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Created by

Jokerine

Uploaded by

fiskin1

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About this mod

Port of the Oldrim mod to SSE by Jokerine. Adds a merchant who sells some questionable ingredients such as human flesh and Daedra hearts.

Permissions and credits

Port of the Seedy Merchant from original Skyrim to SSE.  All credits go to Jokerine for this and for allowing open permissions to port her mods.  Many thanks! The original mod can be found here:

Seedy Merchant
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The .esp has been saved in the Creation Kit in form 44.  No dirty edits or ITM records were detected by xEdit and LOOT.  No water script fix was necessary on this either.  I have had some requests to port some of the more obscure stuff by Jokerine and decided I would start with this.  It is Lore Friendly in my opinion.  The only file I am uploading for this is version 1.1.  Its the only file thats worth it in my opinion because she added some things that I would feel that the merchant would have where he is camped out.  The map marker for his camp is on your map when you load up the game and you can fast travel to him right away.   Please read the description below to find out what Jokerine added for version 1.1.  Here is the description from Jokerine on the Oldrim page:
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Description:

This mod was a request, and I'm happy to help :) I placed a new merchant in an abandoned camp (part of the vanilla game) southwest of Northwatch
Keep who sells some questionable ingredients, such as human flesh, human hearts, and Daedra hearts. You may know it as 'the camp with all
those pieces of clam meat in a crate'. He sells items 24/7 and is essential so he doesn't get killed by horkers.


There's an optional version with some cosmetic changes; I renamed the map marker to "Seedy's Camp", gave him a dagger, added some idle
markers, a chair, a knapsack and a copy of The Doors of Oblivion.

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Credits:
Jokerine:  For the original mod and allowing open permissions to port to SSE
bchick3:  For making a great guide to allow me to port mods from Oldrim to SSE
Bethesda:  For making Skyrim SE
The Nexus Community:   For a great bunch of people that make the modding community great

Changelog:
5-24-2018:  Version 1.0   Initial release for Skyrim SE

My other ports from Oldrim:

Underwater Treasures SSE
Freshly Picked SSE
Cake O'Clock - Hearthfire Bakery SSE
Dwemer Fairies SSE
Exposed Armors - He-Man Outfit SSE
Freshly Ground SSE
Alternate Book Fonts SSE
Collect Ivy SSE
Shields of Skyrim SSE

Tempest Snow Elven Sword SSE
Archmage Necklace SSE
The Honey Spirit - Liquor Shop in Solitude SSE
Hidden Treasures SSE
Amulet of Auriel SSE
The Mystery of Icebound Crypt SSE
Hamvir the Ghost Follower SSE

The Golden Hen Restaurant SSE

Reading List SSE
Freshwater Cave Player Home SSE
Psilocybin Mushrooms SE (Psychedelic Shrooms)
Mushroom Soups SSE
Harvestable Elves Ear and Frost Mirriam SSE
Lumberjacked SSE


Disclaimer:
This mod is not to be sold under any circumstances.  Jokerine made that very clear in her profile.  If you see this mod being sold anywhere,  its an illegal copy and should be reported immediately to a Nexus moderator.    I am not the original Author,  Jokerine is. 
If you want to show appreciation,  please consider endorsing the original mod.  If you like this mod,  please endorse it. 


Final thoughts:
Here is another simple port from Oldrim.  This was done from a personal request from another player from my other Jokerine ports .  It was simple enough to do.  I do have some other Jokerine mods I plan on porting over when I have time.  Let me know if there is any issues with the file.  Enjoy the port and good luck.
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