Is there no patch for the 'Monarch' Atronachs Spells that you get after the Conjuration Ritual? I'm wondering if I should use them at all since it just works with normal Atronachs
I would like to add luminosity only. THank You for the optional file! I wanted to ask why there is a script attached to that - so far i had assumed lights (like ENB lights) was a matter of textures and nifs? Many thanks!
I've been seeing CTDs with this mod. Particularly, when atronachs go away, either by timer run out, dispelling, or conjurer death. It seems to happen in particular in enclosed spaces. I suspect it may be due to the lighting effect, idk?
As someone already commented a couple of months ago, this could help you:
Hey everyone, I installed powerofthree's Tweaks because it has:With this installed, I've test played "Enhanced Atronachs" without any CTDs when the atronachs are banished/killed/disappear. Neither in interior or exterior spaces; with Strange Runes, Odin, Vokrii and other goodness installed. So I would recommend that powerofthree's Tweaks become a requirement for this mod.
Hm, an update, seems reinstalling the tweaks might have fixed it. I had installed the tweaks a good long while ago, while the enhanced atronachs was a new install. I guess the particular fix didn't quite take.
157 comments
Is there no patch for the 'Monarch' Atronachs Spells that you get after the Conjuration Ritual?
I'm wondering if I should use them at all since it just works with normal Atronachs
I would like to add luminosity only. THank You for the optional file! I wanted to ask why there is a script attached to that - so far i had assumed lights (like ENB lights) was a matter of textures and nifs? Many thanks!
Sky
Hey everyone, I installed powerofthree's Tweaks because it has:With this installed, I've test played "Enhanced Atronachs" without any CTDs when the atronachs are banished/killed/disappear. Neither in interior or exterior spaces; with Strange Runes, Odin, Vokrii and other goodness installed.
So I would recommend that powerofthree's Tweaks become a requirement for this mod.
Hm, an update, seems reinstalling the tweaks might have fixed it. I had installed the tweaks a good long while ago, while the enhanced atronachs was a new install. I guess the particular fix didn't quite take.