Skyrim Special Edition

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Raxyx7

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Raxyx7

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157 comments

  1. xndrive
    xndrive
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    • 6 kudos
    It's not compatible with Mysticism?
  2. VioletFeathers
    VioletFeathers
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    • 1 kudos
    Hello!

    Is there no patch for the 'Monarch' Atronachs Spells that you get after the Conjuration Ritual?
    I'm wondering if I should use them at all since it just works with normal Atronachs
  3. Siasix1
    Siasix1
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    • 0 kudos
    is this mod compatible with Ordinator per overhoule ?
  4. Sky91
    Sky91
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    • 9 kudos
    Hello there,

    I would like to add luminosity only. THank You for the optional file! I wanted to ask why there is a script attached to that - so far i had assumed lights (like ENB lights) was a matter of textures and nifs?  Many thanks!

    Sky
    1. BlindIo
      BlindIo
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      Unless you've already found it they pieced that out already: https://www.nexusmods.com/skyrimspecialedition/mods/27732
  5. CafeSua
    CafeSua
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    • 3 kudos
    anyone have the bug that storm thrall doesn't scale with player level ?
  6. CafeSua
    CafeSua
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    • 3 kudos
    doesn't see anyone so i make a patch with odin Odin Enhanced Atronach patch at Skyrim Special Edition Nexus - Mods and Community (nexusmods.com). It my first time create a patch so pls tell me if anythink i do wrong. 
  7. MirceaTheYoung
    MirceaTheYoung
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    • 0 kudos
    I've been seeing CTDs with this mod. Particularly, when atronachs go away, either by timer run out, dispelling, or conjurer death. It seems to happen in particular in enclosed spaces. I suspect it may be due to the lighting effect, idk?
    1. Yestokeee
      Yestokeee
      • member
      • 2 kudos
      As someone already commented a couple of months ago, this could help you:

      Hey everyone, I installed powerofthree's Tweaks because it has:

      • Light Attach Crash
      Fixes crash when lights (torches, magelight, quicklight, etc) get attached to unloaded actors.
      With this installed, I've test played "Enhanced Atronachs" without any CTDs when the atronachs are banished/killed/disappear. Neither in interior or exterior spaces; with Strange Runes, Odin, Vokrii and other goodness installed.
      So I would recommend that powerofthree's Tweaks become a requirement for this mod.
    2. MirceaTheYoung
      MirceaTheYoung
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      Curious. I already have it installed.

      Hm, an update, seems reinstalling the tweaks might have fixed it. I had installed the tweaks a good long while ago, while the enhanced atronachs was a new install. I guess the particular fix didn't quite take.
    3. Yestokeee
      Yestokeee
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      • 2 kudos
      If you are using an ENB you might wanna use the version without the lights and use ENB Lights too, it looks a little better imo
    4. Fuzetman
      Fuzetman
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      • 1 kudos
      Thank you very much! This fix should be pinned
  8. Astachura11
    Astachura11
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    • 4 kudos
    Where is there documentation on the lite versions?
  9. Avnvideogames
    Avnvideogames
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    • 0 kudos
    Is this mod compatible with Odin - Skyrim Magic Overhaul if not anyway to make compatible?
    1. DarkAssassinPC3
      DarkAssassinPC3
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      • 0 kudos
      +1
    2. XarisZ
      XarisZ
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      • 9 kudos
      +1 Opening both in SSEDIT there are alot of conflicts
    3. SteveTheBandit84
      SteveTheBandit84
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      • 5 kudos
      I really want to know this as well
    4. Fortigan
      Fortigan
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      • 0 kudos
      Yes, confirmed to work with Odin, just make sure it loads after. Working fine in my game with over 750 mods.
  10. Fortigan
    Fortigan
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    Great mod! Nice to have summons that progress with you, especially in a high-level legendary run.