Could the LotD be uploaded to xbox bethnet xbox please? I can't do it my self as I don't have a PC to do so unfortunately, would be much appreciated! o7
While some textures feel a bit strange (Why this gigantic ladder between two innocent roofs in Riften ? °°) it's ... Something that was REALLY missing since the start of the game. Thank you very much o7
*Making a new character for playing on every roofs with a sneaky thieving build*
SkyClimb was already an GREAT improvement, but now the whole game is accessible and our character's feet aren't glued to the ground anymore :p
Upon trying to uninstall this mod (And the Solitude version as well), I've noticed that Skyrim has become dependent on the mod, meaning that without it, it doesn't even boot to the main menuAny ideas as to why this is happening or how I might fix it? I know specifically if I get rid of JK's Skyrim, it boots, but I add JK's skyrim (Even a fresh install of it and all it's patches) it refuses to boot without this mod
Deadly Shadows have Skyrim and JK's as Masters and can not change anything on the Skyrim.esm. Check your load order and use the verify the game file integrity on your Steam installation.
This looks very interesting :) I'm excited to try it out. I saw the name and instantly thought of the Thief series. I was not disappointed :D I love how many mechanics and gameplay concepts from the series you were able to implement. Now if only I could get a water arrow :D Oh... wait :D There's a mod for everything
The entrence is in the river, the left side of the city. Kepp your feet in the water and go to the grate. Some other mods can interfere with this part. Cheers
I'm wondering if the 4 architecture meshes in the Solitude file are okay to be overwritten? Just briefly checking the nif preview they seem unchanged but I'm not certain.
The .nif from Deadly Shadows are plain vanilla but have an extra collision meshes removed. Those collision meshes were not part of the object collision but added by Beth' to block the player. If you have those extra collision, you will not be able to access the bridge (used in the Dark Brotherhood mission) by the side or jump from it, nor will you access the little garden at the entrance of the Blue Palace.
Hey!! Those Deadly Shadows mods are a VERY nice set of mods. Do you plan any other stuff coming in the same vibe? Also wanted to ask... Is there a possibility for a version to only have Jk's Whiterun as a requierement for all the Whiterun stuff and not Jk's Skyrim? It's the only city for which I don't have your splendid work on display TwT
Separating Witherun is a lot of work, because the way of the game engine is made. Only other stuff is Chanterelle a Savage World to Explore. I had a hacker attack on my work PC (all data wiped, no antivirus protect against this) so it will take some time for me to have a new rig. Modding is on standby. I can only try to give user motivation to look at the Creation Kit and tools like SSEEdit/Zedit, to make your own patches and mod (this is the way I began some years ago)
151 comments
*Making a new character for playing on every roofs with a sneaky thieving build*
SkyClimb was already an GREAT improvement, but now the whole game is accessible and our character's feet aren't glued to the ground anymore :p
I know specifically if I get rid of JK's Skyrim, it boots, but I add JK's skyrim (Even a fresh install of it and all it's patches) it refuses to boot without this mod
I saw the name and instantly thought of the Thief series. I was not disappointed :D
I love how many mechanics and gameplay concepts from the series you were able to implement.
Now if only I could get a water arrow :D Oh... wait :D There's a mod for everything
Cheers
I'm wondering if the 4 architecture meshes in the Solitude file are okay to be overwritten? Just briefly checking the nif preview they seem unchanged but I'm not certain.
Also wanted to ask... Is there a possibility for a version to only have Jk's Whiterun as a requierement for all the Whiterun stuff and not Jk's Skyrim? It's the only city for which I don't have your splendid work on display TwT
I can only try to give user motivation to look at the Creation Kit and tools like SSEEdit/Zedit, to make your own patches and mod (this is the way I began some years ago)
Cheers
Is this mod compatible with skyrim sewers?