Skyrim Special Edition

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Skeleton Jack

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EverWatch

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200 comments

  1. EverWatch
    EverWatch
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  2. hardcupboard
    hardcupboard
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    Crash on load lastest AE
  3. LuukeRSx
    LuukeRSx
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    I linked the defend button to the right mouse button, but instead of just defending, it defends and then does a right power attack

    Does anyone know how I solve it?
    1. Syndri107
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      It's because by default, the game uses the right mouse button to attack when dual-wielding, so by binding the right mouse button to block through this mod, you're issuing two different commands at the same time. So, you'll have to either change the binding for "left hand" actions in the game controls, find a mod that splits the "left hand" controls into separate block and attack commands, or use a different button for the mod.
    2. leoricsbride
      leoricsbride
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      Hey have you figured out a work around? I'm looking to do the same thing 
  4. aeonmark
    aeonmark
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    How come it only blocks 1 attack then stops blocking?
  5. sansan14102
    sansan14102
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    Not sure if I miss anything, I am not able to map to M3 (259), it does nothing. Anyone gets it working on mouse buttons?

    Mod works for me when I mapped to keyboard key. 
    1. sansan14102
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      nvm - I need to reload save game
  6. NotATestament
    NotATestament
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    I've seen no answers from the author in months, but still, I'll ask.

    Is it possible to use this mod without the animations? I've been struggling to make this mod work with Valhalla Combat, the description of that mod mentions that blocking animations need to have a "preHitFrame" annotation (whatever that is, I know next to nothing about animations) to work with the timed block feature.
  7. JazzyLince
    JazzyLince
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    Does this work when unarmed? i want to block while fighting hand-to-hand
  8. ClotildooBruto
    ClotildooBruto
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    is there a way to run it with nemesis instead? os any alternatives known? I have a problem making fnis work
    1. slaughterfishfingers
      slaughterfishfingers
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      any mod that needs fnis is compatible with nemesis. if the esp is required, you will need to create an empty "fnis.esp" plugin.
  9. Freelifematters
    Freelifematters
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    is this suppose to show up in FNIS Generator?
  10. Radiohek
    Radiohek
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    everything is working good,thank you!
  11. ClotildooBruto
    ClotildooBruto
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    So, i just installed it, and almost everything works, except that when in first person, the hands are locked at the baseline in front of the face, they dont follow the ouse motion, like looking up. the attach and spells go on that direction but the hands dont appear; could it it be a conflict with  mods that make the body visible? idk what is happening


    EDDIT: so, I found out it is a bug caused when some mod changes things on skeletons and it causes some kind of glitch. the only solution I found is to use setrace command in console andd change it to another race then change back to your original. quite strange, but works