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Created by
IronDusk33Uploaded by
IronDusk33Virus scan
About this mod
Actions like crafting, bartering, eating, reading, and training will cause the game time to pass.
- Requirements
- Permissions and credits
- Mirrors
A relatively simple mod, remade from another even simpler mod of mine, that causes the game time to pass during actions. This doesn't mean you experience these things in real time, but it will make it so the sun will probably set in-game after you craft daedric armor or something.
Time Passes...
...while bartering, depending on how much time you spend in the barter menu.
...while mixing potions and poisons, depending on the value of the elixir created.
...while cooking, depending on the value and weight of the food created.
...while enchanting, depending on the value of the soul gem used.
...while smelting, depending on the weight of the item created.
...while smithing, depending on the value and weight of the item created.
...while tanning, depending on the weight of the item created.
...while crafting through some other furniture, depending on the value and weight of the item created.
...while eating or drinking, depending on the value of the item consumed.
...while reading, depending on how much time you spend in the book menu (with the book open).
...while training, depending on how much coin you spent on the training session.
How much time passes for each of these actions can be customized in the MCM menu, including how much the value and weight of items contribute to the time duration. Also, you can set a maximum value of game time that can pass from one action, initially set to 12 game hours.