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Skepmanmods

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skepmanmods

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502 comments

  1. skepmanmods
    skepmanmods
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    • 241 kudos
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  2. THENATHE
    THENATHE
    • supporter
    • 0 kudos
    Does a ring that says "Blocking is 12% more effective *with shields*" make wards better?
    1. orfanclub6
      orfanclub6
      • member
      • 1 kudos
      Depends.
    2. dwarano
      dwarano
      • supporter
      • 4 kudos
      No..
      Cause wards are a spell, and even if a mod like this makes them block, they are still spells.
      A ring that says "Restoration Spells are 12% more effective" on the other hand, just might.
  3. HALTT77
    HALTT77
    • supporter
    • 6 kudos
    if the engine does not allow ward to stop arrows how is it happening in the new version of deadly combat?
  4. aszapata
    aszapata
    • member
    • 0 kudos
    The Reflective Master Ward spell isn't working for me? It barely lasts half a second before canceling out.
  5. Sogreth03
    Sogreth03
    • member
    • 0 kudos
    Mod works. It blocks. It drains Stamina on block like it should.

    The only thing that doesn't seem to work is Timed Block. Unless this is an issue with Ordinator. But Timed Block won't trigger.
  6. Aliziao
    Aliziao
    • supporter
    • 0 kudos
    mod don't work for me, that's the first time i use it, i check everything
  7. Tenz81
    Tenz81
    • member
    • 23 kudos
    very useful. Sadly the most important thing is not working for me, the charge time reduction :( even set at 0.1 it takes the same like vanilla. Strangely it is working only if dual casting it...  
    Still useful for the cost reduction since I could not lower the cost of wards even setting the cost to zero in ssedit... they really work different from other spells...
    1. ftwranger
      ftwranger
      • member
      • 19 kudos
      because the mod have a bug since 2019. default setting is actually a nerf to vanilla and it takes way longer for wards to recharge. you gotta up the wards recharge in mcm from 0.5 to opposite direction to 5. it recharge pretty fast but still it's not instant. you still have to do it preemptively so pretty useless for what I need. I prefer the mysticism quality and simplicity. the master spell surrounding ward spell is also broken op. just cast it and you are completely immune to magic damage, complete cheat code. it should have protected a good amoung of magic damage like 1 dragon breath and then exploded, now that would have been a good mod
    2. TheBigIgnition
      TheBigIgnition
      • member
      • 5 kudos
      Yeah, it hasn't been updated since 2019! though I wonder if someone would be allowed to extend and update this mod
    3. Tenz81
      Tenz81
      • member
      • 23 kudos
      it's not a bug, it's the recharge RATE value, so of course I set it to 5, that should mean 5 times faster. Anyway I basically use this for the cost and combined with Ultimate combat mod it's pretty effective when time blocking
    4. Lycan2189
      Lycan2189
      • member
      • 0 kudos
      The ward still breaks so its not as 'OP" as u say it is. it just takes more punishment to break. which is pretty fair considering its a "Master" level spell. its stupid to make the spell shatter in one single breath especially since its supposed to be the best ward spell. that actually makes no sense. asside from all of this, i do hope we see this mod get a revision or a revisit from the author or a remake or something. there are definitely some bugs that should be addressed.
  8. Millionade
    Millionade
    • member
    • 0 kudos
    Good mod. I was getting decimated by arrows.
  9. Catattso
    Catattso
    • member
    • 1 kudos
    Hi!

    Can anyone help and say how to change count of armor raiting?
    Cuz in my game surrounding ward giving too much. (1080)
  10. dbs156
    dbs156
    • premium
    • 70 kudos
    Anyone know a mod that only allows shouts to bypass wards and nothing else?
  11. Spartondemon
    Spartondemon
    • supporter
    • 0 kudos
    I am curious, but is there a functional patch between this and sustained magic? Seems the current patch no longer works between the two mods.