Skyrim Special Edition
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Reath

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Reath1

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124 comments

  1. zaozaoman
    zaozaoman
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    this doent seem to work i dont get mcm menu
    1. Reath1
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      Which version were you using?
    2. zaozaoman
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      tuns out the mod wasn't initializing until i joined my first faction, instead of on game start and mcm menu displaying the menu for "you are not in any factions"
      *using 1.1.11 ESL
    3. CristianZ
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      I know it's an old problem, but the solution to this is type setstage ski_configmanagerinstance 1 in the console. This gonna reset (or reload) all the mcm menus.
  2. za5adlo
    za5adlo
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    Reath1 tyvm for your mod its enjoy to use it. I have a question - is it possible to separate Factions words for translation? wht i mean really - the translation file contains word "Factions" if i translate it so i get translated "factions" inside mod mcm menu and the Main name of your mod in main mcm mods menu. 

    I dunno how explain but i prefer to have all my mods by english names at main MCM menu. But if possible i translate containing of some mods to my language.

    the screenshot is below if needed. as u see on it - i left Factions untranslated to save main mod name in english. Translating main mod name also changes its order at MCM menu show which is not nice cuz MCM put non eng words in the end but i prefer to have it in start or near it. + i like english language and i like all mods at MCM are on english by names. Hope i explained i mean. 

    
    Spoiler:  
    Show


    I not sure is it possible to separate Factions main MCM menu mod name and Factions inside 1st window of your mod or not. Thank you again for you work.
    1. Reath1
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      No, since they're the same, when you change it in the translation file they will both get translated. Sorry
    2. za5adlo
      za5adlo
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      Its ok man, i guess this limit is not your mod but MCM things. I still like your mod, endorsed ofc. Thank you for your mod!
  3. kahvipannu84
    kahvipannu84
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    Hey, what did you use to check if player is Thane of certain hold?
    1. Reath1
      Reath1
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      It checks the "GetOutOfJail" variables that guards use to check if you are Thane, and also checks each "Favor" quest that handles the Thaneship for each hold if the right stage is done.
    2. kahvipannu84
      kahvipannu84
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      Ah that is super smart, Thank you.

      Trying to do OAR mod, where I need to have condition that checks if player is Thane for each hold. Not familiar with guard variables or quest stage checks, but I'll see if I can make it work somehow.

      Curious about the guard check, is the Favor quest check not enough alone?
    3. Reath1
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      Originally I used the dialogue variable check, but it's not a perfect check, so I also added in the Favor quest checks to be more thorough. So if one isn't working right, surely the other works at least.

      The favor quests were all 25X numbers, except for FreeformRiftenThane, and the names in them should show which hold they're for. The stage is 25, except for Riften which is 200.
  4. Woolfy123
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    Awesome! This was exactly what I was looking for. It had been too long, and I couldn't remember if I were in the Bards College or not yet. Really straightforward and perfect, so much so that I'm at a loss why it's not in the vanilla game. Thank you!
    1. Saheim
      Saheim
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      Well yes it's clear, especially since it was already in Oblivion... There was even a little illustration.
  5. LongStory666
    LongStory666
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    Hello, Reath1! Will this mod be adapted to the "The Second Great War" mod? I would like to see there that I am a member of the Talmor !!!
    1. Reath1
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      I don't have any plans to make a patch right now, sorry.
  6. Vesidious
    Vesidious
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    Shouldn't the Thieves' Guild  max rank say "Master Thief", or "Guild Master"?

    Mine says "Agent".
    1. Reath1
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      Have you become the guild master yet? You have to do the 'Under New Management' quest.
    2. Vesidious
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      Yeah, I finished all Thief Guild and Nightingale quests.
    3. Reath1
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      That's strange then, it goes by the faction rank set by the game for the Thieves Guild, so it should be working if you finished everything. I don't think a mod would change that either, so that wouldn't be it.
    4. Vesidious
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      I back tracked and redid the quests and its showing as guild master now. Is "Vampire Lord" the max title for Dawn Guard vamp side?
    5. Reath1
      Reath1
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      Yes.
  7. Thunderforge8
    Thunderforge8
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    Is there a reason to choose the non-ESL version over the ESL version?
    1. Reath1
      Reath1
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      No, not that I know of or remember anyway.
  8. Masterchief0912
    Masterchief0912
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    so nice to see older mods still being worked on lol most of them got abandoned its refreshing
  9. deleted130512078
    deleted130512078
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    More Informative Console give way more details than this mod but it's not user friendly. It's for veteran or more experienced player. This is comfortable for users that like MCM which is the big majority (not including me).
    I used for some times "more informative console" and ended uninstalling because spoiling and clutering the interface. My favorite is opparco mfg command now it has been updated to 1.6.640.
    1. Zozihn
      Zozihn
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      opparco mfg command is completely unrelated in function to this mod
  10. throwaway700million
    throwaway700million
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    Thanks for fixing the Thane thing, much appreciated