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A port of Anton's original Real Flying mod to SSE.

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[left]Basically all I did was rewrite the skse plugin so it can be compiled with SKSE64 and work properly in game.[/left][left][/left]
You should check out the original nexus page for detailed description. But replace SKSE with SKSE64, ignore anything related to VS 2012 c++ package, replace "Flying_Physics.dll" with "RealFlyingPlugin.dll" in the original description(yes the plugin has been renamed). 
This version is for SkyrimSE 1.5.53 and skse64 2.0.9/2.0.10 only. If this mod doesn't work for u, pls send me [ [email protected]il.com ] your SkyrimSE version, SKSE64 version, lord order, mod list if ur using MO2, skse64 log and RealFlyingPlugin.log, Thanks in advance. 

This version did not fix any bug in the original mod, it may also bring some new bugs, so do not use it in your current save or backup your save files before install it. And if u find any issue, u can post it in the bugs tab.



+ SKSE64

- VS2013 c++ package x86 is no longer required

Should be compatible with most mod except those dynamically changes the game's variable "fJumpHeightMin" or hook the same function in SkyrimSE.exe+0xDBF370.

SKSE team for SKSE64

Anton for the original Real Flying

AltimorFP for his sources of "Player physics - Acceleration - Friction - Smooth movement"

Fore for FNIS

TsudaKageyu for minHook

aers for answering my question

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