Skyrim Special Edition

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Wyldsong

Uploaded by

Wyldsong

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About this mod

70 non-replacer male and female face/neck warpaints. As well, tutorials on making non-replacer warpaint mods work with conflicting mods. RaceMenu plugin version available as well.

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Permissions and credits
Translations
  • Spanish


Quick Note:


Alright, so this is basically the port of my WyldTats mods from DA and DA 2. It is a collection of 70 face and neck warpaints based on a few different scifi and fantasy sources (Stargate series, Primal on PS2, Final Fantasy, some originals I have permission for and some originals on my part, and various stock sources on the web -- if something was mistakenly taken from a source that is not stock let me know and I will take it down).

The warpaints are for males and females, and they are all non-replacer versions, with a RaceMenu plugin available as well.

Colors:

Due to how tedious it is to actually add colors, it was something I ended up not doing. There is one option for you here: Choose a vanilla warpaint first, and pick a color. Then pick your WyldTat of choice, and it will be whatever color you just chose for the vanilla warpaint. 

The RaceMenu version works normally with color implementation.

Installation:

It is recommended that you use the nexus installer. If you decide to do it manually, just drop the wyldtats.esp and wyldtats.bsa into your program files(x86)>steam>steamapps>common>skyrim>data folder.

If installing the loose files for adding the tats to other mods, from the data folder, go to data>textures>actors>character>character assets>tintmasks folder.

Uninstalling:

Again it is recommended that you use the nexus mod manager for all installing and uninstalling needs. If you decide to do it manually, just delete the wyldtats.esp and wyldtats.bsa files from the program files (x86)>steam>steamapps>common>skyrim>data folder. To uninstall the loose files, just delete the files from the data>textures>actors>character>character assets>tintmasks folder.

Known Issues:

Basically, any mod that has an "esp" file that modifies the races is likely to cause a conflict with any non-replacer warpaint mod (mine included). There are two workarounds for this: Change the desired warpaint into a replacer version, or add the warpaints to the conflicting mod. I have instructions for both workarounds under "Miscellaneous" downloads.

Note, that when using either method, you will need to either delete the wyldtats.esp file, or just make sure that it is unchecked. You will also need to download the "loose files" folder to utilize either option.

In the end, the best option to use these warpaints is through the RaceMenu plugin.  Highly recommended!!!

If you are using a mod that alters the race tab, then that will cause a potential conflict with my mod, which is something I have warned people about as you can see. To add warpaints to the races, you have to do so by adding stuff to the race tabs in an esp file. If your character turns into a vampire, and you want it to use your chosen warpaint, then we have to alter the vampire race stuff. If you use any mod that alters any form of the race tabs in their esp, then a mod conflict can happen, which can cause things like the vampire black face issue.

When I tell people to check for mod conflicts, this is why. It's not a bug, it's a conflict between esp's somewhere.

In the stickied posts, I tell you how to get around this. I talk about using replacer tats, I talk about adding the tat of your choice to other esp's, and I also talk about using the RaceMenu version of the mod. All of these are options to getting around conflicts with these warpaints and other mods. I have also added another version of the esp/bsa option, which removes the warpaints from the vampire race tabs altogether.

My flat out recommendation, use the RaceMenu or replacer options, as those are the least intrusive options to use.

Requests:

From time to time when working on the original WyldTat mods, I would often get requests for various tats. I will say that I have done requests before, and I won't rule out ever doing them again, but with still having my work cut out for me in porting the old tats over and having to deal with work/family/etc, it is highly unlikely I'll be taking requests anytime soon. Thank you ahead of time for your understanding in this=)


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A special thanks to KrimsonLust for showing me what I need to do to get Warpaints up and running in Skyrim.

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If you want a druid/ranger themed mod with a ton of spells, weapons, armor, summons and transformations...check out another mod of mine, The Noiral!!

And, if you are looking for a mod geared towards more of the arcane archer/ranger kind of style, check out my mod Elemental Archery!!!