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About this mod

This is a SSE port of Mayponce's "Vaultman30's Armor Extended". It overhauls the armors of Skyrim with Vaultman30's textures, giving the armors a more medieval and realistic touch.

Permissions and credits
The Original Mod is here. All Endorsements go to the original author.

The following description is copied from the original mod.

Need Beta-Testers!
The new mod is uploaded, it just needs to be bug tested. Please let me know in the comments if you encounter any bugs/issues.
So, what can you expect? Here is an incomplete list--

V30 Extended Replacer

1.I've merged all three of Vaultman30's mods--YAGASimple HauberksEarly Medieval Helms, including the early version of the helms--into one esp. I also added beast race compatibility thanks to aicy!

2.Created dozens of re-textures, adding color variants to all V30's armors, as well as completely new sets, with recipes. Also added guard armors and new stuff to shops where it makes sense--for example, you can buy a set of guard armor at the local blacksmiths, padded and other light armor where hunting supplies are sold, etc.

2.Replaces vanilla steel, iron, banded, orcish, leather, hide, scaled, and studded armors, including adding numerous variants to shops/leveled lists. Also replaces iron, steel, scaled, leather, orcish, and hide helms, and leather Dawnguard helm.

3.Thieves guild--replaced all the various guild armors, including Karliah and Nightingales--new padded leather and mail byrnies, leather gloves from Credo--as well as changes to outfits/leveled lists. 

4. Forsworn--added numerous variant armors, helms, and hoods--Celtic inspired tartan--all temper-able, replaced Armor of the Old Gods with a new mail byrnie and tartan tunic, and added to appropriate shops/leveled lists.

4.Companions--replaced wolf armor as well as added variations for other guild members via outfit and leveled lists.

5.Stormcloaks--added several variant armors, helms, and boots to the leveled lists to give the Stormcloaks a less uniform look, more like a rag-tag militia. See pics above, which shows only a few of the many options possible.

6.Vigilants of Stendar--added various appropriate helms to the outfits/leveled lists, and added Robed Steel Plate by Madcat 221.

added various appropriate helms to the outfits/leveled lists. Replaced one of the heavy armor sets wirh Croc's Cyrodiilic Chainmail, as well as the heavy gauntlets. To replace the other heavy armor, use Dawnguard Heavy Armor with Hauberk by Defunct, and the V30 mail re-texture available in the optional files here.

To help add to the more historical vibe, I replaced much of the vanilla Nord clothing with new V30 tunics, re-textured merchant dresses in multiple colors for females, as well as variant textures of the leather jerkin from Croc's awesome Norse Viking Chainmail. Also added new jarl clothing, as well as executioner's armor, adding all to leveled lists/outfits.

9.Replaced Deathbrand and Nordic carved armor from Dragonborn, with new cuirass, helms, bracers, and boots, see pic above.

10.Added hold color appropriate armor for housecarls, thanes, stewards, and other members of the jarl's courts, including some NPCs who change status after completion of the civil war. It also allows NPCs like Vulwulf Snow-Shod--that old guy in Riften who gets drunk and tells imperials they suck--to show his Stormcloak pride. :)

11.Added embroidered Nord tunics by yoshimuji!

12.Added temper-able Nord bandit shields from YAGA. All shields are DSR ready--the meshes already included--just run your patcher!

13.Added appropriate armors for various mercenaries, including Black-Brier and East Empire guards, 
Blackblood Marauders, ect.

14.Added superb new meshes and V30 re-textures by Nordwar, which adds numerous helms and shields to the game.

15.Replaced Dark Brotherhood shrouded armor and variants with appropriate content from V30.

16.Added shields by TheMalfazar to replace hide, iron, orcish, steel and banded shields. All new shields are DSR-ready, just run your patcher. 
To be sure that DSR doesn't get confused and use the vanilla models, you should delete the old shieldonback meshes from the various folders i.e. hide/iron/steel/orcish in your meshes/armor folder.

