175/200) points.

Thief's Ring (Thieves Guild)
  • Sneaking is 100% (50/75/175/200)% better and movement is muffled.
  • Lockpicking and pickpocketing skills are 50(25/40/75/100)% better.
  • Sneak skill increased by 50 (20/30/75/100) points.
  • Disenchantable 

Warrior's Necklace (Companions)
  • All combat skills are increased by 50% (25/40/75/100)%.
  • Armor rating increased by 50 (20/30/75/100) points.
  • Heavy and Light Armor skills increased by 50 (20/30/75/100) points.
  • All Weapons swing and move 50% (20/30/75/100)% faster.
  • Disenchantable 

Weapon Speed Amulet (Companions)
  • All Weapons swing and move 50% (20/30/75/100)% faster.
  • Disenchantable 

Luke's Ring (Automatic Unlock)
  • All spells cost 50% (20/30/75/100)% less to cast. 
  • All spells are 50% (20/30/75/100)% stronger.
  • Increases your magic resistance by 50% (20/30/75/100)%.
  • Creates a ward while blocking that protects against spells up to 150 (75/100/175/200) points.
  • All combat skills are increased by 50% (25/40/75/100)%.
  • Armor rating increased by 50 (20/30/75/100) points.
  • Heavy and Light Armor skills increased by 50 (20/30/75/100) points.
  • All Weapons swing and move 50(20/30/75/100)% faster.
  • Sneaking is 100% (50/75/175/200)% better and movement is muffled.
  • Sneak skill increased by 50 (20/30/75/100points.
  • Lockpicking and pickpocketing skills are 50(25/40/75/100)% better.
  • Buying and selling prices are 40(25/30/50/50)% better.
  • Created potions are 150(75/100/200/300)% stronger and always pure.
  • Weapons and armor can be improved 150(75/100/200/300)% better.
  • New enchantments are 50% (20/30/75/100)% stronger and two effects can be applied.
  • Time between shouts is decreased by 50% (20/30/75/100)%.
  • Health, Magicka and Stamina regenerate 250(75/100/500/2000)% faster.
  • Increases carrying capacity by 9000 points. (same value for all versions)
  • You can sell any item to any merchant even if it's stolen.
  • Walk on the surface of water.

**** PLEASE REMOVE ALL JEWELRY OF POWER BEFORE UNINSTALLING THIS MOD ****
If any jewelry of power is equipped and you uninstall this mod, your character might retain all bonuses applied by the jewelry PERMANENTLY with no way to reverse the effects.