Skyrim Special Edition
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Reboot21

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About this mod

Fügt eine große Anzahl an lokalen Quests hinzu, welche an mehreren Aushangtafeln mit einer variierenden Schwierigkeit und variierenden Belohnungen gefunden werden können.

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Diese Mod wurde nicht von mir erstellt! Ich habe diese lediglich übersetzt!






I loved MannyGT's The Notice Board, and it became a permanent addition to my load order almost as soon as
it came out. As great as it was, there were a few limitations that made
it difficult or annoying to use in some of my playthroughs. The main
issues I had were:
  • The quests weren't 'localized', so a notice you picked up in Whiterun may lead you to a dungeon in Winterhold
  • The quests sometimes led to restricted NPCs, like people in Guilds or Orc Strongholds, causing issues
  • You couldn't quit the quests if you found it too difficult, or lost interest
  • You had no way of knowing where the quests would lead to, or how difficult they were until you accepted it
  • There was only one instance of each quest active at a time

So, I decided to recreate my own version of Manny's mod from scratch.

You can find Missive Boards at any of the 9 Hold Capitols. There you can
find a number of different radiant quests of varying difficulty. The
quests will only lead to dungeons or NPCs in their own hold, and the
missives will have information detailing where the quest leads to, or
what you need to collect. This also means you can have the same quest
active in multiple holds for multiple quest givers. Additionally, you
can quit any quest for any reason at any time, simply read the missive
again in your inventory, and choose to 'drop' it. If you don't see any
quests you want in the missive board, they will reset after three days,
and a new set of quests will be available.

The following quests have a chance to be available at missive boards:
  • Courier Quests - Deliver an item to a nearby town, a hold capitol, or a distant settlement
  • Gather Quests - Collect some ingredients or materials for a nearby vendor
  • Kill Quests - Clear out the denizens of a nearby dungeon
  • Retrieve Quests - Retrieve a stolen item for a citizen, or a valuable artifact for the Court Wizard

With all the variants and different holds taken together, this mod contains a grand total of 210 radiant quests.

The missive boards have been placed to be compatible with MannyGT's own
mod, so they can be used consecutively. This mod is also compatible with
Extended Towns and Cities, and JK's Skyrim. Other city or town mods are
likely compatible, it may just be difficult to reach the missive boards
if stuff is placed over them.


Also thanks to Blary for OpenBooks Resource, which I used to make the Missive Board.

Here are the quests described in detail:

Courier Quests
With courier quests you take an item from one citizen in the hold capitol,
and deliver it to another citizen in another settlement. The sender
offers a sum of gold as payment.

After accepting the quest you need to find the sender. They will give you half of the promised payment
up front, as well as the item to deliver. Once you have been given the
item, you will have a limited amount of time to complete the delivery,
or you will fail the quest. It is also possible to drop or sell the
item, so it is possible to lose it. If you manage to deliver the item in
time, you will receive the second half of the payment.

If you want, you can choose to steal the delivery by abandoning the quest by
reading and throwing away the quest's missive. However, if you do this
or otherwise fail the quest, a bounty will be set on you in the sender's
hold, and you will antagonize the sender.

Currently, there are two variants of this quest: Letter Delivery and Weapon Delivery. There
are also three difficulty variants. The easiest variant requires you to
deliver the item to a small settlement in the sender's hold. The average
variant requires you deliver the item to another hold capitol. The
hardest variant requires you to deliver the item to a small settlement
in a different hold.

Gather Quests
Gathering quests are fairly straightforward; you gather a certain number of
materials for a vendor in the hold, and receive a sum of gold and other
useful gear as a reward.

Currently, apothecaries, blacksmiths, innkeepers, and court wizards may post a request for alchemical
ingredients, raw ore, raw meat, and soul gems, respectively.
Apothecaries will give leveled potions, blacksmiths will give leveled
weapons or armor, innkeepers will give you a hearty meal, and court
wizards will give scrolls. More valuable rewards will be given for rarer
materials.

Like the other quests, you can abandon this one by reading and discarding the quest's missive, if you can't find the
materials or want to use them yourself.

Kill Quests
Incredibly straightforward quests, basically copies of the vanilla bounty quests.
They will lead you to a dungeon in the nearby hold, where you kill some
things, then return to the Steward to receive your reward.

There may be a bounty set on an animal den, a bandit or forsworn camp, or a
dragon or giant's lair. The more difficult the enemy, the higher the
bounty.

Retrieve Quests
Another straightforward quests; a citizen or court wizard may post a reward for
retrieving an item from some nearby dungeon. If you return the item to
the quest giver, you will receive a sum of gold, depending on how
difficult the dungeon was. However, once you have retrieved the item,
you don't necessarily need to return it, you can abandon the quest like
you can with the others, keep the item for yourself, and no one would be
the wiser.

There are three variants of this quest:
A citizen may lose a ring or necklace while exploring the hold, and it will end up
in a nearby animal den. Retrieve it for a small sum of gold.

A citizen may have a weapon stolen, and it will end up in a nearby
hideout, holding either bandits, forsworn, falmer, warlocks or possibly
vampires. Retrieve it for a moderate sum of gold.

The Court Wizard may discover the location of a powerful scroll or staff. It will
be in a Nordic or Dwarven Ruin. Retrieve it for a large sum of gold.