17.Added additional outfits for NPC's all across Skyrim that better reflect their character, i.e. some Bretons now wear Reach tartan; corsairs, sailors, and hunters wear various light armors; Thieves Guild members are now clad in more diverse armor, etc.

18. Replaced orc armor with a re-textured mail hauberk from Croc's  Norse Viking Chainmail, and helm with V30's  Early Medieval Helms.

19. Replaced ebony and daedric armor with assets from Toussaint Knight Armor Collection by Medtech.

. Replaced the vanilla daedric artifact 'ebony mail' with re-textured hauberk from V30's Simple Hauberks.

21.Added leather gambesons and robes from Nernie's Armor PackAll armors are craftable and temperable, and can be purchased at various merchants who sell hunting and archery supplies and specialty gear (Drunken Hunstman, Grelka's, Niranye, etc.) Replaced Summerset Shadows and Karliah's armor with leather gambesons, as well as added the armor to other npc's outfits, specifically the Khajiit caravans and various elves.

22. Added Nord merchant clothes and hat variants from Romanov Couture. Nordic npc's will now wear a much wider variety of clothes, temper-able light armor versions of the furred hats are available in shops, as well as worn by hunters, bandits and Stormcloaks.

23. Added keyword compatibility for users of True Armor.  Each armor now only has one material, allowing TR to more accurately gauge it's protection level.

Replaced light and heavy stahlrim sets with armor from Simple Hauberks--the light set is a simple mail hauberk, while the heavy set adds lamellar plates and pauldrons. The Early-Medieval Helmets Pack replaces both helms as well, while the gauntlets and boots use the vanilla Nord steel and scaled versions, respectively.

You won't need V30's esps anymore, so you should remove them and add my merged file. Overwrite all V30's meshes/textures when prompted. USLEP USSEP is required--I've copied over appropriate changes where needed. The fixes are pretty minuscule, so I could easily get rid of the requirement, though why would anyone not be using USLEP USSEP at this point anyway? (What's funny, is I held out against changing from the original unauthorized patches, forever, because I didn't want to break my load order--it had taken so long to get right! But in the end resistance was futile! Too many cool new mods required it... and updating was pretty easy. So maybe this can be your USLEP USSEP Waterloo...)   :)

Vanilla Skeleton Issues--
There appears to be an issue with the vanilla skeleton CTDing when equipping certain armors/clothing--Nord tunics, and possibly others. We're working on a permanent solution, with takahirn (thanks!) creating a down and dirty hotfix for some of the problematic meshes (Patchfix5). If you're having this problem, try installing takahirn's new meshes. Hopefully, we'll have the problem solved for good, soon. It looks as if 
the XPMSE skeleton works fine--it's what I use--though I have no idea if other skeletons might have any problems. If anyone out there can confirm others working/not working, let us know.

With everyone's help, we'll slowly but surely get to a stable release. :)

Load Order/Compatibility--
For best results use on a new game, otherwise you may need to use the resurect command to see changes/fix naked NPCs, etc. 

Current Saves--You may need to use the console command 'resurrect' to re-equip NPC's on a current save game--at least in cells you've already been in. To use console commands press the tilde key '~' in game, then click on the NPC and get their reference id number, then type 'resurrect', without quotes, then hit the 'enter' key, and they should equip the new armor.

Bashed/Merged Patches--You'll be best served by using the mod with bashed/merged patches! This way, the changes won't be canceled by other mods. The mod is also marked to Relev/Delev for this reason--though you can always amend this in Wrye Bash, if you wish.

Since it makes changes to some NPC clothing sets, it would be best placed relatively late in your load order, though at worst it should only result in the changes not showing up, nothing game breaking--knock on wood.

Immersive Armors--Using this mod with mine can interfere with V30E's leveled lists--or any mod for that matter--because it uses scripts to add its armors to the game, which can cause the game to revert to vanilla lists, wreaking havoc with one's save. I stopped using it years ago--it's just too invasive. Also, IMHO, it doesn't add anything that can't be gotten from better sources anyway, mods that have better compatibility with merged/bashed patches. 

