This page was last updated on 07 August 2022, 5:23AM
Changelogs
Version 2.2
Updated Display Enemy Level ini to match the last version of that mod format.
Version 2.1
v2.1 - Fixed Display Enemy Level ini missing.
v5.4 for Legendary Edition v2.0 for Special Edition Changes from 5.3 to 5.4 - Compatibility for Less intrusive HUD. - Updated to last version of SkyHUD (v090B for LE v090.1B for SE). - Added new icons for Gold, Carry Weight, Time and Level. - Removed Crosshair textures to avoid unnecessary bugs. - Removed, ESO glossy - Dark Souls Glow (health bar bug) presets. - Changed Level UP Meter for Main/Classic presets. - Added a new configuration HUD for Dragonborn preset. - Added Compatibility patch inside fomod for Display Enemy Level. - Lower font size in Main/Classic/Dragonborn presets about 25%. - Fixed Enemy large names issue (e.g. OBIS). - Fixed missing crosshair issues. - Added new Placement Images in the mod folder to show the settings for each preset.
Version 1.1
Last update for the skyhud version of this mod, you still need to use the 074b until I'm done with the Less Intrusive Hud version.
Please before updating backup your skyhud.txt IF you have edited it.
- Widget Gold icon font is now updated to the last version of sovngarde 8.3 ( I had an older version of sovngarde)
- Display Enemy Level users now have an option to keep the white color enemy name or keep the enemy level color.
Dragonborn Preset
- Added an option to remove the edge textures from the enemy bar.
Dark Souls Preset
- Vanilla Users: Enemy name now is a bit smaller and has a correct position.
I will post a guide later this week how to change the font to any font you like/want so it can match your current one.
Version 1.0
Released SE Version.
Customizable UI Replacer Optionals
- Fixed fomod installation for SQM custom texture
- Added new images/fixed fomod options
- Fixed Witcher icons for DS preset.