Skyrim Special Edition
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Bluegene001

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bluegene001

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70 comments

  1. daisukeXD
    daisukeXD
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    he say missing masters from special edition that i already have them active.
    1. Zanderat
      Zanderat
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      I got that too.  Use BlockList.txt and UOP will be ignored.  I had to do the same for LAL.
    2. daisukeXD
      daisukeXD
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      worked, thank you.
    3. daisukeXD
      daisukeXD
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      installing the mod for anothe run and i cant remembe what i did to fix 🤦‍♂️
  2. AsCaRiAcO
    AsCaRiAcO
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    how can i uninstall this mod? I already removed the esp with MO2 but it's still active.
  3. TechnicalBandit
    TechnicalBandit
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    Can someone Help please? Trying with SE, and it doesn't cause any conflictions, except a warning saying "This file was intended for original Skyrim, and may cause uncertain issues during gameplay" 

    It is the Last item in my Mod and Plugin list
     
  4. BetaLam
    BetaLam
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    Does anyone know how to fix this:

    [2]                                 [Conditions]  Did not have a script for index: 734
    [3]                                  [EXCEPTION]  java.lang.NullPointerException: Cannot invoke "Object.getClass()" because "script" is null

    error? It crops up every single time I try to use this with Vokriinator (NOT Vokriinator Black), but I'm not sure what to do about it bc all it says is to report to the author.
    EDIT: It works when I disable every other plugin except the ones I'm trying to patch, so my guess is that I have too many active plugins (esp and espfe files) for it to read.
  5. sombramuerta
    sombramuerta
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    i cant do this work :/ i use the .bat the esp its generated but dont do noting
    1. emeralddragons
      emeralddragons
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      Same issue here. I've tried running it through Vortex too, but when I do that it fails to launch and says Java isn't installed, when it is.

      I wonder if something like this could be turned into a Synthesis patcher someday?
  6. EZ337
    EZ337
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    TLDR: Open MO2, in the right pane, find the "Data" tab, find skyproc patchers (you may need to expand the mod section to read it completely), right click perks unlinked, either pick open with vfs, or add as an executable, I recommend the latter for easier access. Then find the executable in the drop down, run it, and it should work. *Note if you're running ecotone dual sheath, disable both the .esl and .esp before running. This goes for Asis or other skyprocs*

    As I saw in the comment and would've guessed, people might have problems with this in MO2. Because of the vfs (virtual file system), It won't work running it outside the virtual system because it's technically nonexistent and not in the game directory. Run the patcher through the vfs. You can do that by adding it as an executable, or going to data tab in MO2 and running it through vfs. You can also add it as executable through the data tab in MO2. This goes for any Skyproc patchers like Asis and any external executable for that matter. Note that if you're running ecotone dual sheath, you should disable both the .esl and .esp files otherwise, the patcher
    1. EZ337
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      Thanks for this mod btw
    2. BellaDovah
      BellaDovah
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      Thank you so much!
    3. EZ337
      EZ337
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      You’re welcome :). Happy modding!
    4. moynal
      moynal
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      Unable to find anything. Could you provide a step by step? Because skyproc patchers is not in my data tab.

    5. EZ337
      EZ337
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      1. Data tab in MO2 (Right pane)
      2. There should be a Skyproc folder? (I don't have the mod currently)
      3. Expand the Skyrproc folder and you will find perks unlinked
      4. Double click the exe.
    6. Odiare
      Odiare
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      This is coming very late I know, but I've followed your steps and MO2 isn't recognizing it as an esp file for some reason? Every time the output goes into the "overwrite" folder and doesn't show up in the plugins list. I know technically it should still work as an overwrite file but it does not, unfortunately.
    7. EZ337
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      I mean overwrite is where it should go. Just right click overwrite and select "Create mod" 
  7. LordKenthor
    LordKenthor
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    This could be fascinating.
    Trying.
    Will probably enjoy.
    1. LordKenthor
      LordKenthor
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      Got the following message:
      -----
      There was an error exporting the custom patch.
      (Record lengths are off.)
      Please contact the author.
      -----
      The moment it paused was a stage (6/7) Validating Record Lengths.
      Thoughts?
    2. bluegene001
      bluegene001
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      There is apparently some mod in you load order that causes this error, I don't know why exactly.
      You could try disabling some of you mods and then running the patch and try to identify which mod is causing this. Once you have it figured out you can disable only the "troublesome" mod whenever you want to run the patch and reactivate it once the patch is done.

      I hope this helps.
    3. sanosukex
      sanosukex
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      same error.. according to the log i get

      Major Record: PERK | SUM_RitualProtection_Perk is wrong. ({86805->0x15315})

      looking to see which mod this one is from

      just checked that is from summermyst.. ill disable it and see if it goes through

      so if i remove that one perk from summermyst patcher runs fine
    4. bluegene001
      bluegene001
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      Thanks for your feedback.
      I've done a bit of testing with summermyst and was able to fix the problem, a new version of the patch is uploading which should work fine with summermyst and other similar mods.
    5. sanosukex
      sanosukex
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      nice :)
    6. LordKenthor
      LordKenthor
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      Looks like Summermyst was indeed the culprit.
      Wrye Bash indicates that the Perks_Unlinked.esp plugin is the Older Plugin style of record. Does the ReProccer need fixing? Or should I just update it in the SSEEdit?
    7. bluegene001
      bluegene001
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      I have no idea what the Older Plugin style means, I believe the resulting esp is the same as the one generated by ASIS for example, which also uses Skyproc and works without problems. So I don't know what updating it in SSEEDIT does? feel free to try it out or just leave it as it is if it works fine.
    8. sanosukex
      sanosukex
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      older plugin means it sees it's not form 44.. looking at it in xedit it just has form 0 actually
    9. sanosukex
      sanosukex
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      ASIS actually creates form 43 esp files and if you try to convert that esp to form 44 it will just crash creation kit.. wouldn't work to convert it anyway as you'd need every mod it adds as a master given the esm flag first anyway
    10. Zanderat
      Zanderat
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      Whenever I try to resave in the CK, it crashes at "initializing".  Any thoughts?  Or should I leave it alone?
  8. M4rc7
    M4rc7
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    Could we get support for vokriinator? Even just the basic version? (ordinator + vokrii)
    1. xaveir9
      xaveir9
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      this works with all perk overhauls. when used, it patches itself to work with your game
    2. M4rc7
      M4rc7
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      ...Have you tried using it with vokriinator? Because it doesnt work lol. And i have used it with ordinator/vokrii separately and it works just fine
  9. emeralddragons
    emeralddragons
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    Getting this thing to make the patch can be finicky, but man is it worth it!
  10. deleted3292968
    deleted3292968
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    Works with Adamant, no problem. Thank you for this patcher. Have to resave the patch in CK as it's form 43 but no issues.
    1. BattlePants96
      BattlePants96
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      Doesn't work with Adament anymore, or at least, it doesn't correctly detect the perks.

      Yes I have Java and the most recent update etc, but there are perks such as "Constituition" in the Heavy Armor Tree which are entirely not touched by "Perks Unlinked".

      And before you say it's a possible conflict with another mod that changes this perk, in xEdit with all mods loaded I can see very clearly this perk is unedited by Perks Unlinked or any other mod I have installed.

      Either a recent update to "Adamant" broke the functionality, or it straight up doesn't work.