Additional Patches and Mods--

1.  BS Bruma

What It Does--
It replaces the Bruma guard's armor, (cuirass, gloves, boots) as well as adds replacers for the new Colovian chainmail (cuiarass, boots), using assets from Vaultman30, and both sets of Colovian fur (both cuiarass) with work from FranklinZunge. I've also added re-textured cloaks to better match the new guard armor from 
BS Bruma Tweaks and Enhancements for those that use the cloaks patch, though the mod is not required.

Helgen Reborn

What It Does--
It replaces the Helgen Reborn guard cuirass with a new armor (mail byrnie and light blue tunic) created using Vaultman30's assets. See pic above.


What It Does--
Adds V30E content to Falskaar, replacing both side's armors, including the jarls and their housecarls. You must have V30E's meshes/textures installed for this to work, though it isn't dependent on the V30E esp. Place above V30E in your load order.

4. Stormcloak Only Version

What It Does--
This mod was requested by another user, and simply extends Vaultman 30's Yet Another Guard Armor to include Stormcloaks--who now use the Windhelm guard armor, with normal Stormcloaks clad in the leather breastplate version, the commanders in the steel version. These changes are included in Vaultman30 Extended, so don't use both, there's no need!

To Install--
Simply overwrite the Yet Another Guard Armor esp--though be sure to keep the meshes/textures. Just drop in the Skyrim Data folder and hit 'yes' to overwrite when prompted.

5. Imperial Replacer Patch
What it does--
Replaces all Imperial armor, shields, and helms with V30 content. You must have all the meshes/textures included in the main mod, version Test 21. Place the Imperial patch just below V30E in your load order. If you use DSR, remember to run your patcher, so the new shields are recognized.

6.Interesting NPCs Patch

What it does--
Helps integrate 3DNPCs and V30E, fixes discrepancies in various 3dnpc outfits, gives Erevan in the quest A Rose Without Thorns ebony plate armor from Toussaint Knight Armor Collection , replaces armors for the Blood of Skyrim and Garbania's guards, adds appropriate guard armor to Falkreath and Morthal merchants added by 3dnpcs. 

Load order--(applies to the Imperial patch as well)


Suggested Mods--These mods go great with V30's stuff. I use modified versions of all of them myself. I'll add more to this list as time goes by.

Gamwich's Rustic Clothing really compliments V30E, as it improves many of the armor's pants textures, as well as boots, hoods, gloves etc. and makes everything pop just so.

2.aMidianBorn Fur Armor--
nice fur textures to go with Rustic Clothing, just be sure to put some god-damned sleeves and a shirt on it with the 
Comprehensive Sleeve Pack! It's cold in Skyrim...

3.aMidianBorn Iron and Banded Armor--if you're going to use the vanilla iron armor, this is a necessity, and it goes well with Gamwich's textures.

4.AmidianBorn Scaled Armor--gives the scaled bracers and boots a detailed darker texture that goes great with V30E.

5.Gemling Queen Jewelry--
gives the rings and necklaces a real 'Dark Ages' look, making them actually look as if they are crafted by skilled hands.

JS Circlet Replacer--makes the circlets match Gemling Queen ring textures, making them actually bearable.


1. Comprehensive Sleeve Pack--
A great mod that replaces the hide and fur armors with content from Brigandage, and also replaces the silly draugr armor for players and NPCs. Adds sleeves to most vanilla clothes and armor, including mail to the iron set (which I have a re-texture for, if people are interested.) Load 
before V30 Extended for best compatibility.

 Noldorin Thalmor--Replaces vanilla elven armor with Noldor Content Pack. Great-looking, LotR inspired stuff.

