Skyrim Special Edition

270 comments

  1. willybach
    willybach
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    UPDATE: Currently working on finishing Whiterun Valley mod. After that, will have a final pass at this mod. Will bring over a few buildings from Whiterun Valley, possibly expand the Marsh District and tinker with things inside the city.

    My Discord Server
  2. KenjiKurai
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    Is there a version of this mod that only has the interior changes to whiterun? I want to use it with warbirds whiterun metropolis but the exterior changes conflict 
  3. xsanami
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    i'd love to see this get some updates and more patches, there doesn't seem to be another overhaul that goes to the extent this does!
  4. KenjiKurai
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    AWESOME MOD
  5. Britz89
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    Is there no longer a JK's Skyrim version, or am I missing something?? 
    1. TheNerdyNeko
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    2. boerthi
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    3. Xal7
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  6. jonnirosa
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    which one is better? whiterun valley or this one?
    1. willybach
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      This is older, but is INSIDE the city - so if you prefer JK's or other city overhauls you should prob use WRV. 
  7. Alan7337
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    sir, does Willybach's Whiterun compatible with Lanterns of Skyrim II??
    1. willybach
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      I think it probably doesn't if it adds lanterns to the city's interior? 
  8. johnscarecrow
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    does this and Whiterun Valley supposed to work together? because from what I understand Whiterun Valley only alters the exterior....and it's kinda silly having the supposedly "low-mid class" parts of a city being way more interesting than it's centre and keep.
    1. willybach
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      Hi,
      No Whiterun Valley doesn't work with this mod. They both share NPCS etc. I get whatyou're saying though, and have considered modifying the city interior in WRV. I guess I was always expecting WRV to be used with a city mod like JK's or Capital etc. 
  9. TheNerdyNeko
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    Beautiful work! I used to use Capital Whiterun, but I love how colorful and beautiful this expansion is. Does have a bit of clipping with some JK stuff (interiors and JK's Skyrim), but that can easily be fixed, even when using the JK Skyrim version. Endorsed!
    Note: Still includes Apothik stuff tho
  10. Rnexus0
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    Very nice MOD :D
    I wonder why it is not higher endorsed????.
    It brings so much more life to Whiterun with all
    stores etc. And noting to crazy
    The vanilla town is boring as,.....

    Great work :)

    Edit,
    There are some problems on the other hand.
    At night almost all new added villagers try to get in te guardhouse for some reason >.< all
    standing there like a bunch of sheep not able to enter :P

    Some new characters piss of the guards and get killed ??? (I have no guardoverhaul or what so ever)

    Floating sheep. 

    My followers gets lost every time, not able to follow me in town ;)
     
    But on the other hand:
    I realy like the small things added with this mod, more "professoins" and the places and tools they need
    to make their things etc. Makes it realy IMMERSIVE :D
  11. Alan7337
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    sir, i really love your mod on whiterun interior overhaul, can you come out with a only interior version or show me how to make it?
    1. willybach
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      Hi, you can go into SSEDIT program, and simply delete ALL Tamriel world references. That will remove everything OUTSIDE the city. The only issues might be some AI packages that send NPCs outside the city won't work. Hopefully would work anyway.