3.Roman Imperial Armor and Weapons--I use this version of Jedo Dre's fantastic Historical Revival. It really compliments V30's Stormcloaks, and gives the civil war a real
historical verisimilitude. As is, the Celtic and Germanic component isn't compatible with V30 Extended, unless you tweak it yourself in the Creation Kit. If there is enough demand and I can get permission, I'd bewilling to release my modified esp. which adds the Celtic armor and weapons to the Forsworn leveled lists, making it compatible with a bashed/merged patch.

4.Alternative Scaled Armor--Defunkt's mod replaces the scaled armor with a much better model with mail byrnie beneath. Now that the latest version of V30E replaces scaled armor, usethe standalone version, which adds them to the leveled lists and crafting recipes.

Dawnguard Heavy Armor with Hauberk--Also from Defunkt, this adds a mail hauberk under the heavy Dawnguard armor. I've re-textured this with the same mail used in V30's Simple Hauberks, if anyone is interested.

6.Steel Plate Replacer--this mod replaces the Nord plate armor with something a little more realistic, if LotR inspired, that goes much better with V30's armors 
than the vanilla. I've made a bunch of retextured variants, including adding mail to the arms, and different color tunics, now available in the optional  downloads.

7.Knights of the Garter--this mod adds some High Medieval pageantry to Skyrim, though I only use it to replace the ebony armor, and to add more appropriate armor for 
3DNPC's Erevan in the quest A Rose Without Thorns, giving the knightly order from Cheydinhal something more fitting than the Nord steel plate.

8.Toussaint Knight Armor Collection--another choice for replacing ebony, and the Daedric as well, which is what I use it for.

More to come soon!


1.Bob's Armory Iron and Steel Replacers--A simple replacer mod for Nordic steel and iron weapons from Bob's Armory.

2.Realistic Weapons Replacer--This mod is much more extensive, but requires downloading a long list of mods. That said, it is a good resource for adding more realistic weapons to your game, giving an extensive list of what the modding community has to offer.

3.Chronicles of Steel--Realswords is a must have mod--it's what I use to replace my steel and iron weapons, as well as add to the Imperial arsenal. Even if you don't use 
it as a replacer, it adds a slew of great weapons to the game.

4.Roman Imperial Armor and Weapons--This mod makes both lists because it's great, and for the simple reason that it replaces the terrible paddle-gladius vanilla Imperial swords.

5.Real Bows--Honestly, if you're still using those abominable vanilla bows I truly feel sorry for you. Use this mod... now.

6.Unique Bows Collection--
Before Real Bows came around this is what I used to replace most of my vanilla bows. Now I use it to replace the ones that Real Bows forgot--and the Real Bow models I don't like as much. It also adds a bunch of cool, unique bows around the world as quest rewards.

7.Bob's Armory--This is the mod where #1 on the list get's it's resources, it's also much larger, adding all kinds of weapons and shields. In particular, I really
like the longbows, which I use as a replacer for the vanilla Forsworn 

Somewhat Historically Accurate Weapons--Great looking, realistic weapons and shields. I use many of them to replace various vanilla unique weapons in my game.

More to come!

Credits for Assets Used In BS Bruma Armor Replacer--

Vaultman 30--replacers for Bruma guard armor, and chainmail
I probably wouldn't even still be playing Skyrim if it wasn't for his mods, which inspired me to dive back into modding, as well as learning the basics of re-texturing in Gimp.

FranklinZunge--replacers for Colovian Fur Armor
I've had Brigandage and Common Clothes in my load order for years, excellent mods that help make Skyrim a much more diverse world. If you aren't already using his mods, what are you waiting for?

Witcher5688-Credo--Bruma guard armor gloves
Credo's various armors and assets have been used by not only me, but many in the community, in mods large and small, making Skyrim a much more interesting place, to say the least. I'm sure most here are familiar with Medieval Skyrim Overhaul, as well as his Northman and Plate Armor, if not, check them out.


BS Bruma--Dual Sheath Redux--Shield on Back Patch

Adds new Bruma guard/iron shields meshes, allowing use with DSR.

Overlooked Armor Mods

Numerous armor/replacer mods that can help 'historify' your game!